"Here is your raise."
It is the sign of an MMO's decadence when some players are even defending the technical deficiencies of an MMO, others here are even defending the lack of appropriate instance dungeon server capacity saying "it's not SE's fault they didn't expect all 50s are queuing for AK" well if the devs would have made other dungeons viable to farm Myths this wouldn't be a problem now would it?
I WANT A RAISE I WANT A RAISE I WANT A RAISE.
You still continue.
Another thing you brought up that's being fixed. Look, everything you're complaining about is fixed in patch 2.1. What are you asking/complaining about? We don't even know what you want. All your complaints become nill in 2.1
It is the sign of an MMO's decadence when some players are even defending the technical deficiencies of an MMO, others here are even defending the lack of appropriate instance dungeon server capacity saying "it's not SE's fault they didn't expect all 50s are queuing for AK" well if the devs would have made other dungeons viable to farm Myths this wouldn't be a problem now would it?
The deficiencies that I have pointed out of this MMO are common complaints every FFXIV:ARR player knows concerning this game and one has to be in terrible denial not to acknowledge them like denying the elephant in the room.
What deficiencies? You haven't pointed any out. You won't even refute anyone's points. Lol, you don't even know what you're talking about. You're completely lost because you have no points. You don't even know what you're typing anymore. You already acknowledged in your first post that you have no complaints about the game and that there's nothing you dislike about it.
close the door on his imaginary pointless fit and end this thread. virtually every "worthless items" you npc is worth something to another craft so you throw away thousands of gil. you have nothing cause you earn nothing and no amount of vanity items will solve that
This is somewhat inaccurate. The reason blizzard obsessed on arena was because it was trying to break into e-sports hoping to cash in on things like promotions, tournaments and so on. It was money thing; they didn't really care for the PvP'ers.
I love your tone. You speak as though I care even a small bit about that forgotten disaster.'Things to do' does not mean 'endgame'.
WvWvW was always there. Eight flavors of crafting ACTUALLY USEFUL things was there. Dungeons, if you could stomach their imbalances, were there. Legendary crafting was always there, if you wanted an epic grind to make all those CoF runs and world completion, etcetera, actually worth something.
Now, if you classify endgame as 'there wasn't a gear treadmill for me to get on', then no. It had no endgame. It has more game. There are treadmills to craft legendaries if you want a treadmill. Crafting rare exotics is less of a treadmill, but still there if the legendary grind is too much to swallow.
Oh, you didn't actually mean anything but 'it didn't have raids' when you said 'it had no endgame'. Hahahahaha. No, no it didn't. Its not a raidy gear treadmill game. I can understand your confusion and malaise though; almost every MMO is a series of treadmills, whereas GW2 is, quite literally, not.
But no worries, its turning into one. More and more treadmills are creeping in, just for you, with all the ascended stuff.
Treadmills: the cheap, easy way to keep morons busy. Not very much fun, but hey...were you stupid enough to grind CoF until your eyes bled?
If so...wealp. They apparently have you figured out then, don't they.
I also love how you claim that a lack of content is, within itself, a plethora of content. (And you say I'm the stupid one.)
GW2 was a game designed around the hope that people would enjoy doing nothing but running around in the world doing absolutely nothing. That's why it was a flop.
WvWvW was nothing more than a one-sided collection of poor souls trying to find fun in that boring-as-hell game.
I also couldn't give a damn less what they plan on implementing into that disaster. It's trash now, and it'll be trash afterwards.
Are you serious?
Considering the deficiencies stem from your own opinion of what the game should be like, I think with can disregard your list of 'problems'.
The lack of PVP is not a deficiency. Do you really think with the lack of maturity in the end-game, PVP is going to be anything more than a **** measuring contest between petulant teenagers? More to the point, it doesn't suit the lore or the tone of the game. Why on earth would people kill each other for sport when they've got a common enemy? It's like the Mass Effect 3 multi-player; players fought enemies, not each other.
And the DoH and DoL classes are the best part of the game for many people. My highest class is Fisher, for example. There are linkshells entirely devoted to fishing and crafting. Considering that most people suffer with the Duty Finder, it's easy to see why people would seek alternatives to endless combat.
Last edited by Mezolitik; 10-01-2013 at 06:46 PM.
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