I don't know but, boss battles that follow a pattern, I don't see them being hard honestly.
I don't know but, boss battles that follow a pattern, I don't see them being hard honestly.


I don't know if this is a troll comment or genuine opinion, but I'm getting rather tired of perceptions like this.
Now I'm sure that a small percentage of players are genuinely bad, but what I see most often is lag screwing players over.
Titan is a relatively long (5m+) fight in which a lag spike is more likely to occur. When these lag spikes occur, especially in the final phase, you are likely to die. Other than receive 0, sometimes the server will hiccup in its tracking of your position. You have any idea how many times I would be 90 degrees from landslide and get knocked off the ring adjacent to the line it was targeting? You have any idea how frustrating that is?
There's only one way I have been able to win Titan. After countless fights, memorizing each phase to a point of instinctual movement. Automatic anticipation of what he does before he does it, moving seconds before his attack even registers to give the server plenty of time to register my location. Sometimes for fun I'll run back into WoTL and laugh as it doesn't hit me.
Rant over, I suppose.
People who don't get that are just terrible gamers.
It's like a news article that said that this gen of gamers can't even beat the first level of Mario bros.
I see a huge difference between veteran players and kids these days. Games now hold your hand and don't require much thinking. Old games required you to memorize patterns in order to beat them. It's only logical that old school gamers have a better chance at seeing through Titan's pattern than new age gamers.
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