Quote Originally Posted by Azurymber View Post
While the taxes do take out gil, the problem is that every 8 rank 30 or 40 leves gives on average 100k, and if everyone is doing that every 2 days you have huge amounts of gil entering the economy. The taxes take some out but no where near enough to make up for the amount put in. And the problem with that is that prices will keep rising and rising and rising non stop. A good economy (at least for a game) needs to have approximately the same amount of gil in the game at all times. This game essentially has constant inflation. At this rate, 2 years from now, items would probably cost more than 10 times as much as they currently do. For current players this isn't a huge problem. But it makes it nearly impossible for new players to "catch up" and be able to afford anything or purchase "incentive" items.
However what will likely happen is SE will move towards a game not focused on gil but focused on untradeable items. Not sure if thats good or bad.
This exact same thing happened in FFXI. Two years after the NA release the prices of EVERYTHING jumped to extreme levels. When you started the game you were given an adventure coupon worth 50Gil or something, (its been awhile and im not exactly sure how much it was) and you would run to the AH or an NPC to try and buy a weapon that is somewhat better than an onion sword but it cost 5K.. It was extremely hard to buy anything at the start. I remember people would harass others for being level 15 with a lvl 1 weapon and some other scraps but there was nothing they could do about it. Unless they visited a website like IGE or something and paid $20 to get them somewhat started.

The point im trying to make is that you bring up a good question/scenario that has played out once already and I hope that SE is making it a point to not have this happen again. What I believe will happen is it will end up playing out like FFXI did and make everything rare/ex again.

But to be completely honest. I prefer this method. It cuts out on RMTing. I THINK there should be a series of quests every 10 levels or so for job specific gear or something so that gives an alternative option rather than having to buy something. Obviously, to keep the crafters employed there will be better gear at such levels that people can buy. Making something every 10 levels or so would be a great option for new players without any way of making gil until they can chose a way to sustain themselves with some form or making gil.

It will also make people think twice about not having to resort to RMT websites. At least thats what I think.

Now to all the forum trolls that hate this game and say it sucks with negative comments.

IF YOU HATE THIS GAME AND IT SUCKS BEYOND RECOGNITION.. WHY THE HECK ARE YOU TROLLING THE FORUMS WITH YOUR NONSENSE??? IF IT SUCKS.. GTFO..