Quote Originally Posted by HiirNoivl View Post
The reason is when you get to endgame, the bar raises significantly and the endgame gear provided by Tokens does not actually upgrade WAR to the level of the endgame content. So people think that WAR is broken when they've geared wrong.

Not only have they geared wrong but they may have specced wrong and may be playing incorrectly.

It could be anything, but yeah I'm playing WAR as a Critical hit Buffed tank and I deal heavier damage than I take, in fact, when I'm holding Wrath V and I use Internal release the amount of critical hits likely hits the 40% range, but I need to test some more.

If you're a WAR, you need to do two things, deal a lot of damage in a short period of time and heal up a lot of HP and deal a lot of damage.

Because people's IBs are not critting, their damage is not critting, the think that WAR is weak and squishy. But I think... WAR is "very strong".

But to get "very strong'. you have to spend a lot of gil and effort and people think that WAR should be like PLD, all easy mode with 0 effort.

But it's not. IF you want to deal 1.5 more damage as WAR to get it ready for endgame to the point that it's a MT in coil you have to spend gil you have to craft and you have to do all he uncool things that have little to do with dungeons.




You can use Darklight Armor with with WAR but I don't recommend any other Darklight. Darksteel HQ is far better.
This is a huge thread but I hope you see this, I was just reading a heated discussion about someone saying that you can't have Inner Beast + Infuriate up every time Titan does his big move. So can you tell me if the crit would actually help with this, as all you need to have would be an Inner Beast that crits, rather than IB + Inf + IB?