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Thread: stunbot lol

  1. #21
    Player
    Kikosho's Avatar
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    Mar 2011
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    471
    Character
    Shanoa Varhara
    World
    Excalibur
    Main Class
    Samurai Lv 90
    Quote Originally Posted by James1213 View Post
    Some of those stuns are almost nessarry such as when you are moving to stack behind him. Of course you could try to coordinate a stack with a df that they would not run up until after eurruptions but gl in getting a df pug to do that
    Not a single eruption is necessary to stun. However, the real main merit to stunning is that it allows more uninterrupted DPS but stunning for survival? Not necessary. I will give you that it's a bit of a headache to coordinate a really simple strategy to avoid the eruptions in a DF pug though.
    (0)

  2. #22
    Player
    Kal-El's Avatar
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    Aug 2013
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    Character
    Kal El
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Chrysania View Post
    Actually, 'boring' is about the worst thing a game could be in the history of ever. They could tweak something to fix that. Maybe give paladins that power off the gcd so they can be doing stuff other than standing there waiting to click one button. Quality of life changes matter.
    I've got both PLD and WAR to 50. Currently doing Ifrit with PLD and stun botting.

    Giving PLDs off GCD stun would be ridiculously OP! Considering warriors have a 30 second cool down with a ridiculously long animation!

    This is just one fight where you need to do nothing but stun. At least after that a PLD is preferred. It's been a nightmare with WAR even though after every dungeon I get a "ohh WARs are actually pretty good tanks!"
    (0)

  3. #23
    Player
    BlossomRose's Avatar
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    Character
    Vali Bergthora
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Am I the only one who bothered looking the OP up and noticing he was in full artifact armor trying to do HM Ifrit?

    YES, YOU WILL BE ASKED TO STUNBOT IFRIT IF YOUR HP IS LOW.

    It's really silly to have the 4.4k HP Paladin main tank Ifrit when the other Paladin has 5k, or 5.2k, or whatever. So yes, being in crap gear makes you the designated stunbot.

    If you want to main tank Ifrit and not be asked to stunbot, be the better geared Paladin in the fight (assuming the MT is another Paladin, which happens to me all the time).

    Run CM, run Prae, and get your green gear from AK. THEN bother with Ifrit.
    (0)

  4. #24
    Player
    Arale's Avatar
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    Jun 2011
    Location
    Limsa Lominsa
    Posts
    298
    Character
    Aylaine Gray
    World
    Midgardsormr
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Sinth View Post
    Oh boo hoo, I have to fill a specific role in a fight. Oh boo hoo I didn't get a drop. Is this your first MMORPG?

    Join a FC and stop whining. There is absolutely nothing wrong with the Ifrit fight nor the rate at which weapons drop from it.
    Wrong. Doing 30 runs and getting nothing is not good game design, and it's certainly not right. They had the other half of a good system in 1.0, which was the token system. You do 30 runs, but got no drop./ That's okay. You got currency to reward you for your time spent, unlike the crap deal we have now. MMO companies always use stupid methods to inflate content, and it always ends badly.
    (0)

  5. #25
    Player
    Skies's Avatar
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    Nov 2011
    Location
    Ul'Dah
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    1,723
    Character
    Y'ahte Tia
    World
    Zalera
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Arale View Post
    Wrong. Doing 30 runs and getting nothing is not good game design, and it's certainly not right. They had the other half of a good system in 1.0, which was the token system. You do 30 runs, but got no drop./ That's okay. You got currency to reward you for your time spent, unlike the crap deal we have now. MMO companies always use stupid methods to inflate content, and it always ends badly.
    You are misremembering this so bad... SO BAD.
    In 1.23 you did 80 runs and got nothing, at about 200 runs you'd have perhaps 2 tokens, at best (out of 10 nescessary).

    At least here you both both philosophy and mythology tomestones for defeating primals. Given those are 20~ minutes fight at best (and you can time it down to what, 10m) that's not very bad for the numbers they give.
    (1)

  6. #26
    Player
    Kikosho's Avatar
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    Character
    Shanoa Varhara
    World
    Excalibur
    Main Class
    Samurai Lv 90
    Quote Originally Posted by BlossomRose View Post
    Am I the only one who bothered looking the OP up and noticing he was in full artifact armor trying to do HM Ifrit?

    YES, YOU WILL BE ASKED TO STUNBOT IFRIT IF YOUR HP IS LOW.

    It's really silly to have the 4.4k HP Paladin main tank Ifrit when the other Paladin has 5k, or 5.2k, or whatever. So yes, being in crap gear makes you the designated stunbot.

    If you want to main tank Ifrit and not be asked to stunbot, be the better geared Paladin in the fight (assuming the MT is another Paladin, which happens to me all the time).

    Run CM, run Prae, and get your green gear from AK. THEN bother with Ifrit.
    Since when do you need more than AF to do HM Ifrit? AF is completely fine for Ifrit for all roles, just need to make sure your weapon is updated.
    (2)

  7. #27
    Player
    BlossomRose's Avatar
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    Aug 2013
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    355
    Character
    Vali Bergthora
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Kikosho View Post
    Since when do you need more than AF to do HM Ifrit? AF is completely fine for Ifrit for all roles, just need to make sure your weapon is updated.
    If you use the Duty Finder to find a HM Ifrit group odds are you will run into a tank better geared than you, in AK/DL gear, who is trying to get his weapon. I know because I ran HM Ifrit ~50 times to get my sword while I was in full DL and still used a crappy GC 50 sword.

    So your odds of landing on a better tank than you if you're in full AF gear are actually pretty high.

    And in the case of 2 paladin tanks, the one with the worse gear gets asked to stunbot.

    Ain't rocket science.
    (0)

  8. #28
    Player
    juniglee's Avatar
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    Sep 2013
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    Ul'dah
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    Character
    Delenia Forcentis
    World
    Tonberry
    Main Class
    Marauder Lv 70
    My main complaint with being a stunbot is that it is an unrewarding mechanic of gameplay. Yes, you sit there and auto-attack, maybe throw in a couple of Circle of Scorns for some DoT's, Fracture if you have it. Yes, all you need to do is know Ifrit's attack patterns, and use Stun when he's about to use Eruption. Yes, people's "survival" are hanging on that stun, and you'll get ragged at for missing it - god bless if you have poor latency like me.

    This is my first WoW-like MMO experience, and I think it's stupid that I spend so much time running dungeons, learning how to pull aggro, learning how to mark targets, trying my best to keep aggro away from all my allies.Pre-50, the dungeons were more fun - you had quirky mechanics to play against like Qarn's Teratotaur (Doom + Final Sting), Stone Vigil's bosses were all interesing as well - between the cannonball shots out of the window, and avoiding the last boss' flying ice breath attack, but since I hit 50 this weekend, I've not done much except Castrum speed runs and Ifrit HM fights. I'd say the only interesting Lv50 dungeon fight I've done is Amdapor Keep, and running AK is the sole reason I decided to farm an Ifrit Blade, because my aggro with a Lv50 GC weapon cannot keep up with FC mates who are using Relic +1 weapons.

    And here's what I personally think about them - it's literally quite stupid that now people are avoiding creeps, you don't take your time to mark mobs anymore, and now that it's almost always 2 tanks per battle, everyone is now fighting to be main tank. It was a sudden change for me, and now I find that I should just be content being the off-tank, which I don't really enjoy playing. A lot of the times, I just feel like I'm following someone else, and I don't need to do anything except pull away the Reaper on the 2nd boss, pull away the Magitek Vanguard on the 3rd boss, and then pull away the Colossus on the final boss when they spawn - what I do with them then is not important. I don't think I'd ever find someone who'd be willing to sit through an hour of Castrum when it's doable in less than 30 minutes, so I will have to go with the flow and enjoy it for what it is.

    I've run Ifrit HM something like 15 times over the weekend, and got my Ifrit Blade yesterday too - thankfully, in those 15 fights, I have only been asked to off-tank once. When I go in I usually ask politely if I can be the main tank, or run with FC mates. I won't shoot down people who request to sit there and stunbot, I just feel sorry for them if they were like me and spent a lot of time learning how to properly play a tank. Go ahead and undermine my efforts just because it's my first MMO experience, but it doesn't change the fact that I think it's a stupid and unrewarding role to play.

    Quote Originally Posted by Kikosho View Post
    I think it's more fail that people depend on stunning Ifrit's eruptions to beat him.
    From what I understand, stunning Eruption also builds the Limit Break bar quite fast. It allows you to hit Level 3 LB if you have a Black Mage/Summoner for when the nails appear.
    (0)
    Last edited by juniglee; 09-30-2013 at 09:17 AM.

  9. #29
    Player
    NovaLevossida's Avatar
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    Sep 2013
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    984
    Character
    Kaiser Sturmwind
    World
    Famfrit
    Main Class
    Marauder Lv 50
    No one enjoys stun duty. No one. I wouldn't mind not seeing stuns at all in an MMO. You either have one person stuck on stun duty or you have a group of people coordinating stun duty. No one's having any fun watching cast bars.
    (0)

  10. #30
    Player
    LunarEmerald's Avatar
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    Aug 2013
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    1,851
    Character
    Lunar Emerald
    World
    Leviathan
    Main Class
    Reaper Lv 90
    The interrupter is one of the most important positions. Nearly all wipes are because the person sucked at interrupting eruptions.

    All the eruptions are in a pattern. Once you know the pattern, you're free to attack in between without fear of missing an eruption. You don't have to just auto attack. Auto attack is for people who don't know the pattern.

    At the start of the battle, eruptions won't start until Ifrit does the knock back attack. He starts it around 90% life

    From then on, he'll do an eruption immediately after returning from his dash. You have to be quick to interrupt this one. After about 30 seconds, he'll do his second eruption before jumping away to do his dash attack.

    Once he's at 75% life, he'll say something and enter a new phase. He'll erupt shortly after returning from his dash and erupt again after the first plume.

    At 50% life, he summons the nails. He erupts shortly after unleashing them and again when it's about to end. AFter the first eruption, you're able to attack the nails for a bit before needing to return for the second eruption.

    For the last phase, he erupts after the second plume and doesn't erupt again until he uses the knock back attack. You can spend most of this phase attacking.
    (0)
    Last edited by LunarEmerald; 09-30-2013 at 06:02 PM.

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