I love how dramatic and evil that sounds xD Coupled with your ominous-looking character pic, it gave me the perfect impression of an Edea/Kuja-esque Final Fantasy villain.
So I'm a bleater, now? Is that because I defend a part of the game I enjoy or because some of my opinions differ from yours?
Anyway, you might be right about crafting and gathering not raking in tons of new players/non-MMO-playing FF fans. But that doesn't mean that stuff like good crafting, housing, etc. won't make SE money. These systems are what make real MMO/sandbox fans keep subscribing for months and years. FFXI mimicked Everquest *much* more than it resembled a real Final Fantasy game, but it made SE TONS of money because it had so many MMO fans that stuck with it for many years. The Final Fantasy aspect of this MMO can be used to draw more players in, but they don't have to make the game feel that similar to the single player FFs like you're basically implying.
The main story in this game could probably be a bit better, for sure, but within the limitations of the MMO genre it's pretty great. Not to mention the lore, aesthetic, and the environmental storytelling in FFXIV are amazing.
There are certainly tons of things that could be improved in FFXIV. But I think a lot of people are going to stick with this game because of all the good stuff they have now and all the stuff they're promising to implement in the near future.