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  1. #1
    Player
    RaphaelDDL's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    269
    Character
    Da Lek
    World
    Gilgamesh
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Slatervonjager View Post
    Not to sound like jerk, but honestly, why does it matter?.
    As I told, the post is just about sense, not about what matters or anything.

    Quote Originally Posted by Slatervonjager View Post
    The idea of using an item that can be mined and sold on the market board is a bad idea, because now you're allowing players to control other player's ability to teleport. As you see with many items on MB, the cost of such an item would be ridiculously high. So to avoid it, players would in turn spend gil on the cheap, yet still expensive, item from vendors, sinking large amounts of gil into that way. Anyway you look at it, it would be a MUCH greater money sink then it is now.
    Actually on RO you can get the Blue Gem by killing monsters or buying at npc also, pretty cheap (but constant value).


    Quote Originally Posted by Skies View Post
    You didn't actually go talk to the NPC who met you when you first went to the aetheryte at L1, did you? >_>
    In a narrative sense, gil is actually spent as... Toll.
    Literally, every aetheryte camp needs money not just for maitenance, but also because setting up an aetheryte camp is very costly and most of them had to be repaired/salvaged after the calamity, so they are deep in debt with ul'dahn investors, and excerting a toll from everyone who uses their aetheryte as a gate (paying on exit since you can enter anywhere but exit on a gate) is a way they use to pay back their debt.

    It's explained by an NPC at level 1 if you remembered to talk to him! He even mentions the true physical cost of teleporting, which is an energy known as anima, yet the cost on the body is so minimal that it doesn't really matters how much you have or how much you spend.
    I actually didn't bother reading the starter text (I started the character on beta, so I wanted to maximize my little time on playing rather than reading text).

    Thanks for pointing out, I'll start another character just to read it's explanation, this one you provided is actually interesting.
    (0)

  2. #2
    Player
    Skies's Avatar
    Join Date
    Nov 2011
    Location
    Ul'Dah
    Posts
    1,723
    Character
    Y'ahte Tia
    World
    Zalera
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by RaphaelDDL View Post
    Thanks for pointing out, I'll start another character just to read it's explanation, this one you provided is actually interesting.
    No need! The NPC actually is sitting by the aetheryte, he only gives like 5 lines of explanation when you reach the aetheryte the first time and then goes "I'll be over there if you want more information" and if you go talk to him he says all that.
    (1)

  3. #3
    Player
    Slatervonjager's Avatar
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    Aug 2013
    Posts
    421
    Character
    Slater Vonjager
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Quote Originally Posted by RaphaelDDL View Post
    As I told, the post is just about sense, not about what matters or anything.
    And what you proposed, didn't make sense, as you're trying to change the game's reason for it costing gil. It already made sense, it doesn't need to be 're-made sense of".


    Quote Originally Posted by RaphaelDDL View Post
    Actually on RO you can get the Blue Gem by killing monsters or buying at npc also, pretty cheap (but constant value).
    Have you ever used the market board before? greed run rampant on there, as do RMTs. And yes, you can buy at vendor, or farm for them yourself, but that doesn't stop the fact that the market board can and will control things.
    (0)

  4. #4
    Player seekerofpower's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    194
    Character
    Virtuous Abyssus
    World
    Goblin
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by RaphaelDDL View Post
    I actually didn't bother reading the starter text (I started the character on beta, so I wanted to maximize my little time on playing rather than reading text).

    Thanks for pointing out, I'll start another character just to read it's explanation, this one you provided is actually interesting.
    Wait, so your complaint was basically, this doesn't make sense (which is really a lore issue), but you didn't read the text that explained the lore of the game... So your opinion on this subject was negated in its entirity. It really bothers me when someone complains about lore, or lack of, but doesn't take the time to actually read all the NPC, quest, dungeon, leve, etc. dialog that the game provides.
    (0)

  5. #5
    Player
    RaphaelDDL's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    269
    Character
    Da Lek
    World
    Gilgamesh
    Main Class
    Paladin Lv 90
    Quote Originally Posted by seekerofpower View Post
    Wait, so your complaint was basically, this doesn't make sense (which is really a lore issue), but you didn't read the text that explained the lore of the game... So your opinion on this subject was negated in its entirity. It really bothers me when someone complains about lore, or lack of, but doesn't take the time to actually read all the NPC, quest, dungeon, leve, etc. dialog that the game provides.
    Lore or not, still does not make sense money disappearing out of nowhere. But it's a bit more acceptable if the game tries to explain, even if that does not make sense. Why? Because you see that they at least try explain hahah
    (1)
    Last edited by RaphaelDDL; 09-26-2013 at 10:05 PM.

  6. #6
    Player
    Skies's Avatar
    Join Date
    Nov 2011
    Location
    Ul'Dah
    Posts
    1,723
    Character
    Y'ahte Tia
    World
    Zalera
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by RaphaelDDL View Post
    Lore or not, still does not make sense money disappearing out of nowhere. But it's a bit more acceptable if the game tries to explain, even if that isn't acceptable.
    Regards it disappearing out of nowhere. Well, you can only do so much for the game's lore before you start having a severe impact on gameplay. Imagine every time you used your teleport you got halted for a moment to stop and pay the toll, worse in case you don't have the required money that you're forced back to your return point.
    Unfortunately this is a point where a bit of immersion had to be sacrificed for a smoother gameplay
    (0)

  7. #7
    Player
    RaphaelDDL's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    269
    Character
    Da Lek
    World
    Gilgamesh
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Skies View Post
    Regards it disappearing out of nowhere. Well, you can only do so much for the game's lore before you start having a severe impact on gameplay. Imagine every time you used your teleport you got halted for a moment to stop and pay the toll, worse in case you don't have the required money that you're forced back to your return point.
    Unfortunately this is a point where a bit of immersion had to be sacrificed for a smoother gameplay
    Well, if you notice, they do that with airships, but in a LOT worse manner:
    You pay > loading > go to the other side to board > loading > animation of airship leaving > loading > animation of airship arriving > loading > get out of the place > loading > arrived at city.

    That's why I only use teleport, it's a pain to have all this useless loadings.(It's just like Waking Sands, why two damn loadings to arrive Minfilia's office.)
    (0)

  8. #8
    Player
    Lemon8or's Avatar
    Join Date
    Aug 2013
    Posts
    1,304
    Character
    Lemon Nate
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by RaphaelDDL View Post
    It's just like Waking Sands, why two damn loadings to arrive Minfilia's office.
    Because it's the main quest hub after level 20 so they break up into two zones to avoid zone overloading problem.
    (0)

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