Quote Originally Posted by Honz View Post
Well I always thought the current system works just fine, I have not met anyone in game that needed explaining. Once in a while people might refer to the lodestone chart to see which weapon skills incaps which part, other than that I think the system is pretty straight forward. I would like more visual effects though. ie incap a goblin's right arm and they drop their weapon, or have the weapon look shattered and destroyed.
I agree... It is pretty straightforward.. yet I find myself explaining it all the time...
At the very least it will point people towards the page with the chart on it....
And yes.. incaps just need to be so much more visible... not talking about the message that you incapped... but the actual incap itself...
Maybe we should give examples like that of what you'd expect to see in an incap...
like
1. Crab shells should have, at the very least, cracks in them when you incap the shell
.
2. Ahriman can blink... When you incap their eye, it should stay closed

3. Drake tail should go bye bye when you incap it