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  1. #1
    Player
    Onidemon's Avatar
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    Mar 2011
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    Ul'dah
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    Aaran Oni
    World
    Faerie
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    Gladiator Lv 70

    Will FFXIV's failure be a key to it's success?

    I've been thinking... because FFXIV failed in so many aspects and we were given a pretty much empty game. Because of this it gives the dev the ability to reforge the game and have a base to work with. With the help of the FFXIV community, the forums and the polls... the game has the potential to turn into the greatest mmo out there.

    I mean it is a way better situation then having a mmo full of content and feautres that suck and would require too much work to change. Correct me if i am wrong but i don't think there is another game that did what FFXIV is doing and have the player base influence it's development.
    (9)

  2. #2
    Player
    Joeking's Avatar
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    May 2011
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    In Quasimodo's Hump
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    Boy Friend
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    Tonberry
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    Fisher Lv 100
    You could just change bad features to something good and some features an individual will hate another will like. While something empty has nothing to like or to hate, so whats the point. I'm not generally refering to the game here, its like them selling the game but you only get a box, no disc, no manual etc.
    (2)

  3. #3
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    viion's Avatar
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    Uldah
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    Sky Box
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    Ragnarok
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    Marauder Lv 90
    All possible, but not possible with the current team. They are to slow right now and because of this it will always be behind other MMO's for a very long time.

    But in 3-4 year sit could be good, if something else doesn't come out then.
    (3)

  4. #4
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    Quote Originally Posted by viion View Post
    All possible, but not possible with the current team. They are to slow right now and because of this it will always be behind other MMO's for a very long time.

    But in 3-4 year sit could be good, if something else doesn't come out then.
    You wont know if this team is "too slow" until the end of the summer. You think picking up the slack on a half finished game is quick and easy? the conception of what they have to do moving forward takes some work and it needs to be done right. I'm willing to bet they've probably been testing and tweaking the battle system for the last two months now along with whatever new content they have. The new team may be small, which will hinder its progress, but we don't know if its "slow" until we see what they give us here soon. End of the summer is do or die for this game and sometimes I log in and I think "do!" and other times I think "its already dead what the hell is gonna save it!"....but i always log back in. God help me.
    (5)

  5. #5
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    viion's Avatar
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    Ragnarok
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    Marauder Lv 90
    Quote Originally Posted by Mack View Post
    You wont know if this team is "too slow" until the end of the summer. You think picking up the slack on a half finished game is quick and easy? the conception of what they have to do moving forward takes some work and it needs to be done right. I'm willing to bet they've probably been testing and tweaking the battle system for the last two months now along with whatever new content they have. The new team may be small, which will hinder its progress, but we don't know if its "slow" until we see what they give us here soon. End of the summer is do or die for this game and sometimes I log in and I think "do!" and other times I think "its already dead what the hell is gonna save it!"....but i always log back in. God help me.
    It seems like you think every person on the development team ins involved in this overhaul (which btw only includes the battle system). No only the battle system team are involved, the rest such as people who design areas and people who do the monsters are all operational as normal and thus its slow. We've had 1 new mob since release which is sad. We've had no new areas (when there are areas that exist but the game wont let us go there, why not just open these up? They are complete and would shut people up). The games development is slow and isn't revolved around this battle system update. They are not waiting on it, otherwise they wouldnt go release 20 mid NM's that are going to become unbalanced.
    (0)

  6. #6
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    Quote Originally Posted by viion View Post
    It seems like you think every person on the development team ins involved in this overhaul (which btw only includes the battle system). No only the battle system team are involved, the rest such as people who design areas and people who do the monsters are all operational as normal and thus its slow. We've had 1 new mob since release which is sad. We've had no new areas (when there are areas that exist but the game wont let us go there, why not just open these up? They are complete and would shut people up). The games development is slow and isn't revolved around this battle system update. They are not waiting on it, otherwise they wouldnt go release 20 mid NM's that are going to become unbalanced.
    Yet more sound reasoning from Viion. Yes, the battle system update IS a bottle-neck right now. The NMs were introduced as a bit of content for people to do, I'm sure they really don't care how balanced they are with the new battle system, considering they're all basic midlevel mobs that realistically probably took a relatively small amount of time to create. I imagine they're planning to release those new areas when they actually have a use for them. Why bother just opening them up for no reason? Perhaps they're going to be used as the basis of instances.

    Seriously, you seem to come out with this 'logic' and suggest that you know the inner workings of the team, and that they're making mistakes you wouldn't. You don't, they aren't.
    (1)

  7. #7
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    FFXIV's failure will never be a positive. It will always show, no matter how good the game gets, that it was based on a pile of **** from the start. One of the biggest reasons to restart XIV instead of keep overhauling FFXI is because you can't fix some of the fundamental aspects of FFXI that maybe you wished you had never done. To rebuild the foundation, better.

    FFXIV's foundation is a 4/10 game. Even if you build a 9/10 house on top of it, you still have to deal with the basement.

    You will always be able to tell something was initially wrong with the game, even if the product is unrecognizable 3 years from now. We're putting new wine in old wineskins. That analogy has been lost over time, but you can always tell.
    (0)
    Last edited by Peregrine; 05-12-2011 at 02:42 AM.

  8. #8
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    Nuru's Avatar
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    Atehki Mejastra
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    Sargatanas
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    Arcanist Lv 60
    Quote Originally Posted by viion View Post
    It seems like you think every person on the development team ins involved in this overhaul (which btw only includes the battle system). No only the battle system team are involved, the rest such as people who design areas and people who do the monsters are all operational as normal and thus its slow. We've had 1 new mob since release which is sad. We've had no new areas (when there are areas that exist but the game wont let us go there, why not just open these up? They are complete and would shut people up). The games development is slow and isn't revolved around this battle system update. They are not waiting on it, otherwise they wouldnt go release 20 mid NM's that are going to become unbalanced.
    As much as this is true, sometimes, other designs cannot be balanced without the release of another, which leads to another, and another.. its just a chain of designs that are meant to be patched together into the game. That is why we may get the 1.17b and the instanced Dungeons before the battle system update, because it doesn't directly tie into the battle system changes, rather, it is only optimized for it, and that's it.
    (0)

  9. #9
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    Quote Originally Posted by viion View Post
    It seems like you think every person on the development team ins involved in this overhaul (which btw only includes the battle system). No only the battle system team are involved, the rest such as people who design areas and people who do the monsters are all operational as normal and thus its slow. We've had 1 new mob since release which is sad. We've had no new areas (when there are areas that exist but the game wont let us go there, why not just open these up? They are complete and would shut people up). The games development is slow and isn't revolved around this battle system update. They are not waiting on it, otherwise they wouldnt go release 20 mid NM's that are going to become unbalanced.
    Actually they are waiting on it because Yoshi said so. He said why release new content catering to the new battle system *before* releasing the new battle system. I'm not an idiot, I don't think the entire team is working on the battle system overhaul but some of you make it sound like the battle system is just getting finished, its probably been tested to death already and has been getting fine tuned for a while now. Battle system changes brings with it a lot of things, stat changes, armor changes, ability changes, class balance, mob changes, mob behavior perhaps, mob balance, etc. etc. That's why I'm saying that just because we haven't been getting much doesn't mean nothing is getting done. The next patch could be a chalk full of content for all you know, you make it sound like 6 months is a long time and you forget the state the game was released in.
    (0)

  10. #10
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    Paragons's Avatar
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    Paragon Highwind
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    Balmung
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    Lancer Lv 50
    Quote Originally Posted by viion View Post
    All possible, but not possible with the current team. They are to slow right now and because of this it will always be behind other MMO's for a very long time.

    But in 3-4 year sit could be good, if something else doesn't come out then.
    No, they fix it now or it will always remain a small community...

    ....um~ lets see; there is a NEW TEAM o.0 (what are you talking about ; top to bottom lol.) and lets seee...they had an EQ, Nuclear disaster (which just got worse again last night) and Golden Week last week...(all right at the start of it).
    So it may appear slow but...yeah. (Plus the new team has to look over absolutely everything you could imagine to get caught up to speed and present there new direction. They can't tell us everything that's going on right now because they are planning an entire complete 180 with everything in FFXIV from bottom to top; from Class names and mechanics, all the way down to adding jump lol.) (It was hinted that they might release a 17B this month because the new team knows how it feels for us; and telling us nothing till june bothers them too under the circumstances.) (there was even a letter about it lol )

    Don't bash the new team; when they actually are what we've been waiting for...
    (Im saying ur comment might give the new players looking through the forums the wrong idea)

    This teams getting things done and fully into it. Matter of fact all of SE is going through a revamp; not just the team and projects....(Which is why they need it to work and fully intend to make it work; there not just trying to save the game or regain some costs; obviously! lol (The great apology and our ability to play for free)
    This team also has no issues listening to players and are going to be doing things the past team refused ignorantly to do over and over. Im glad there's not a disillusion mad man in control anymore. (RiP Dinosaur and the most evil boss FFXIV will ever see)

    The people playing from beta or release that are still here need to be sensitive to new players because getting them back this will be the first real turn around in an mmo in history...I mean usually at this point if its an mmo there is no real recovery but because of SE's current situation (and therefore new found awareness to the community) along with PS3 release it can happen.
    I saw a guy (new player) looking for LS the other day and he got a bunch of ftp idiots telling him tuff shit... You got people asking for airships n chocobos; then people saying we don't need them....Really then don't use them... You have people coming back just to kill time because its free (Cata is over, Rift is at its peek, and SoE servers have been down for over a week n up to the end of the month probably.)
    Be selfish and desire the game out loud however you want; but its the players coming back that are going to make it so you can continue to play ur way. Seriously; I know most of the people that are still around are good people; Im not trying to be negative; im just saying more people need to keep stepping up to the plate. Else this will just be another VG disaster in the long run. SE wants to fix this so lets help them; they are asking for that. And I feel many players are like those that give up in life right when the sunlight was right around that corner they couldn't crawl towards, because they thought it would just be another street...

    Also to many people who haven't bothered to roll a new character (the new team is focusing on the beginning players (working on tuts, quests etc) and if you are a player coming back it seems its far easier to notice how much has changed since the start then for the older players dragging on in there hope at this point.

    Completely new battle system on the way, classes going classic, no more surplus / fatigue etc...Many of the things people elft over...The engine is getting optimized (for all the lag problems) code being reworked... First big content addition coming to be followed by much more. Even zones getting revamped...its finally coming.

    sry sry rant over~
    (2)

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