Quote Originally Posted by Alenore View Post
I'm only saying jump is already a DPS increase and isn't risky if you know when to use it. It isn't broken/dead in any way, it just requires people to actually pay attention to the fight to use correctly.

I wouldn't mind a change to jump either, maybe to get better damages on it/to be able to use it more often, or to charge it, or whatever.
What I don't want, though, is jumps to become skills having absolutely no consequences. That's what makes dragoon fun.
We have different definitions of fun. Other classes don't suffer consequences when using their off GCD abilities between WSs. Why should Dragoons? We're already penalized with an animation longer than GCD as it is.