Quote Originally Posted by Onidemon View Post

Rushed release or not, nothing will excuse all the poor choices that were made regarding game mechanics. The lack of content is one thing and yes it can be explained by a rush product but the sucky battle system, crafting, UI, job system... all of these are just the director's vision... which is 20 years behind the competition.

Even rushed he could have made a game with great gameplay but lacking content.... which would already be 1000 times better then what we have now.
How exactly is the job system "behind" anyone? It's just a diffirent approach to it. Mind you I think it's severly underdeveloped (partially due to being rushed out before certain features like stance could be introduced) but I wouldn't call it behind. And the battle system is pretty interesting as an idea, but it was executed poorly.