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  1. #61
    Player
    Wulfies's Avatar
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    Wulfies Mightypaw
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    Sargatanas
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    Quote Originally Posted by Jinko View Post
    I'm definitely against pre-commission, I think that is an absurd method and I don't even thing Real Auction Houses use this any more.
    Jinko, normally I agree with what you are advocating, but on this point I would have to disagree. I am advocating this to curb the rampant undercutting that is killing market prices and causing market prices changes that would not be seen in the real world. Personally, I think SE's goal for the AH was to try to mimic real life, and I don't think that is possible given the current process.

    Oh real auction houses are only in the business of selling 1 of a kind type things so there is almost no chance that the same auction house would have say... 2 Mona Lisas (yes its an absurd example but the point still remains). The closest thing i see that would be close to the auction house would be a consignment store or a pawn shop. I know they won't let you change the price daily w/o some compensation on their part.

    Quote Originally Posted by OptimalZedd View Post
    City taxes are fucking stupid.

    i mean seller already pay their 5% ( or more)

    then the buyer , if hes not in the proper city has to pay also 5%

    so what 10% taxes ?

    just remove city/buyer taxes
    Optimal, two things to your statement:

    1) The 5% taxes are on two separate sides of the sale. The buyer pays the "out-of-state" tax if you were to buy something listed in LL when you are in Ul'dah. The seller pays the AH fee. You are only paying 10% if you are buying your own item.

    2) This is a good thing. In 1.0, it was a PITA to try and sell something in Gridana when you knew everyone and their grandmother sold stuff in Ul'dah. Also, with the market wards, there was a set limit to how many people could be up at one time per ward, so if you were late when servers came back you were stuck w/o any place to sell your wares in the most heavly populated ward. People did request that a person be able to buy from different city. Consider it a "shipping and handling" fee. This is a good thing.

    Just my 2gil.
    (0)
    Last edited by Wulfies; 09-23-2013 at 11:01 PM. Reason: working around the Stupid 1k limit of how long a post can be.


    "Be like MacGuyver....Adapt and Overcome!"

  2. #62
    Player
    Jinko's Avatar
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    Jinko Jinko
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    Moogle
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    Arcanist Lv 80
    Quote Originally Posted by Wulfies View Post
    Jinko, normally I agree with what you are advocating, but on this point I would have to disagree. I am advocating this to curb the rampant undercutting that is killing market prices and causing market prices changes that would not be seen in the real world. Personally, I think SE's goal for the AH was to try to mimic real life, and I don't think that is possible given the current process.
    Yup and what I am suggestion also does the same thing without the need to punish someone before sale, add to that my suggestion here and I see it working brilliantly (bias included :P)

    http://forum.square-enix.com/ffxiv/t...=1#post1310289
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  3. #63
    Player
    Wulfies's Avatar
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    Wulfies Mightypaw
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    Quote Originally Posted by Jinko View Post
    Yup and what I am suggestion also does the same thing without the need to punish someone before sale, add to that my suggestion here and I see it working brilliantly (bias included :P)

    http://forum.square-enix.com/ffxiv/t...=1#post1310289
    Interesting idea you have. Trying to force a min price to stop stupidity. Question is how does it solve your premise of undercutting over the course of a day?
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    "Be like MacGuyver....Adapt and Overcome!"

  4. #64
    Player
    Jinko's Avatar
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    Jinko Jinko
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    Quote Originally Posted by Wulfies View Post
    Interesting idea you have. Trying to force a min price to stop stupidity. Question is how does it solve your premise of undercutting over the course of a day?
    My previous post above (#59) regarding not being able to undercut or over price by 5% of the current average.

    If someone undercuts an item with an average of 53 gil for example you subtract 5% 3 gil (50 gil), but this is then adding back into the average which would give you a new average of 53+50 / 2 = 51 gil, the next person undercuts by 5% (48 gil) this is added in 53+50+48/3 = 50.

    Next person decides to raise the price by 5%, which is 52 gil, new average is 51 gil, this continues and the more sales history the more stable the price becomes.
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    Last edited by Jinko; 09-24-2013 at 02:50 AM.

  5. #65
    Player
    Wulfies's Avatar
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    Wulfies Mightypaw
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    Quote Originally Posted by Jinko View Post
    My previous post above (#59) regarding not being able to undercut or over price by 5% of the current average.

    If someone undercuts an item with an average of 53 gil for example you subtract 5% 3 gil (50 gil), but this is then adding back into the average which would give you a new average of 53+50 / 2 = 51 gil, the next person undercuts by 5% (48 gil) this is added in 53+50+48/3 = 50.

    Next person decides to raise the price by 5%, which is 52 gil, new average is 51 gil, this continues and the more sales history the more stable the price becomes.
    will this 5% be based on what people buy the item or based on current listings? Cause if its based on listings the first person that posts a listing could really ruin the market. Your theory would work on established markets but not on fresh system, which is what will happen if they have to implement any kind of change. Cause as it stands right now, you believe that the market is undervalued for materials?

    Here is an absurd example to prove a point:

    Lets assume all prior sales and listings are cleared from the system. Now I go in and put my chunks or copper ore for 1mil gil each. at 5% per listing drop it would take about 40 sale posts to get the price down to about 110k (that is assuming that the original poster doesn't try to raise the avg.)
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    Last edited by Wulfies; 09-26-2013 at 06:02 AM. Reason: to work around the STUPID @$$ 1k limit on postings

  6. #66
    Player
    Jinko's Avatar
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    Jinko Jinko
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    Based on the previously sold items. (Price history window)

    But agree that on a fresh market the first price dictates the value of the item and from that point it is hard to change the items price, so it does have one big draw back.

    The only solution to that would be SE setting a starting price, of course they won't do this as it takes too much time and effort.

    So idea out the window basically lol.
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    Last edited by Jinko; 09-26-2013 at 08:51 PM.

  7. #67
    Player
    Yuufarlc's Avatar
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    Simone Winterlust
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    Behemoth
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    Quote Originally Posted by Zigkid3 View Post
    As for the last thing.....
    Sorry for all of the posts in a row, the forum imposes a 1000 character limit -_- my post was like 4500.
    You can edit the original post and make it very long
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  8. #68
    Player
    Wulfies's Avatar
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    Wulfies Mightypaw
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    Yeah, i really don't see SE setting the starting price. seeing how they are so "busy" fixing problems like RMTs, game breaking flaws, and apologizing for the problems. /sarcasm off
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    "Be like MacGuyver....Adapt and Overcome!"

  9. #69
    Player Raiz_Cineris's Avatar
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    Raiz Cineris
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    Hyperion
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    So its ok for you to undercut someone but not ok for them to keep an eye out on the market and undercut you back so they can sell their item faster? Little do you know if you werent in such a rush it doesnt matter if that person undercut you again. Keep your item at the same price and it will eventually sell.. You choose to advocate the rampant cuts by doing it yourself.
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  10. #70
    Player
    Wulfies's Avatar
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    Wulfies Mightypaw
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    Quote Originally Posted by Raiz_Cineris View Post
    So its ok for you to undercut someone but not ok for them to keep an eye out on the market and undercut you back so they can sell their item faster? Little do you know if you werent in such a rush it doesnt matter if that person undercut you again. Keep your item at the same price and it will eventually sell.. You choose to advocate the rampant cuts by doing it yourself.
    I really don't think anyone is trying to setup a double standard. I think it is to curb the excess 1 gil drops. I have seen the price drop 10 times in the span of 2 min by the same person just to undercut the other undercuterer (is that even a word ) Its to force people to at least think that "ok, if I want to undercut, there goes some of my profit ontop of what I loose due to the undercutting.
    (0)


    "Be like MacGuyver....Adapt and Overcome!"

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