Well that's a pretty arrogant remark to make. I agreed with everyone you said before this sentence. Japanese ppl have some of the sharpest mind sets this world has seen. They are constantly pumping out new technology and/or making current tech smaller for conveniance but creating a difficult raid boss with tight tuning is past their abilities? If instead you would try to claim the comment was in regards to their stance on difficulty then lets not even go there because they are the ones who like things hard.
WoW generation has spread like a disease, not that im saying you're from it but rather that it in general bred easymode gear seekers.
And yet it didn't really help them make any interesting non-kite, non-tank-and-spank battles in FFXI, now did it? Additionally, MOST content in 1.0 outside of Darnus Hard was pretty much a joke, now wasn't it? So I'm pretty sure that's what he was basing his comment on. Relax.
Based on what evidence? If you cite leveling in FFXI, let me stop you before you get started. It wasn't hard, it was a grind. Based on this qualification, they are not "the ones who like things hard", they are "the ones who like things grindy."
So you jump on his case because you feel he's generalizing only to turn around and generalize as well in turn. But hey, sure, let's humor you. What was easymode about Firefighter? Alone in the Darkness? Heroic Rag? What was easymode about Vashj and Kaelthas before the nerfs? What was easymode about C'thun or vanilla Naxx in general? On an attempt-for-attempt basis these were all statistically more difficult to beat then AV in FFXI. But SE simply throttled progression by designing a system which severely limited the number of attempts any guild could put in per week.
Love it or hate it, boss encounters in WoW were designed MUCH better. There's a reason why Yoshi considers it the global standard, and there's a reason why many of the bosses in ARR follow familiar mechanics. You can convince yourself all you like that he's simply catering to a majority, but if that's what you really think- try being objective. Get in Coil and see for yourself.
Verily Vale @Excalibur
http://bluegarter.guildwork.com
about dem rng dives doe... so wack
ty yoshi p
Going to have to agree with Ikkenoe here -- I don't really understand what all the hate is with WoW.
Its community is no more or less toxic than any other MMO. Its encounters are (Generally) very well designed and tested (with an EXTREMELY good difficulty curve in most raid dungeons). They generally have a very large spread of content available for most patches. Most dungeons have a large number of bosses (Twintania could honestly be 3 different bosses). People like to give WoW crap for the same reason they give Nickelback crap -- it is the "in" thing to do, and people have to be in the "in" crowd... right?
A producer/designer these days would be silly not to take its cues from the MMO that is more successful than any other on the market by an order of magnitude. That is exactly what they are doing here... they are taking elements of WoW and adding Final Fantasy/JP flavor to them. This is a good choice, and it looks like it has a ton of potential.
End Game PvE Progression Company
www.modifiedcompany.com
As long as people have something that they're having to push and progress through, I'd say there's endgame content. And that's exactly what we've got at the moment."Bashing your head" against Turn 5 for 6 days of the week does not really mean "there is enough endgame content"^^
I'm fine with how it is right now, don't get me wrong, but I really can't wait for 2.1^^ With the content coming there I think the game is good to go content wise for a while^^
Also, I disagree on the "bashing your head" comment. Serious raiding is often about pushing against very difficult content and going forward step by step, just a little at a time. It's not easy, and it can take a long time, but that's how we like it.
Last edited by Noahlimits; 09-27-2013 at 08:38 AM. Reason: Had to add that Coldplay sucks, too
no gear check? our tanks are getting one shotted at around 70% HP of the boss
Last edited by ilJumperMT; 09-27-2013 at 09:36 AM.
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