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  1. #11
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Tonka View Post
    Example of taking marginal graphical power and turning them into pleasing aesthetics to create an inviting environment despite being designed to run on less powerful machines:
    http://www.youtube.com/watch?v=v0MzZyZ-ty8
    And when you see the same area from a player's point of view, it looks like normal Korean MMO fare released five years ago, with stretched low resolution textures, grass badly glued on the flat ground and all that. The actual gameplay videos of GW2 (and of any game that use the same camera tricks in their trailers, which means pretty much all of them) are much, much less flattering.

    "scenic" flycam from angles that you will never see in the game != reality

    Quote Originally Posted by Gramul View Post
    I don't see why people get so bent up over extra credits, they bring up important things about game design and the people involved with them. Things that need to be discussed so we can grow and evolve as a system.
    Because they know absolutely nothing about game development, and ramble about points that normally have no reflection in reality, completely ignoring the actual problems that come with actual game development, slapping around badly thought-out hearsay as it was actually true, just to give the impression that they "know better" while they don't.

    Which is pretty much the same for the whole Escapist staff, when they aren't actually paid to purposedly (and artificially) bash the work of game developers "for the lulz" even when it's not nearly warranted or justified.
    (1)
    Last edited by Abriael; 05-14-2011 at 02:23 AM.

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