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  1. #12
    Player
    Incarne's Avatar
    Join Date
    Aug 2013
    Location
    Georgia
    Posts
    13
    Character
    Incarne Zion
    World
    Coeurl
    Main Class
    Conjurer Lv 43
    Quote Originally Posted by Kiroh View Post
    Or it will give trolls another tool to bully people into doing what they want or they'll leave.

    "You can either vote me MVP or I can leave and you can wait another hour for another tank."
    First off, you can't bully people into doing anything. You get rated at the end.

    Quote Originally Posted by Hanemakikaze View Post
    And this is the world we live in, need bribes to "try" and keep douche bags in check. Hilarious.
    How is it hilarious? Why is it only considered for douche bags? Only viewing the negatives of this update are making people blind. This can actually bring the community together instead of just joining a duty and leaving without talking to anyone.

    Quote Originally Posted by Vantwan View Post
    I'm willing to bet that a lot of these points will either go to tanks and/or healers because playing as a DD is a thankless role. If you play well no one says anything, and if you screw up evenanythi0little bit you get barraged with insults like there's no tomorrow.

    Not that I particularly care, since I main a tank class.
    That's not necessarily true. Healers and Tanks are most likely to get points, but if a dps performs well and avoids aoes, and actually makes a run more smooth (using Crowd control in sticky situations) that is a huge help. Dps need more credit tbh.

    Quote Originally Posted by Sotek View Post
    Personally, I hate this new system.

    Rather than enjoying myself and running with my FC/LS, I'm now not going to be for this, because I actually want mounts and companion armor, and yes, that's the idea behind this system; getting people with groups to not run with their groups. Personally I find that notion inane, but I'll suffer it all the same. Will I be nice during runs? No, I'll shut up and get the job done. Will I be helpful if needed? I guess so. Will I be enjoying myself? Hell no.

    Call me crazy, but I play online games to play with my friends, not to help completely random people. If this was purely a reputation system with no rewards attached, or if the rewards were related to dungeons, I'd be perfectly fine with it. You want to build a good reputation? You help random people. You don't need a reputation because you have friends? That's fine too. You want to farm dungeons for their drops? So do I, that's what my friends are for. You don't have friends? Don't be a dick and you can buy the drops with points. Everyone is happy.
    I understand you 100%, but you can't please everyone. I think in the end this is going to be a great thing for just lending a helping hand to people who actually need to get the dungeons done, or helping others who want the same thing as you do. I don't really like doing runs with randoms, but in the end you will possibly make a new friend. MMOS are meant to be played with others, not just by yourself or with a guild, but with a LIVING community.

    Quote Originally Posted by HumsterMKX View Post
    Not sure about you guys but, I am torn.

    1 side its a cool idea. Awarding ppl for being cool and stuff.

    The other, well, kinda sad that the current world we live in, need incentives for ppl be cool and nice. Whatever happened to "comes from the heart". Guess I am getting too old for this.
    Well, if you think about it, why would you ever need to go back to Sastasha? To help a friend or revisit if you're leveling an alt? So why not help someone who is new to the game or who might spend hours in a queue? I think that's really what Square is trying to achieve in the end; the reward of mounts/ skins is basically just a thank you from that player based on how helpful you were. Yeah, some would only help to get stuff for themselves but in reality, that's just how people are. When you work, you expect a reward. This, however, isn't forcing someone else to pay.

    Quote Originally Posted by FrionielHope View Post
    It's fine just means their'll be a lot of people spamming the shortest guildhest each day to get mvp points
    That's where a diminishing return would come in my friend. Run Sastasha once or twice, then you can't get MVP for the rest of the day from that specific dungeon. So you would have to visit other duties. Or have a weekly cap on getting MVP from duties like how they have the Tome caps.
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    Last edited by Incarne; 10-01-2013 at 05:38 PM.