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  1. #51
    Player
    SugarUnicorn's Avatar
    Join Date
    Aug 2013
    Posts
    9
    Character
    Niia Uni
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Tool_of_Society View Post
    Then you were a terribad if all you did was hit one button over and over. Not a single class played that way beyond the first five levels.
    Do you have reading comprehension problems? I was talking about masterworking -- where yes, you sat and spammed one button over and over, desperately hoping that the 473rd attempt might be the +9 or +12. Try to actually read what you're replying to next time before getting snarky and acting like a child.
    (6)

  2. #52
    Player
    Reslin's Avatar
    Join Date
    Sep 2013
    Posts
    398
    Character
    Pharzyr Catro
    World
    Diabolos
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by aswedishtiger View Post
    CM AK CM AK CM AK CM AK

    yep pretty much 2!!! well 1 if you're capped on mythology. nice fail try though!
    I pointed out others. Sorry you ignored them. Prae is there. You can do prae if you're bored of the monotony. You told me, "Nice fail try." So Ifrit doesn't exist? Garuda doesn't exist? Titan doesn't exist? Relic quest doesn't exist? Prae doesn't exist? Coils doesn't exist? Why are you only running two dungeons? There's more to do. Get in a FC and get to it. All I'm reading is "There's not much content in FFXIV because I refuse to do any of the other content."
    (3)

  3. #53
    Player
    HurtigeKarl's Avatar
    Join Date
    Aug 2013
    Posts
    151
    Character
    Karl Hurtig
    World
    Phoenix
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Juubi View Post
    It would seem you have conveniently failed to mention that RF had open world pvp, not to mention scheduled chip wars wherein the three factions would battle each other out for the chance to acquire the coveted talics from the Ores found in the Holy Stone Keeper's mines, the rush of adrenaline wherein you can raid enemy races farming spots or if you are being raided: teaming up together to stop the invaders, that is fun.
    And an item mall that made me able to become the most powerful character in the game by simply paying them.

    RF Online was other than that a very good PvP game. Much better than GW2 in my opinion. However comparing a PvE game to a PvP game is like comparing an online game to a single-player game: pointless; two very different types of games.
    (1)

  4. #54
    Player
    sasakusaku's Avatar
    Join Date
    Sep 2013
    Posts
    276
    Character
    Sasaku Saku
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    GW2 has like 8+ 'instances' on launch that scales and they continue to add new stuff on a quick/regular intervals. Not to mention lots of major world events, story line arcs, new content regularly, and WvW/SPvP.

    Only problem is there is no trinity; if it had it, I honestly would be playing that instead.

    I hope that they will add many 4 mans and larger dungeons b/c right now it's really bare bones. Time after time the lack of things to do at cap has made more MMOs 'fail' than I could list.

    Also I really hope they have an 'Alterac Valley' or "World vs World vs World" type venue(s)...mass, consensual PvP like that has proven to keep me interested for quite a long time. The 4v4 mode they are bringing in is just a WoW arena by looks of things so it does not interest me in the least. That or at very least 16 v 16? I know the game can handle it after being in large fate zergs...

    Anyways, I did not really 'rush'; I read every quest dialogue, watched all the cut scenes, and leveled first class mostly via quests...I only resorted to fate grinding when there was no option left. "End game" here is extremely limited atm and compared to other launches quite light on content imo. Running AK a billion times and knowing there is no other choice makes me grumpy so sorry if my opinion upsets people.
    (1)
    Last edited by sasakusaku; 10-01-2013 at 04:36 PM.

  5. #55
    Player
    Juubi's Avatar
    Join Date
    Sep 2013
    Posts
    81
    Character
    Arashi Uzumaki
    World
    Balmung
    Main Class
    Arcanist Lv 50
    A game's deficiencies should not be defended, it should be pointed out, to defend a game's faults is the mortal sin of any true gamer and serves not a wit for the overall betterment and longevity of a game/mmo
    (1)

  6. #56
    Player
    Raxion's Avatar
    Join Date
    Aug 2013
    Posts
    381
    Character
    Raxion Gunsoul
    World
    Brynhildr
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Juubi View Post
    The reality of the current MMO landscape is that an MMO can exist without crafting, but it can not exist without PVP, you said it yourself, crafting wasn't fun, the degree of its simplicity or complexity is irrelevant, the point is that crafting isn't fun and downright boring, Many would rather clash swords with another player than carry a pickaxe
    So because you, personally, don't have the attention-span to level a crafting class, it shouldn't exist at all?

    Mind...blown.






    You really need to stick to those F2P Korean grind-fests.
    (7)

  7. #57
    Player
    Meleoffs's Avatar
    Join Date
    Sep 2013
    Posts
    127
    Character
    Adreius Niluez
    World
    Leviathan
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Juubi View Post
    It would seem you have conveniently failed to mention that RF had open world pvp, not to mention scheduled chip wars wherein the three factions would battle each other out for the chance to acquire the coveted talics from the Ores found in the Holy Stone Keeper's mines, the rush of adrenaline wherein you can raid enemy races farming spots or if you are being raided: teaming up together to stop the invaders, that is fun.
    Except unless you were accretian you never won your chip wars or open world pvp because the game was horrendously unbalanced.

    I'm talking giga 3, almost 5 years ago when the game was released in the US and the absolute highest level I'd ever seen anyone up to a year after release was 45 because no zone above level 40 was in the game and they spent all of their time day in and day out killing the same mob for .0001% of their level...

    I remember all of 10 people being level 45 on my server.
    (1)
    Last edited by Meleoffs; 10-01-2013 at 04:36 PM.

  8. #58
    Player
    Vaen's Avatar
    Join Date
    Feb 2012
    Location
    the Mist
    Posts
    328
    Character
    Vaen Tribal
    World
    Behemoth
    Main Class
    Goldsmith Lv 82
    The extremely vocal minority screaming doom-and-gloom on these forums is getting so obnoxious.

    I was going to write out all the counter-points to your complaints but people have already done that. But I do have to defend crafting and the way monster drops work in FFXIV:


    - Crafting seems a little slow but I don't think it's boring at all. I'm having an amazing time listening to incredible, hilarious free podcasts like Professor Blastoff and leveling multiple crafts to 50. Plus, it's not inconsequential in the least. It may not make the very-tippy-top tier armor in the game, but you can make extremely good armor and weapons and bypass a LOT of the endgame dungeon grind you're so upset about. Not to mention I easily make tons of gil from crafting.

    With smart use of leves, crafting is nice and fast to level. With smart use of the market boards, it's not inconsequential in the least.


    - A lot of monster-dropped crafting materials are very valuable. With a little smarts and the wherewithal to know how to check the market boards, you can make TONS of gil just from monster drops. I personally LOVE that random animals and monsters don't poop out swords and stuff in this game. There is no real "vendor trash" outside of optional quest gil rewards. Items are actually meaningful.


    You do bring up a few legit issues. But if you have a little creativity or patience, none of these things are really big issues. Yeah, FFXIV isn't perfect but I think it's way better than people are claiming.

    You might call me a white knight, but I was on these forums complaining about ARR's flaws when the game launched because the early stages of ARR actually weren't as good as the early stages of 1.0. (Worse cutscenes, too many lame mandatory quests to unlock essential parts of the game, etc.) But the more I've played ARR, the more I've come to appreciate all the amazing parts of this game that a FATE-grinder/dungeon-DF-grinder probably wouldn't notice. This game is really amazing. It deviates from a bunch of MMO standards in interesting ways that I love, but not everyone will understand or appreciate.

    I hope all the players with no patience or disposition to appreciate all FFXIV has to offer will quit soon, for the community's sake.
    (9)
    Last edited by Vaen; 10-01-2013 at 04:45 PM.
    https://na.finalfantasyxiv.com/lodestone/character/1524546/

  9. #59
    Player
    Chrysania's Avatar
    Join Date
    Sep 2013
    Posts
    121
    Character
    Chrysania Asonod
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Raxion View Post
    What endgame did GW2 have? All you did was grind Citadel of Flame until your eyes bled. After you got the gear from that, all you had left to do was run around low-level maps and do the SAME EXACT THING you were doing at level 1. GW2 gameplay was mind-numbingly repetitive.
    'Things to do' does not mean 'endgame'.

    WvWvW was always there. Eight flavors of crafting ACTUALLY USEFUL things was there. Dungeons, if you could stomach their imbalances, were there. Legendary crafting was always there, if you wanted an epic grind to make all those CoF runs and world completion, etcetera, actually worth something.

    Now, if you classify endgame as 'there wasn't a gear treadmill for me to get on', then no. It had no endgame. It has more game. There are treadmills to craft legendaries if you want a treadmill. Crafting rare exotics is less of a treadmill, but still there if the legendary grind is too much to swallow.

    Oh, you didn't actually mean anything but 'it didn't have raids' when you said 'it had no endgame'. Hahahahaha. No, no it didn't. Its not a raidy gear treadmill game. I can understand your confusion and malaise though; almost every MMO is a series of treadmills, whereas GW2 is, quite literally, not.

    But no worries, its turning into one. More and more treadmills are creeping in, just for you, with all the ascended stuff.

    Treadmills: the cheap, easy way to keep morons busy. Not very much fun, but hey...were you stupid enough to grind CoF until your eyes bled?

    If so...wealp. They apparently have you figured out then, don't they.
    (2)

  10. #60
    Player
    Balaur's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    154
    Character
    Balaur Bondoc
    World
    Ultros
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Reslin View Post
    I pointed out others. Sorry you ignored them. Prae is there. You can do prae if you're bored of the monotony. You told me, "Nice fail try." So Ifrit doesn't exist? Garuda doesn't exist? Titan doesn't exist? Relic quest doesn't exist? Prae doesn't exist? Coils doesn't exist? Why are you only running two dungeons? There's more to do. Get in a FC and get to it. All I'm reading is "There's not much content in FFXIV because I refuse to do any of the other content."
    She (he? maybe more likely) would rather afk through CM than work for it in Praetorium. You can sit there youtubing, wanking it, or some other such while afk'ing in CM. Maybe she (he?) spends more of her (his?) energy in AK and feels that the mindlessness of CM is the only relevant task. Me, I switch to another class and do something else. Make some money, spend time helping my FC and friends, etc.
    (0)

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