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  1. #31
    Player
    KogaDrake's Avatar
    Join Date
    Aug 2013
    Posts
    361
    Character
    Koga Dragontaker
    World
    Behemoth
    Main Class
    Marauder Lv 60
    its Monday, mytho reset, its Coil or garuda or crafting day! I will do my few AK later in the week when there isn't a long instance queue.

    the long queue is because people don't accept and then you get back of line with reserving instance (20min for instance and someone leaves =40min wait, someone not click yes again 60min wait), on reset day don't use the DF if you don't want ridiculous wait times, get 3 friends who are reliable to stay near there computer and be able to click yes. (my group runs TS and require atleast one person to be at the PC/PS3 at all times till we in, and everyone else close enough by to be able to click yes and waits are as short as they can be)
    (0)

  2. #32
    Player
    sasakusaku's Avatar
    Join Date
    Sep 2013
    Posts
    276
    Character
    Sasaku Saku
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Shikoba View Post
    And of that long list how many did you play at launch? I doubt any of them had much more max level content then FFXIV does now. People are upset over things that will be straightened out in time but they jump to compare them to 8+ year old MMOs as if they launched with perfection.
    Not talking about WoW but that was 8 years ago anyways which is a poor excuse if this is the meter to judge things by; most modern MMOs offer more than one true level 50 dungeon these days. Rift, AoC, SWToR, etc are some of the ones I could list as MMOs that offered more and all them 'failed' due to fact that end game was extremely limited yet they had more choices at launch than FF 14 ARR. Rift alone had 5+ regular 50 dungeons with HM versions. Having only one at start is pretty lame if you ask me. Really hope 2.1 comes out soon because running AK and only AK since that is the only choice atm will not keep people interested for long. Extremely long que times in a full group does not help.
    (0)
    Last edited by sasakusaku; 10-01-2013 at 02:13 AM.

  3. #33
    Player
    Aenarion's Avatar
    Join Date
    Apr 2011
    Location
    Limsa
    Posts
    608
    Character
    Aenarion Estelvir
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by sasakusaku View Post
    First MMO out of a long list that I have played which required me to wait for hours on end in a FULL group just to get into it. You can come up with excuses all you want but most game companies would increase server caps especially in a game that only has one lvl 50 4 man dungeon and that's it.
    No, most games would've been smarter to have more than 1 dungeon to farm mythologies from, but that's a game design issue. Nobody in their right mind would expand hardware capacity like you wanted for something that would only be useful for one or two days in a week. That's akin to asking for 20 lane highways to relieve rush hour traffic.

    Seriously, the crybabies gamers have become these days... run Garuda HM, there's no wait time there, and if you are actually good, it's not much worse than AK w/ no wait for myth, and utterly destroys AK for myth/hr during the rush times. If that is somehow beyond you, then just wait 2 days before doing AK, does it really make any difference how you wait for the reset? it's not going to reset any faster if you cap it on monday.

    In Eve we have a saying for complaints like these: HTFU. Seriously, if you played Eve, you would probably complaint about lag even in massive 3000 man fights.
    (0)
    Last edited by Aenarion; 10-01-2013 at 02:22 AM.

  4. #34
    Player
    LordSideKicks's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    405
    Character
    J'ordance Nunh
    World
    Behemoth
    Main Class
    Marauder Lv 50
    It is reset day! Be patient impatient ppl..erm....
    (0)

  5. #35
    Player
    Fahzewn's Avatar
    Join Date
    Aug 2013
    Posts
    42
    Character
    Fahzewn Jukuren
    World
    Adamantoise
    Main Class
    Lancer Lv 58
    Quote Originally Posted by Yahavage View Post
    Remember back in the day on FFXI and there were no such thing as instances? ^^ Causing all sorts of chaos with dynamis. Not so much with BCNMs though. I do recall waiting once for a 30cap prommy group who had arrive before us.
    Back in the day eh?

    Also - 75 minutes does kinda suck. I probably won't bother with AK tonight!
    There was also player/linkshell scheduling for old Dynamis so it wasn't as bad as some might think. Not sure if all servers did it but quite a few did from what I remember. BCNMs and the like were probably considered instances though as more than one group could go in and do the fight at the same time. Nothing on the level of a Duty finder though as you would have to run there yourself (and you had to be there to go in) plus it wasn't cross-server.
    (0)
    ...and it's a fact, that the ones actually fighting, are never perceived as being tainted.

  6. #36
    Player
    Ergumenus's Avatar
    Join Date
    Aug 2013
    Posts
    24
    Character
    Geo Stigma
    World
    Gilgamesh
    Main Class
    Marauder Lv 50
    The very worst thing about this is that when someone doesn't accept the queue or "a party member withdraws" it sends you straight to the back of the line for reserving an instance.

    Meaning, you sit in queue for about 30 minutes waiting for your instance to reserve.
    Your instance finally gets reserved but "A party member has withdrawn from duty"
    And now you have to wait another 30 minutes to reserve your instance.

    Right now I'm sitting here with an average wait time of 10 minutes, yet I've been in queue for 53 minutes because each time my instance is up, someone withdraws.
    (0)
    Last edited by Ergumenus; 10-01-2013 at 02:31 AM.

  7. #37
    Player
    sasakusaku's Avatar
    Join Date
    Sep 2013
    Posts
    276
    Character
    Sasaku Saku
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Aenarion View Post
    No, most games would've been smarter to have more than 1 dungeon to farm mythologies from, but that's a game design issue. Nobody in their right mind would expand hardware capacity like you wanted for something that would only be useful for one or two days in a week. That's akin to asking for 20 lane highways to relieve rush hour traffic.

    Seriously, the crybabies gamers have become these days... run Garuda HM, there's no wait time there, and if you are actually good, it's not much worse than AK w/ no wait for myth, and utterly destroys AK for myth/hr during the rush times. If that is somehow beyond you, then just wait 2 days before doing AK, does it really make any difference how you wait for the reset? it's not going to reset any faster if you cap it on monday.
    AH now the name calling and insults to back up your arguement, good call!

    I don't run AK on Mondays no more anyways so this is all moot. Just saying that the game design is at fault here straight up.

    W/e. Done replying to you since you only want to name call and fight. Bye bye!
    (0)
    Last edited by sasakusaku; 10-01-2013 at 02:33 AM.

  8. #38
    It is not merely endgame ques that take long and longer than 75 mins its the low level dungeons as well, however I always que while doing other things so that I am not idle or wasting time and it does not bother me because I continue on my regular activities while waiting. I also see a myriad of people shouting for parties still so there is also that route.
    (0)

    Strix: "Behold this collection of grimoires of legend! Feel their power and puissance, and let it fill you with rapturous pleasure...then DIE!"

    <>.<>.<>
    Hai! I'm Vahl, in ur mmorpgs, sort'n my inventory and putt'n 2 many H's in my name since FFXI..
    FFXIV Inventory Tetris Champ



  9. #39
    Player
    Shikoba's Avatar
    Join Date
    Apr 2012
    Location
    Gridania
    Posts
    107
    Character
    Shikoba Anaba
    World
    Diabolos
    Main Class
    Lancer Lv 60
    Quote Originally Posted by sasakusaku View Post
    Not talking about WoW but that was 8 years ago anyways which is a poor excuse if this is the meter to judge things by; most modern MMOs offer more than one true level 50 dungeon these days. Rift, AoC, SWToR, etc are some of the ones I could list as MMOs that offered more and all them 'failed' due to fact that end game was extremely limited yet they had more choices at launch than FF 14 ARR. Rift alone had 5+ regular 50 dungeons with HM versions. Having only one at start is pretty lame if you ask me. Really hope 2.1 comes out soon because running AK and only AK since that is the only choice atm will not keep people interested for long. Extremely long que times in a full group does not help.
    Your argument is a bit weird to me. You say FFXIV needs more dungeons to run... yet you list other games that had more dungeons to run but still failed? How is that a solution? I'm not sure what point you were trying to make with that tbh. I believe those games had many other things that contributed to their downfall and that was only part of the overall issues, having been apart of them myself.

    Technically there is more than one 50 dungeon. We have CM, Praetorium, Wanderer's Palace, and AK (not counting Coils and Crystal obviously). The issues isn't not having dungeons, so much as the others need to reward better tombstone rewards like AK does so there are more options. I assume that is what you are saying and I don't disagree with you. Long que times is something we have to wait for SE to work out more or less unless distributing players into other viable 50 dungeons would help.
    (0)

  10. #40
    Player
    sasakusaku's Avatar
    Join Date
    Sep 2013
    Posts
    276
    Character
    Sasaku Saku
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Shikoba View Post
    snip
    CM = glorified easy mode philo farm. No drops what so ever and gives no mythos. Extremely boring instance if you ask me.

    Prae = same as CM.

    WP = entry level instance that has poor drops all in all and does not give mythos. Most people just skip this by the looks of things since you can easily do AK in AF junk + lvl 50 weapon.

    Ifirit/Garuda = fairly easy places to farm weapons. Once you have it and or the relic parts; no point going back. Pugging these are easy though since they are not hard fights. Personally, after doing ifrit and garuda over 60 times or more now; it's not all that fun.

    Titan: the PuG killer! No need to say anything more!

    AK = THE only level 50 4 man dungeon worthy running atm thus it get's log jammed on Mondays.

    Coil: raid lock out ftl so you have to be very choosy who you go with if you PuG or find a credible FC. However, only a small portion of the population has even access to it so I really don't count this as being something you can run consistently like a 4 man dungeon.

    Anyrate, to anyone else....just wait a day and the ques will go away. Everyone just wants to get their mythos done for the week and then they can go play other games since there isn't much here to occupy people atm once you hit a certain gear level (full DL).
    (0)
    Last edited by sasakusaku; 10-01-2013 at 02:50 AM.

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