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  1. #261
    Player
    neoreturn's Avatar
    Join Date
    Aug 2013
    Posts
    258
    Character
    Neo Anderson
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Beacham View Post

    The ONLY thing I would want to change is the GL falloff. It should fall from 3 to 2 to completely off.
    Agree 3to2 to 1 degrading is making more sense.
    (0)

  2. #262
    Player
    Techro's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    101
    Character
    Loken Kaiser
    World
    Lamia
    Main Class
    Thaumaturge Lv 50
    it seems like the best thing to do would be to either make GL falloff in phases or give GL a timed buff.. 20 secs or something. I agree to this train of thought fully.
    (0)

  3. #263
    Player
    HeaphLedger's Avatar
    Join Date
    Aug 2013
    Posts
    9
    Character
    Heaph Ledger
    World
    Cactuar
    Main Class
    Marauder Lv 50

    Bunch of bad monks

    If you are doing no DPS or low DPS as a monk. Swap to Archer, its a 1 macro class and suits your IQ level.

    Only thing wrong with monk is that some fights you are forced to lose GL 3, so an increase would be NICE, but not NEEDED. Stack skill speed, and you will see a whole new world.

    Or you won't because your meant for lesser roles like botanist.
    (0)

  4. #264
    Player
    PxDnNinja's Avatar
    Join Date
    Aug 2013
    Posts
    8
    Character
    Alsione Ailermane
    World
    Diabolos
    Main Class
    Archer Lv 50
    Why do so many people seem to not know what DPS stands for. I see so many people comparing raw damage numbers per hit to say "X class is overpowered" or "Y class needs buffs".

    DPS = Damage per Second

    If you want to compare how hard you hit compared to someone else, you have to look at a large sample. Not just a single hit.
    (0)

  5. #265
    Player
    Killren's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    11
    Character
    Killren Einzbern
    World
    Coeurl
    Main Class
    Pugilist Lv 50
    Do coil then come back to me so much aoe to avoid and the fact you have to chase adds that pop clear across the room or the raid wipes if to many spawn thats just the first boss

    Quote Originally Posted by HeaphLedger View Post
    If you are doing no DPS or low DPS as a monk. Swap to Archer, its a 1 macro class and suits your IQ level.

    Only thing wrong with monk is that some fights you are forced to lose GL 3, so an increase would be NICE, but not NEEDED. Stack skill speed, and you will see a whole new world.

    Or you won't because your meant for lesser roles like botanist.
    (0)

  6. #266
    Player
    HeaphLedger's Avatar
    Join Date
    Aug 2013
    Posts
    9
    Character
    Heaph Ledger
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Killren View Post
    Do coil then come back to me so much aoe to avoid and the fact you have to chase adds that pop clear across the room or the raid wipes if to many spawn thats just the first boss
    I do coil, and I average 250+ DPS while avoiding, while calling, and eating a bag of doritos. Why? Because I know my class, I know the encounters, and I know my timings. You just suck lol.
    (0)

  7. #267
    Player
    DuferBloodmoon's Avatar
    Join Date
    Aug 2013
    Posts
    40
    Character
    Dufer Bloodmoon
    World
    Cactuar
    Main Class
    Archer Lv 50
    Quote Originally Posted by Killren View Post
    Do coil then come back to me so much aoe to avoid and the fact you have to chase adds that pop clear across the room or the raid wipes if to many spawn thats just the first boss
    Quote Originally Posted by DuferBloodmoon View Post
    damn bro. its hard to read.
    (0)

  8. #268
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    err duferbloodmoon something bother me with your picture
    it's 251 dps for 30.936 damage done, giving a time of 123.25 second
    the second one get 196 dps for 25497, giving a time of 130.08 second

    maybe i'm stupid, but how is possible? i means normally if the data are for the same time you will get the same time from both. here we get 7 second of decal.

    the other dps have the same weird thing:
    - 15583 for 128dps: total 121.74sec
    - 13290 for 111dps: total 119.72sec.
    (0)

  9. #269
    Player
    Valsh's Avatar
    Join Date
    Aug 2013
    Posts
    118
    Character
    Nala Valsharess
    World
    Leviathan
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by silentwindfr View Post
    err duferbloodmoon something bother me with your picture
    it's 251 dps for 30.936 damage done, giving a time of 123.25 second
    the second one get 196 dps for 25497, giving a time of 130.08 second

    maybe i'm stupid, but how is possible? i means normally if the data are for the same time you will get the same time from both. here we get 7 second of decal.

    the other dps have the same weird thing:
    - 15583 for 128dps: total 121.74sec
    - 13290 for 111dps: total 119.72sec.
    Parser isn't perfect. It's useful for getting rough numbers for stuff, that's about it.
    (0)

  10. #270
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    indeed but even a difference of 7 second can change the number, then take this as information for say, mnk dps is good is....
    without forget, do someone have die? do the lb was used? if yes who did it? did they had to fight add and do AoE?
    all of this is missing is hard to take this information as proof.

    you want to do theorycrafting, you need to have a maximum of detail, number you can say they are sure. is not the case with this parseer.
    (0)

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