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  1. #81
    Player
    Teliopas's Avatar
    Join Date
    Aug 2011
    Posts
    40
    Character
    Mjolnyr Levitas
    World
    Goblin
    Main Class
    Lancer Lv 72
    Typical MMO community, begging to make the game harder claiming that it is just soooo easy. Then once they run face first into an encounter that they are both under geared and under skilled for they cry in outrage that it is just to outrageously difficult to stay the way it is. OP claims that the issue is plumes can stack yet says he can take one and survive. Yeah sure that's good and all but you should be avoiding those suckers...them stacking actually make the fight easier. You say that you yourself aren't in full darklight, which says that your gear is not ready for this encounter yet.

    Titan is a skill, coordination and gear check. If you are under geared you can't survive, if you can't follow multiple simple patterns of mechanics then you will die, if you can't play your role right then either the tank will die the healers pull aggro or the heart wont die fast enough and the party will wipe. This isn't a fight for pugs and joining it in the DF, especially when you aren't geared for it yourself is asking SE to punch you in the face, and titan will be more than happy to do that for them.

    Moral of the story is, content gets harder. If you can't handle it then don't complain, get better gear and learn how to play your class better. This isn't wow and SE wont let you see all the content just because, they will make you work for parts of it and that's why I love them.

    I can't wait for gear requirements for these encounters. I don't think titan should required Ilvl 70+ but at least ilvl65+ if for no other reason, because if you don't have 3k+ health you are basically dead and even then anything under 3.2k can really stress the healers. As for using DF at all it really isn't best for Titan because the encounter doesn't need 2 tanks and having a second tank actually hurts the group because they can't dish out as much damage and can make killing the heart much harder.

    There comes a point in all MMO end game content where pugging is not acceptable. I feel Titan is that point in FFXIV.
    (6)
    Last edited by Teliopas; 09-25-2013 at 05:29 AM. Reason: For character limit
    "If you kill all the wolves you're gonna have a crap load of bunnies, and by bunnies I mean stupid people."

  2. #82
    Player
    neiris's Avatar
    Join Date
    Jul 2013
    Posts
    65
    Character
    Aya Daisho
    World
    Balmung
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Teliopas View Post
    Stuff.
    Um. The primary complaint from the OP is the positional lag. I run into this myself almost constantly. I am a good player, but I seem phail because of positional lag. I get hit by stuff all the time even when, on my screen, I am outside of it. If they cannot fix the positional lag that is rendering content unpassable by those who are being affected by the lag problem, then the next best thing is to nerf content. I do not like content nerfs because I do not have issues with mechanics. But if I cannot complete content due to their servers lagging out? Then that is a MAJOR flaw and is not the fault of the player. Nerfing content is the easiest thing for SE to do unfortunately. I have a feeling this lag problem is stemming from the foundations of their software/code, and fixing it would require serious overhauling/money/time.
    (2)
    Last edited by neiris; 09-25-2013 at 05:46 AM.

  3. #83
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Hope that moogle is kind of tucked between Garuda and Titan- I feel the jump from Garuda to Titan is too much.

    Garuda is a cakewalk that only has the standard disclaimer of "so long as your tank knows what to do" (farming garuda for stones fast enough the rate is better than AK runs XD). Then Titan is a check on everyone, doesn't matter what your tank knows if everyone else also doesn't know it.

    I'd like to see that challenge stay but the jump is too soon, imo. So a step from Garuda up then to Titan might sound better?


    Also I hope SE can implement some sort of latency leeway for some players- their location, the servers locations, and the servers random spikes itself makes for Titan to be a nigh impossible fight for some people. I myself have the same latency if not sometimes better to Japan than to the NA server because I'm not on the east side of NA XD. (Though not bad enough I cant do it, just more important for me to be ready ~.5 to a second sooner than the east).


    Best tip to do titan, even if you have medium latency, memorize his patterns- there is about 5-6 seconds between each spell. Do that and you can dodge everything and he isn't so bad. Know your lag time and you can start to dodge plumes before they show up (keep in mind that plumes will probably spawn on other players too so you need to be going into a safe direction).
    (1)
    Last edited by Shougun; 09-25-2013 at 06:04 AM.

  4. #84
    Player
    TeaTimeBear's Avatar
    Join Date
    Sep 2013
    Posts
    939
    Character
    Denevieve Nebilim
    World
    Midgardsormr
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Ryios View Post
    9 out of 10 people that fail on titan are on ps3.
    This is very informative and helpful.
    (2)

  5. #85
    Player
    Teliopas's Avatar
    Join Date
    Aug 2011
    Posts
    40
    Character
    Mjolnyr Levitas
    World
    Goblin
    Main Class
    Lancer Lv 72
    Quote Originally Posted by neiris View Post
    Um. The primary complaint from the OP is the positional lag. I run into this myself almost constantly. I am a good player, but I seem phail because of positional lag. I get hit by stuff all the time even when, on my screen, I am outside of it. If they cannot fix the positional lag that is rendering content unpassable by those who are being affected by the lag problem, then the next best thing is to nerf content. I do not like content nerfs because I do not have issues with mechanics. But if I cannot complete content due to their servers lagging out? Then that is a MAJOR flaw and is not the fault of the player. Nerfing content is the easiest thing for SE to do unfortunately. I have a feeling this lag problem is stemming from the foundations of their software/code, and fixing it would require serious overhauling/money/time.
    It is hard to get 8 people together that all of them are immune to the server lag that makes it difficult to avoid mechanics. I personally can't stop moving when plumes are about to be cast because sometimes my receive will spike over 4k. BUT I know the fight I know the patterns of each phase and I know when I need to start moving around to make sure I won't get caught in the middle of a plume, every now and then a big lag spike could make that even more difficult but as long as I'm moving the chances of getting hit are still extremely slim. This still boils down to skill. A skilled player wont complain about a bit of lag he will compensate to overcome it.

    I do agree it would be nice for SE to fix these lag issues but it doesn't make these fights impossible, and the OP wasn't only complaining about the lag issues, and stated himself that he wasn't even really geared for the fight. Don't DF Titan, and especially don't do it when you aren't geared for it, unless you like frustration.
    (0)
    "If you kill all the wolves you're gonna have a crap load of bunnies, and by bunnies I mean stupid people."

  6. #86
    Player

    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    47
    Quote Originally Posted by Teliopas View Post
    It is hard to get 8 people together that all of them are immune to the server lag that makes it difficult to avoid mechanics. I personally can't stop moving when plumes are about to be cast because sometimes my receive will spike over 4k. BUT I know the fight I know the patterns of each phase and I know when I need to start moving around to make sure I won't get caught in the middle of a plume, every now and then a big lag spike could make that even more difficult but as long as I'm moving the chances of getting hit are still extremely slim. This still boils down to skill. A skilled player wont complain about a bit of lag he will compensate to overcome it.
    yeah, we got "Titan's skill rotation" lists as a "fix" for that. which helps partly due to the same .3s server tick (plumes appear where you were .3s+ ago).
    what bothers me personally as a healer is utter chaos i see in relation to other party members and aoe. sometimes they are clearly IN the radius and dont get hit (yes i watch party members to get the target/heal ready if they eat bad stuff).
    and i can't. it just doesn't work. you basically have only their HP bar to figure out if they were hit.
    skill and memorization (though it is wrong that people can't react and have to memorize, imo) is great, but when stuff going on the screen is so delayed and means squat — it is a problem.
    (1)

  7. #87
    Player
    Ryios's Avatar
    Join Date
    Aug 2013
    Location
    VA
    Posts
    1,055
    Character
    Ryios Locke
    World
    Coeurl
    Main Class
    Gladiator Lv 68
    Quote Originally Posted by TeaTimeBear View Post
    This is very informative and helpful.
    Just saying, the ps3 is underpowered and lags a lot in the encounter so not only are they trying to master the fight mechanics, but they have to do it while battling their underperforming systems which just adds to the problem. Then all the People on PC's have to deal with the people in their group complaining about the lag or using their ps3/lag as an excuse to why they fail.

    Then people wonder why PC guys hate the ps3 players so much... It's an unnecessary level of complexity to an already complex system and hopefull the ps4 release will alleviate some of this. But there will be people playing this game in ps3 5+ years from now because they don't want to upgrade.

    Same problem FFXI had with ps2 players.
    (1)

  8. #88
    Player
    CyrilLucifer's Avatar
    Join Date
    Aug 2013
    Posts
    1,393
    Character
    Holy Emmerololth
    World
    Mateus
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Aibo View Post
    ywhat bothers me personally as a healer is utter chaos i see in relation to other party members and aoe. sometimes they are clearly IN the radius and dont get hit
    Yeah, I've seen this happen a few times too. It's crazy.
    (0)

  9. #89
    Player
    Nictuswolf's Avatar
    Join Date
    Aug 2012
    Posts
    146
    Character
    Naomi Fordragon
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    PErsonally, for me.

    Most of the frustration with fights like Titan and Hydra are the latency of the attacks.

    I am out of it but still get hit by the attacks.

    I personally have had far more trouble with Hydra than Garuda. Hydra is just BS and so is Titan.

    There is a fine line between challenging and BS.

    Titan is BS...
    (0)

  10. #90
    Player
    sasakusaku's Avatar
    Join Date
    Sep 2013
    Posts
    276
    Character
    Sasaku Saku
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    Two things that are make me wonder:

    1) Ifrit/Garuda are very pugable and fairly easy to understand + see the pattern. Mean while Titan is like a HM boss from hell that requires extreme coordination, committing to memory a complex rotation, a A+ connection (preferably next door to where the servers are), and needs a team of expert/well geared raiders. The leap of difficulty is massive compared to the first two HM trials...and that is weird.

    2) Ground AoE and lag in this game do not go well, it's pretty terrible. I can be moving the INSTANT an AoE appears, move well out of it, and still get hit. There is absolutely no room for error and often requires you to predict it well in advance. I guess we will have to wait for a DBM mod comes out when they allow us to mode the UI eh?
    (1)
    Last edited by sasakusaku; 09-25-2013 at 08:10 AM.

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