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  1. #21
    Player
    Delmontyb's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,335
    Character
    Brin Zalazar
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    I'd like it if the maps were fogged out until you went into that area then it would un-fog it. You could buy a map too, that's fine with me, but I agree, being able to see everything from the start isn't as exciting as discovering it for yourself. Hopefully as new areas are released we'll have that added into the game.
    (1)
    Work To Game on YouTube [Guides, and More]...
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  2. #22
    Player
    Join Date
    Mar 2011
    Posts
    3,208
    I like the way it is just fine. Said map though given to us are not easy to explore already. Plus have nice agressive mobs in most of it. Having the map already is helpful to those with learning disabilities, or those who do not play games well. In FFXI buying the maps was costly and most were to hard to get due to it being a chest drop. Or part of a long tedious quest. Or Worst, its World of warcraft and you had to explore everything to unlock it. I have no issues with exploring, but these zones are huge, exploring all of it takes WAY too much time that not everyone has. Plus no maps = you get lost= time wasted.

    Sorry a fine line must be drawn with a "hardcore" idea and a pointlessly "hard" idea. Exploration should be fun not tedious. It shouldn't be frustrating in anyway. Games are meant for relaxation and enjoyment. Not wanting to pick up your pc and toss it out the window.
    (0)

  3. #23
    Player
    Nipa's Avatar
    Join Date
    Mar 2011
    Posts
    241
    Character
    Nipa Mii
    World
    Phoenix
    Main Class
    Conjurer Lv 50
    I never used the in game map of FF14. It's just quicker to alt-tab toward a decently designed map than to fight with FF14 menu reaction time and controls.

    So yeah, they could get rid of it, that would be coherent with the level of in-game information displayed at the very least.
    (0)

  4. #24
    Player
    Cairdeas's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,759
    Character
    Julie Nymphiel
    World
    Balmung
    Main Class
    Marauder Lv 60
    :/ Guys the whole purpose of this request was to Fog of War maps for INSTANCED DUNGEONS. The stuff we should be getting in 1.18. Not all maps throughout the game.
    (2)
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

  5. #25
    Player
    Lyndis's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    286
    Character
    Lyndis Evadne
    World
    Balmung
    Main Class
    Scholar Lv 70
    I support maps needing to be bought/explored/earned.
    (0)
    You don't need a reason to help someone~

  6. #26
    Player
    Join Date
    Mar 2011
    Posts
    3,208
    Quote Originally Posted by Cairdeas View Post
    :/ Guys the whole purpose of this request was to Fog of War maps for INSTANCED DUNGEONS. The stuff we should be getting in 1.18. Not all maps throughout the game.
    still a "pointlessly hard" request though. People can get lost pretty easy and then some if not all the "hardcore" will just look up ffxiv on wiki to get the map and print it out. My ex b/f had a book of all the maps he printed out for both WoW abd ffxi. And we still got lost and died alot.

    Also yes you can get lost in Eorzea, I've done it. The maps are vague and sometimes a pathway isn't the a pathway.
    (0)

  7. #27
    Player
    Join Date
    Mar 2011
    Posts
    972
    Quote Originally Posted by Kilta_Firelotus View Post
    still a "pointlessly hard" request though. People can get lost pretty easy and then some if not all the "hardcore" will just look up ffxiv on wiki to get the map and print it out.
    Pretty much this. Anything that makes a wiki redundant is good.
    (1)

  8. #28
    Player
    Join Date
    Mar 2011
    Posts
    3,208
    Quote Originally Posted by JackDaniels View Post
    Pretty much this. Anything that makes a wiki redundant is good.
    every hardcore person I knew did it, which was over 300 ppl. (3 huge LS's)
    (0)

  9. #29
    Player
    Sirtis's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    30
    Character
    Sirtis Kruger
    World
    Balmung
    Main Class
    Lancer Lv 50
    Quote Originally Posted by JackDaniels View Post
    Pretty much this. Anything that makes a wiki redundant is good.
    I whole heartily agree. There are many features which would make the map superb and I am praying to Halone to smite those opposed. Such as map markers, removing the map overlay and put it into its own standalone widget, etc.

    From what I can see, with the inclusion of the Lodestone History, it would be quite possible and even planned to include an achievement type of system, which could also fit into the same panel as a suggested Bestiary (which may / hopefully link to and display areas on the map).

    Quote Originally Posted by Kilta_Firelotus View Post
    every hardcore person I knew did it, which was over 300 ppl. (3 huge LS's)
    I guess having a mental map does not count for much. Even though I will admit I only played FFXI for about a total of 3-4 weeks, I still have mental maps of the zones I visited. More than anything else, I must question the purpose of the maps. For the world seems a bit much, for specifically confusing zones perhaps. I can't wonder around Gridania without assistance, as I can't see at dark.. in the rain.
    (0)
    Hail Il Palazzo!

  10. #30
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    If anything there should be a "Basic" map for the roads and as you explore outside the main paths the map should reveal itself I think thats the best option so newbs can't say they can't find the next town or the aetherite camps. But have a reward for actually going off the beaten path and going to the school of hard knocks so a high level area can only be explored...by either stealthy or high level characters.
    (0)

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