Yeah I feel like I get misunderstood a lot.
Regarding Coil: I don't feel like anyone, WAR or PLD should be soaking up 8k raw damage on any bossfight whatsoever, there are so many cooldowns available to party members that screeching at the tank to take the raw damage in the face and then telling them their gimp if they can't, is basically abandoning party play so you can solo. I believe that Coil is a fight of max coordination and the best teams will be the ones World-Firsting Coil.
But yeah, if the party is off their game, a WAR may need to pull out all the stops to say up burning through the cooldowns until they can get it together. If I'm going to take that 8k to the face, I need to Double IB and hope that my SCH has Lustrate ready to save my rear.
I'm waiting with Baited breath to find a decent use for Steel Cyclone outside soloing. The general rule for all the classes (except SMN's Bane) is that if you want to AoE damage be prepared to take a big hit to the TP and MP and prepare for that damage to be about 1/3rd of Single Target damage or less, which just sucks for a Tank trying to hold hate.