Page 4 of 6 FirstFirst ... 2 3 4 5 6 LastLast
Results 31 to 40 of 60
  1. #31
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Soukyuu View Post
    So this is how blade and soul gameplay looks like? Meh. I expected real action combat but that's just the old key pressing with no combos or anything, from what i could see.
    And the endless jumps they have are horrendous. "Dragon ball" fits it pretty much.
    what's wrong with unrealistic combat movement? that's what we call games and fantasy

    Dissidia's combat and movement >>>>>> FFXIV's
    (0)

  2. #32
    Player
    Munba's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,395
    Character
    Munba Lunru
    World
    Ragnarok
    Main Class
    Warrior Lv 60
    Dissidia is a fighting game..
    (0)

  3. #33
    Player
    Soukyuu's Avatar
    Join Date
    Mar 2011
    Posts
    2,086
    Character
    Crim Soukyuu
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Evangela View Post
    what's wrong with unrealistic combat movement?
    Nothing. What's wrong with not liking unrealistic combat movement?

    I played PW long enough to get tired of those huge jumps, but at least in PW, you actually flew (wings/flying devices/creatures) and not randomly floated in the air.
    (1)

    [ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]

  4. #34
    Player
    Seif's Avatar
    Join Date
    Mar 2011
    Posts
    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    I just want to jump. That's all. This game limits me in so many ways and movement is following the same trend. I'm so disappointed that they just forgot about it after the first batch of producer letters that were full of bs info.
    (0)

  5. #35
    Player
    Keftenk's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    802
    Character
    Keftenk Duras
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Game doesn't need jump, I'd welcome it though, a free-accessible jump that is.
    What we're going to get is going to be fuel for the fire tbh.
    (0)

  6. #36
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    if you don't want it just don't jump when they implement jumping to the game
    (2)

  7. #37
    Player
    Teknoman's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,142
    Character
    Teknoman Blade
    World
    Ultros
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Seif View Post
    I just want to jump. That's all. This game limits me in so many ways and movement is following the same trend. I'm so disappointed that they just forgot about it after the first batch of producer letters that were full of bs info.
    If they design some dungeons/landscapes after it? Sure. But looking at the current landscape, there seems to be no reason for it. Personally I still think an auto-jump would work better for this style of game.
    (2)


    "There are many difficult times ahead, but you must keep your sense of humor, work through the tough situations and enjoy yourself".

    http://neogaf.guildwork.com//

  8. #38
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    this style of game need free jump
    (2)

  9. #39
    Quote Originally Posted by Evangela View Post
    if you don't want it just don't jump when they implement jumping to the game
    Means people who do want jump can't complain when it has no purpose

    (Gotta design the game so you're not force to do it, aka "Just don't jump if you don't like it.")
    (1)

  10. #40
    Player
    Keftenk's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    802
    Character
    Keftenk Duras
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Evangela View Post
    this style of game need free jump
    I wouldn't mind this as well, but where and how will they implement that on the current controls?
    Perhaps remapping the controls completely is needed.
    (0)

Page 4 of 6 FirstFirst ... 2 3 4 5 6 LastLast