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  1. #1
    Player
    mmcsky's Avatar
    Join Date
    Aug 2013
    Posts
    138
    Character
    Venti Moccacino
    World
    Diabolos
    Main Class
    Lancer Lv 54
    Nooooo!, I havent reached 50 yet! I want to feel the weight of the earth! Why do they have to kill it for the true fans!

    No seriously, I do not believe in nerfs,when I hit this content and it becomes nerf I will feel less interested on tackling it. I want to get my ass kicked across the chasm and fail and learn and rage and at the end be satisfied for beating something hard.
    (10)

  2. #2
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,889
    Character
    Edwin Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by mmcsky View Post
    Nooooo!, I havent reached 50 yet! I want to feel the weight of the earth! Why do they have to kill it for the true fans!

    No seriously, I do not believe in nerfs,when I hit this content and it becomes nerf I will feel less interested on tackling it. I want to get my ass kicked across the chasm and fail and learn and rage and at the end be satisfied for beating something hard.
    you still got a month or 2 before that nerf happens so start picking up the pace. It only take a few weeks to reach your first lvl 50 and enter endgame. Though it is kind of difficult now to find groups to help build up your endgame gear now due to school starting.

    (currently still trying to get full DL set and my Ifrit weapon. Also building up my gil by selling shard so I can pay for the repair bills for endgame)
    (0)

  3. #3
    Player
    Nura's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    191
    Character
    Tiberia Melanith
    World
    Phoenix
    Main Class
    Gunbreaker Lv 90
    Ac tuakly it takes 2 days to hit 50 with first clas lol
    (0)


    I hear and I forget. I see and I remember. I do and I understand.
    He who learns but does not think, is lost. He who thinks but does not learn is in great danger.

  4. #4
    Player
    Seiko769's Avatar
    Join Date
    Sep 2013
    Posts
    85
    Character
    Ananya Castelle
    World
    Leviathan
    Main Class
    Arcanist Lv 60
    Titan HM really isn't that hard has it is you just need to actually be geared and know the fight the dodging isn't that hard minus bombs the last phase when LS hits first and random lag issues. I've downed him 3 times for relics and more just for fun I wouldn't go back to it if it was that difficult
    (0)

  5. #5
    Player
    Moirear's Avatar
    Join Date
    Aug 2013
    Posts
    254
    Character
    Biuma Arvinda
    World
    Goblin
    Main Class
    Thaumaturge Lv 50
    It's not "hard" per se. All a pattern, fairly straightforward.

    What makes it artificially hard is the fact that what you see on your screen is basically a lie, and if you live overseas from the servers, then you have to have it memorized and be lucky that you don't get things like 3 plumes stacked on you when you heal or dps so you don't get randomly killed by lag rather than by your own mistakes.

    I bet if the lag weren't there, and people would actually dodge things the way it looks like on their screens, then everybody who's run this several times would find it an incredibly easy fight.
    (0)
    Last edited by Moirear; 11-28-2013 at 06:10 PM.

  6. #6
    Player
    Grailer's Avatar
    Join Date
    Aug 2013
    Posts
    411
    Character
    Silver Healer
    World
    Adamantoise
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Moirear View Post
    It's not "hard" per se. All a pattern, fairly straightforward.

    What makes it artificially hard is the fact that what you see on your screen is basically a lie, and if you live overseas from the servers, then you have to have it memorized and be lucky that you don't get things like 3 plumes stacked on you when you heal or dps so you don't get randomly killed by lag rather than by your own mistakes.

    I bet if the lag weren't there, and people would actually dodge things the way it looks like on their screens, then everybody who's run this several times would find it an incredibly easy fight.
    Actually those plumes diameter is quite large and if overlapped by someone elses , sometimes you have to run along way to escape . Unless you are running already predicting them to occur you sometimes just cant avoid plumes . That's when having a good deal of hp and sch shield comes in handly .
    (0)

  7. #7
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by mmcsky View Post
    Nooooo!, I havent reached 50 yet! I want to feel the weight of the earth! Why do they have to kill it for the true fans!

    No seriously, I do not believe in nerfs,when I hit this content and it becomes nerf I will feel less interested on tackling it. I want to get my ass kicked across the chasm and fail and learn and rage and at the end be satisfied for beating something hard.
    If the time come that Titan (hard) get easier, you can still challenge Titan (extreme).

    What Yoshida said in an interview about making old content easier after 2.1:
    GW: By completing the Crystal Tower in 2.1 will the players obtain high level rare items?

    Yoshida: Of course. Everything up till here is what’s inside patch 2.1, and starting in patch 2.1 is easing of contents. We’re going to increase the top but the bottom of the slope will get easier, although it’s just a little, you should be able to feel it.

    GW: Top being higher is easy to understand, but what do you mean by “the bottom of the slope will get easier”?

    Yoshida: The top of the Binding Coil of Bahamut will not change in 2.1, this will not change until patch 2.2. In patch 2.1 we’re going to have 3 dungeons, 2 hard mode, and one high difficulty dungeon, so the amount of tokens will be more than what it is now. Therefore, it will be easier easier to increase your item level. Also you will be able to obtain more of the one rank lower token output will increase, so you can gain item levels at more ease. So it will be easier to reach the top. But in patch 2.2 the top (end-game) will get higher, so top players will go even further top. And then the contents will spread (imagine a mountain with pointed top [end-content] and wider bottom [contents getting eased over time]). This cycle will start from patch 2.1.

    GW: So it’s kind of like going up a pyramid hierarchy a little?

    Yoshida: if you just basically go higher in the pyramid, for those looking from the bottom, it will just look like it’s gotten higher. But in actual it’s not like that, it spreads out so even at first it looks like a high mountain, over time in about 6 month time, it will probably look more like some hiking course. However, even if it was easy to get there, once you reached the goal you’re going to find out that there was more up ahead. But as you go up slowly, it starts to ease out. I want to give this feeling to the players.
    http://forum.square-enix.com/ffxiv/t...=1#post1324244
    (1)
    Last edited by Felis; 09-27-2013 at 02:27 PM.

  8. #8
    Player
    Borfin's Avatar
    Join Date
    Oct 2013
    Posts
    211
    Character
    Rijda Highstaff
    World
    Ultros
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by mmcsky View Post
    Nooooo!, I havent reached 50 yet! I want to feel the weight of the earth! Why do they have to kill it for the true fans!

    No seriously, I do not believe in nerfs,when I hit this content and it becomes nerf I will feel less interested on tackling it. I want to get my ass kicked across the chasm and fail and learn and rage and at the end be satisfied for beating something hard.
    The main difficulty of the fight isn't the fight, it's Duty Finder groups who give it 1-2 attempts for new people to learn and then disband. That's fine when the content's progression, but when it's not SE wants to give people the opportunity to get their relic weapon and move the **** on from the thing.

    That's what the nerfs are aimed towards.
    (1)
    Last edited by Borfin; 11-28-2013 at 10:28 PM.

  9. #9
    Player NeruMew's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    393
    Character
    Neru Silverlight
    World
    Balmung
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Borfin View Post
    The main difficulty of the fight isn't the fight, it's Duty Finder groups who give it 1-2 attempts for new people to learn and then disband. That's fine when the content's progression, but when it's not SE wants to give people the opportunity to get their relic weapon and move the **** on from the thing.

    That's what the nerfs are aimed towards.
    Real difficulty with the fight is the delay (though honestly I haven't been suffering from it anymore, I wonder if SE *fixed* it, for Titan atleast, WP stinky bomb is still broken XD and there is still normal lag)

    Anyway, you shouldn't try to find a serious group in DF, why? Because you simply can't control it, refining it into a kill group.
    (1)

  10. #10
    Player
    Borfin's Avatar
    Join Date
    Oct 2013
    Posts
    211
    Character
    Rijda Highstaff
    World
    Ultros
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by NeruMew View Post
    Real difficulty with the fight is the delay (though honestly I haven't been suffering from it anymore, I wonder if SE *fixed* it, for Titan atleast, WP stinky bomb is still broken XD and there is still normal lag)

    Anyway, you shouldn't try to find a serious group in DF, why? Because you simply can't control it, refining it into a kill group.
    That's the problem, they want it to be killable in DF. At least when the raid following BC is released, since it'll otherwise simply be ANOTHER block to people accessing new content.

    I wouldn't be surprised to see them remove the attunement requirements for BC at the same time.
    (1)

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