Quote Originally Posted by Maphyr View Post
Player skill carries far more weight when it comes to healing than your precious spell speed stat. Reaction time and critical descion making are far more potent than a "hundredths of second" faster cast. Which I might add that hundreth of a second fast cast cost millions of gil... yeah.. not convincing me anytime soon.
Okay... and I am typically the healer 'that has done the most healing' anytime I'm parsed...to the point that my FC mates joke that 'KK heals like Jesus'...so again, keep assuming I am compensating etc. I'm just telling you straight up, spell speed is more helpful in a critical party moment than 'the off-chance this next cast will crit'.

Crit is more important for DD. Pure and simple.

Mind, Spell Speed, Accuracy, Det and PIE are all more important to keeping the party alive. Crit is the last thing a WHM should care about...not the first.

SCH can debate the practicality of Crit as it helps their 'Shield Pot' but again since you can't control it, it's not as useful IMO as a 'hard stat upgrade ' is like Mind/Pie Spell Speed etc.

Oh, and I spent 0 gil on my gear. It is possible to just spend time.