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  1. #231
    Player HiirNoivl's Avatar
    Join Date
    Mar 2011
    Posts
    3,642
    Character
    Hiir Noivl
    World
    Mateus
    Main Class
    Marauder Lv 50
    Well, I'll delete that... until proven otherwise, I am also not ready yet, I don't think. I'm still learning.

    8 GCDs for Wrath Stacks? no no no. That's just one of the Wrath stacks take 8 every 60 seconds.

    Let's go back to the actual maths.

    First Infuriate > 6 GCDs = 2 combos + Berserk
    Second Infuriate > 6 GCDs 2 combos + Vengeance 30 second mark here
    Third Infuriate > 8 GCDs 2 combos + 1/2 combo 50 second mark (Please keep in mind that Inner Beast does not interrupt your combo)
    Fourth Infuriate > 7 GCDs The remaining move from your combo from the previous + 2 combo

    Well regarding DPS.....


    Before I started changing my stat allocation around I started trying to max my DPS first. (Skill before Gear... always)

    It wasn't just my adding STR that raised my DPS that high, it was a change in my entire play style. I went from holding Wrath V, to not holding, from viewing Storm's Eye askance to maintaining it at all times. From avoiding Berserk, to using it liberally, from not understanding Vengeance and Fracture to using them Strategically.

    My DPS is still climbing even though my Stat allocation has not changed.

    Quote Originally Posted by Kitru View Post
    First off, the status condition from Wrath V is Infuriated and Infuriate is the 60 second CD that immediately gives you 5 Wrath stacks. Infuriate is brought up because it's the only time that Inner Beast can be used without any negative side effects.

    This is the wrong way to view Inner Beast. Even if you are not severely hurting, you need to be using your Wrath V for DPS That's what it's there for. That's where all your strength is. If you are holding your Wrath V, you will be weak and ineffectual as a WAR tank.

    Quote Originally Posted by TirionCrey View Post
    Trollbait.
    You haven't posted a single response that has contributed to the discussion. Do you have something personal against me?

    Quote Originally Posted by Dhex View Post
    Warrior has to react to the situation at hand; you can shorten a Wrath V with Infuriate (60s) by utilizing Berserk (90s) or Vengeance (120s) what I don't understand is how you close the gaps. Ideally you'd initiate a phase like the following:
    Yeah Dhex, I've actually found that in some cases holding Wrath V can be beneficial to close the "gaps" as you put it. Gaps can be predicted.

    For example, in Garuda when the Sister Red dies, if you notice that your healer is down/preoccupied, understand that a pretty big cure bombing is going to happen and that you could use that 15%.

    In this case you know, you're getting hammered and there is just no way you can self cure your way out of this situation. Because the last thing you need right now is to be pacified while kiting around. Not ideal. So the better solution is to hold Wrath V.

    Sometimes Gaps cannot be predicted. Like the Gaoling of a healer when you're about to get Mountain Bustered in the face.

    The more I play the more I see some valid situations where holding Wrath V can be beneficial, but still I don't recommend it as a general over all strategy.

    But it certainly gives a use to the idea of the 15% mark up in healing.
    (1)
    Last edited by HiirNoivl; 09-24-2013 at 10:56 AM.

  2. #232
    Player
    Pinch's Avatar
    Join Date
    Aug 2013
    Posts
    28
    Character
    Pinch Felicious
    World
    Cactuar
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by HiirNoivl View Post
    This is the wrong way to view Inner Beast. Even if you are not severely hurting, you need to be using your Wrath V for DPS That's what it's there for. That's where all your strength is. If you are holding your Wrath V, you will be weak and ineffectual as a WAR tank.
    You need to sit on Wrath because Warriors need that increased healing taken to not be a burden on healers.

    The only unique feature Warriors have is they can (infrequently) react to a big hit with their self healing. You're suggesting that you ignore that so you can do more DPS?

    from not understanding Vengeance and Fracture to using them Strategically
    You're severely overstating the strategic nature of applying a DoT and a buff.
    (1)
    Last edited by Pinch; 09-24-2013 at 03:48 AM.

  3. #233
    Player
    Zanther's Avatar
    Join Date
    Aug 2013
    Posts
    54
    Character
    Zanther Deathbringer
    World
    Gilgamesh
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Pinch View Post
    You need to sit on Wrath because Warriors need that increased healing taken to not be a burden on healers.

    The only unique feature Warriors have is they can (infrequently) react to a big hit with their self healing. You're suggesting that you ignore that so you can do more DPS?
    I, along with others that have posted, have come to the conclusion that he has no fucking idea what he's talking about.

    More dps as a tank....LOLOLOLOLOLOLOLOLOL

    On that note. One of our tanks tried switching back to Warrior for turn 4 coil last night. He promply switched back to paladin 2 attempts later, after being 2 shotted by the dreadnaught. He laughs how much dreadnaughts tickle as a paladin.

    I wont even get into how playing a warrior for ADS should embarrass you. No interupt? No invite.

    I'll continue to advocate for warrior buffs based off of experience with actual challenging content.
    (1)
    Last edited by Zanther; 09-24-2013 at 04:11 AM.

  4. #234
    Player
    Kitru's Avatar
    Join Date
    Sep 2013
    Posts
    1,334
    Character
    Kitru Kitera
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Zanther View Post
    I, along with others that have posted, have come to the conclusion that he has no fucking idea what he's talking about.
    He *doesn't* have any idea what he's talking about and yet he continues to do so. Honestly, he's more damaging to the WAR community than the PLDs that don't want WARs to get buffed. Misinformation on the scale that he spews it is worse than no having any information at all.
    (1)

  5. #235
    Player
    Dhex's Avatar
    Join Date
    Aug 2013
    Posts
    1,006
    Character
    Jadus Salaheem
    World
    Ultros
    Main Class
    Marauder Lv 90
    Quote Originally Posted by HiirNoivl View Post
    -
    Warrior has to react to the situation at hand; you can shorten a Wrath V with Infuriate (60s) by utilizing Berserk (90s) or Vengeance (120s) what I don't understand is how you close the gaps. Ideally you'd initiate a phase like the following:

    s = seconds sr = seconds remaining

    Defiance (-25% DMG +25% HP)
    Infuriate -> Wrath V (10% Crit Rate 15% Heal Potency)
    Heavy Swing -> Maim (+20% DMG) -> Storm's Eye (Slashing Resist -10%)

    At this point you're at (20s) +5% DMG (20~26sr) +10% Crit +15% Healing

    (Heavy Swing -> Skull Sunder -> Butcher's Block ~ Hate Est. - Repeat as needed.)

    Maintain Wrath V until taking significant DMG -> Shift to self-healing cycle.

    Foresight 20% DEF (20s)

    Bloodbath +25% DMG dealt to HP (30s) (25~50HP @ GCD + Auto Attack)

    @20sr mark on Bloodbath -> Unchained (20s) +25% DMG -> Vengeance (15s) on hit 50 Potency Attack returned (1 Wrath) -> Internal Release +20% Crit Rate (15s) -> Berserk (20s) +50% ATK (1 Wrath) 5s Pacification @ end of effect.

    At this point if perfect with Maim & Storm's Eye -> Crit Rate +20% (15sr) 25% DMG to HP (20sr) +45% DMG (20sr) -10% Slashing Resist (10~15sr) 50 Potency ATK returns (15sr) +50% ATK (20sr) with Wrath II

    Heavy Swing (2.48~.5GCD) -> Maim (2.48~.5GCD) -> Storms Path (2.48~.5CD) 75% = HP Return

    At this point -> 20% Crit Rate (7.5sr) 25% DMG to HP (12.5sr) +45% DMG (12.5sr) -10% Slashing Resist (7.5sr) 50 Potency ATK returns (7.5sr) +50% ATK (7.5sr) with Wrath IV

    Heavy Swing (2.48~.5GCD) -> Maim*

    At this point -> +15% Healing Pot 30% Crit Rate (5sr) 25% DMG to HP (10sr) +45% DMG (10sr) -10% Slashing Resist (2.5sr) 50 Potency ATK returns (5sr) +50% ATK (10sr) with Wrath V

    Inner Beast @ Crit +20% +45% DMG -10% Slash Resist +50% ATK -> 325% DMG returned as HP

    Infuriate (if up)-> Inner Beast (2nd) or Hold Wrath V for Healer to return HP -> Berserk 40s Recast, Bloodbath 30s Recast, Infuriate 60s Recast, Vengeance 100~105s Recast, Internal Release 45s Recast, Unchained 160s Recast

    Rough. You're banking on having Infuriate and a double set of critical hit Inner Beast to mitigate roughly 4,500~5,000 DMG. Bloodbath is going to give you a 900-1,000HP pad for auto-attacks.

    Situation and luck dependent in the extreme.

    *Storm's Eye for Wrath I
    (1)

  6. #236
    Player
    Rios-Drakoon's Avatar
    Join Date
    Aug 2013
    Posts
    129
    Character
    Rios Drakoon
    World
    Shiva
    Main Class
    Marauder Lv 50
    nice math, but still, you Need to use aaaaaaaaaaaaalll this, for 2 good heals, and you can repeat taht only all 2min.
    So the rest of the time, u dont have any CD more and just eat the hits from Boss.
    Bloodbath like StormsPath are just a bad joke. The Selfheal from These 2 Abilities sucks endless. do you think a Healer feels the Selfheal from These 2 Ablilities? never ever.

    SE Should Buff StormyPath and Bloodbath.

    Like Paladin, when a Paladin use his 40% dmg reduce, the Healer knows, "ok i can go easy now for few seconds"
    When Warrior use Bloodbath the Healer think "wtf is taht? should that be a Selfheal Support? rofl... spaaming Cure II"-----
    (0)

  7. #237
    Player
    Dhex's Avatar
    Join Date
    Aug 2013
    Posts
    1,006
    Character
    Jadus Salaheem
    World
    Ultros
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Rios-Drakoon View Post
    nice math, but still, you Need to use aaaaaaaaaaaaalll this, for 2 good heals, and you can repeat taht only all 2min.
    So the rest of the time, u dont have any CD more and just eat the hits from Boss.
    Bloodbath like StormsPath are just a bad joke. The Selfheal from These 2 Abilities sucks endless. do you think a Healer feels the Selfheal from These 2 Ablilities? never ever.

    SE Should Buff StormyPath and Bloodbath.

    Like Paladin, when a Paladin use his 40% dmg reduce, the Healer knows, "ok i can go easy now for few seconds"
    When Warrior use Bloodbath the Healer think "wtf is taht? should that be a Selfheal Support? rofl... spaaming Cure II"-----
    Yeah it just doesn't function well within party dynamics - it's also a large gap between chances to heal yourself and you need to be perfect to do it. Nobody is that perfect all the time no matter the situation.
    (1)

  8. #238
    Player
    TirionCrey's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    705
    Character
    Tirion Crey
    World
    Phoenix
    Main Class
    Gladiator Lv 86
    I called this out the first week after release that Hiir is spreading misinformation and worse since release...

    Why anybody is even giving him attention at this point still makes me wonder...
    (5)

  9. #239
    Player
    Azazela's Avatar
    Join Date
    Sep 2013
    Posts
    95
    Character
    Kaptain Pancake
    World
    Odin
    Main Class
    Gladiator Lv 50
    As person who is playing a fairly low level Paladin, I don't think Warriors need the braindead mitigation of the Paladin, because the Paladin playstyle needs some adjustments. It needs to be more proactive, feature more combos, reactions etc, rather than just having these cooldowns.

    I'm not talking about balance here, that is all about numbers, but I believe the core Paladin gameplay mechanisms and style need some adjustments.
    (0)

  10. #240
    Player
    Rios-Drakoon's Avatar
    Join Date
    Aug 2013
    Posts
    129
    Character
    Rios Drakoon
    World
    Shiva
    Main Class
    Marauder Lv 50
    Paladin is just fine, get lvl 50 and you will see.
    Warrior Need a Buff, everyone who say something else, then tell me the secret.

    I dont see a Warrior as a good tank with 40-100 Selfheal per hit from Bloodbath and 100-150 Selfheal from StormsPath and all 2min a 1500-2000 Selfheal from Inner beast, besides that only 800 Selfheal.
    Our selfheal is a joke compared to the Defense Abilities from Paladin.

    Warrior are good for Dungeons, besides Taht, yes they can Tank Ifrit/Garuda/Titan in HM, but for the Group ist alot easier with a Paladin, thats the Point. Warrior ist just a Second Class Tank. and thats sucks.
    (0)

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