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  1. #1
    Player
    Maphyr's Avatar
    Join Date
    Sep 2013
    Posts
    19
    Character
    Maphyr Helbain
    World
    Midgardsormr
    Main Class
    Conjurer Lv 50
    Gearing for spell speed is absolutely ridiculous. We're talking the difference of milliseconds - which is negated by your latency anyway.

    Ridiculous telling people to gear Vanya for spell speed.

    Folks, save your gil - get your DL set, it's very easy to obtain.
    (1)

  2. #2
    Player
    TunaTime's Avatar
    Join Date
    Sep 2011
    Posts
    58
    Character
    Banjomissen Mismis
    World
    Moogle
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Maphyr View Post
    Folks, save your gil - get your DL set, it's very easy to obtain.
    Save it for what? Repairs? :-)

    I just bought the HQ chest yesterday and loving it! Gonna try melting it later today. Not sure if I'm going to use my myth stones on the AF+1 head or get the HQ Vanya hat of healing. No matter what I do I firmly believe that either combo is superior to DL Cowl of Healing.
    (1)

  3. #3
    Player
    Maphyr's Avatar
    Join Date
    Sep 2013
    Posts
    19
    Character
    Maphyr Helbain
    World
    Midgardsormr
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by TunaTime View Post
    Save it for what? Repairs? :-)

    I just bought the HQ chest yesterday and loving it! Gonna try melting it later today. Not sure if I'm going to use my myth stones on the AF+1 head or get the HQ Vanya hat of healing. No matter what I do I firmly believe that either combo is superior to DL Cowl of Healing.
    By all means, blow your gil on unnecessary purchases. All I'm saying is that DL will carry you fine thru current end game and it's not needed based on the reasons previously provided in this thread.
    (1)

  4. #4
    Player
    Loam's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    30
    Character
    Nigel Umbriel
    World
    Ragnarok
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Maphyr View Post
    Gearing for spell speed is absolutely ridiculous. We're talking the difference of milliseconds
    I definitely prefer Spell Speed over Critical Hit Rating, and I'll tell you why: CHR is not a stat that can assure you a constant benefit, because its benefit is random and could potentially create issues such as overhealing and generating undesired enmity. It is a factor over you can't study your strategy and your spells' choice. During an "oh shit!" situation you can't think: "Now I'm gonna to cast Cure over Cure II because I'll do a crit", not matter what your CHR stat is. You'll definitely want to cast Cure II. Spell Speed could appear like a worthless stat, because of the difference of centiseconds, but if you gear for Spell Speed AND use food to increase it again, you could create an huge difference in your cast and recast times, and I assure you you'll definitely notice the difference. But the greatest quality of Spell Speed is that it is an ALWAYS ON stat, and you can benefit of that for each your actions. This is exactly what a WHM wants. It is important to healer to have a consistent and dependable amount of HP healed. You can increase average of your cure potency with CHR, but you'll decrease its consistency. Not a big deal when we talk of an healer class.
    (3)
    Last edited by Loam; 09-28-2013 at 04:06 AM.
    "Any dream is a robust harvest. Still, I prefer the timeworn dreams, heavy with import, that haunt the obsessive mind."

  5. #5
    Player
    Maphyr's Avatar
    Join Date
    Sep 2013
    Posts
    19
    Character
    Maphyr Helbain
    World
    Midgardsormr
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Loam View Post
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    Unless you're shaving a whole second of cast time off, I really don't see benefits worth talking about.
    (0)

  6. #6
    Player
    Kinseykinz's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,274
    Character
    Isagael Rose
    World
    Sagittarius
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Maphyr View Post
    Gearing for spell speed is absolutely ridiculous. We're talking the difference of milliseconds - which is negated by your latency anyway.

    Ridiculous telling people to gear Vanya for spell speed.
    1. Crit is worthless as a Healer...heck, sometimes Crit's can actually screw you over. Have 6 people in the party that need a heal of 300-500ish hp's? You think 'Medica', that'll do the trick and keep my hate in check expecting to not over-heal and end up crit-healing everyone...building up unecessary hate.
    2. Spell Speed, your milliseconds add up over time...and it's not milliseconds of difference. It's hundreths of seconds. Over a long battle, I can get in way more skills/spells than you. My cooldowns AND cast times are lower. So I can land spells, when they need to land more often. It doesn't matter how much I heal the tank for, what matters most is that I keep the tank standing...even if he only has 1HP, 1HP=alive.
    (4)

  7. #7
    Player
    Maphyr's Avatar
    Join Date
    Sep 2013
    Posts
    19
    Character
    Maphyr Helbain
    World
    Midgardsormr
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Kinseykinz View Post
    1. Crit is worthless as a Healer...heck, sometimes Crit's can actually screw you over. Have 6 people in the party that need a heal of 300-500ish hp's? You think 'Medica', that'll do the trick and keep my hate in check expecting to not over-heal and end up crit-healing everyone...building up unecessary hate.
    2. Spell Speed, your milliseconds add up over time...and it's not milliseconds of difference. It's hundreths of seconds. Over a long battle, I can get in way more skills/spells than you. My cooldowns AND cast times are lower. So I can land spells, when they need to land more often. It doesn't matter how much I heal the tank for, what matters most is that I keep the tank standing...even if he only has 1HP, 1HP=alive.
    Player skill carries far more weight when it comes to healing than your precious spell speed stat. Reaction time and critical descion making are far more potent than a "hundredths of second" faster cast. Which I might add that hundreth of a second fast cast cost millions of gil... yeah.. not convincing me anytime soon.
    (2)
    Last edited by Maphyr; 09-27-2013 at 06:47 PM.

  8. #8
    Player
    Kinseykinz's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,274
    Character
    Isagael Rose
    World
    Sagittarius
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Maphyr View Post
    Player skill carries far more weight when it comes to healing than your precious spell speed stat. Reaction time and critical descion making are far more potent than a "hundredths of second" faster cast. Which I might add that hundreth of a second fast cast cost millions of gil... yeah.. not convincing me anytime soon.
    Okay... and I am typically the healer 'that has done the most healing' anytime I'm parsed...to the point that my FC mates joke that 'KK heals like Jesus'...so again, keep assuming I am compensating etc. I'm just telling you straight up, spell speed is more helpful in a critical party moment than 'the off-chance this next cast will crit'.

    Crit is more important for DD. Pure and simple.

    Mind, Spell Speed, Accuracy, Det and PIE are all more important to keeping the party alive. Crit is the last thing a WHM should care about...not the first.

    SCH can debate the practicality of Crit as it helps their 'Shield Pot' but again since you can't control it, it's not as useful IMO as a 'hard stat upgrade ' is like Mind/Pie Spell Speed etc.

    Oh, and I spent 0 gil on my gear. It is possible to just spend time.
    (4)

  9. #9
    Player
    cainejw's Avatar
    Join Date
    Sep 2013
    Posts
    106
    Character
    Mysidia Baron
    World
    Gilgamesh
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Kinseykinz View Post
    Mind, Spell Speed, Accuracy, Det and PIE are all more important to keeping the party alive. Crit is the last thing a WHM should care about...not the first.
    My only concern with this debate is both sides are presenting their opinion as fact. This is not fact. This is your opinion. I would like to offer some facts in this discussion here:

    http://valk.dancing-mad.com/?page_id...alingmechanics

    First, you'll notice that accuracy is not in the healer's toolbox. Accuracy is not needed as our heals automatically hit. As such, accuracy is the last thing a healer could use. Mind and Determination directly increase healing. Those are the two stats healers want to prioritize. After that, Piety likely comes second as it directly changes how many heals you can use. The good news is that all healer items have main stats of Vitaility, Mind, and Piety. Most iLevel 90 gear have equal amounts of all of these (WHM Allagan does, Relic+1 doesn't have Piety, for example).

    So, then your stat choices become Determination, Critical hit rate, and spell speed.

    Determination directly affects every heal, but it loses efficacy as it boosts in small numbers.
    Speed speed affects every heal through number of heals, but it loses efficacy in lag, skill variables, and MP.
    Crit affects every heal through chance of a bigger heal, but it loses efficacy due to probability and RNG.

    Each has its drawbacks, but it looks like each does not account for a massive part of your healing. Most of your healing output will come from Mind, Determination, and Damage. The rest is individual flavoring.
    (5)

  10. #10
    Player
    Celsius's Avatar
    Join Date
    Sep 2013
    Posts
    58
    Character
    Celsius Vee
    World
    Diabolos
    Main Class
    Arcanist Lv 50
    [QUOTE=Kinseykinz;1337207]Okay... and I am typically the healer 'that has done the most healing' anytime I'm parsed...to the point that my FC mates joke that 'KK heals like Jesus'...so again, keep assuming I am compensating etc. I'm just telling you straight up, spell speed is more helpful in a critical party moment than 'the off-chance this next cast will crit'.




    just saying, parsers dont mean anything "just because you do the most" lol... healing parsers are so easy to skew. Crit is something some healers (like me as a sch) want over spell speed. dont talk like your word is god (see what i did there?) and i've done up to turn 5 of coil with darlight gear without wasting any money on expensive as hell vanya.
    (2)