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  1. #131
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    for the hand, someone about engineering? but surely when we will get in the empire territory.

    we still miss some mainstream class like an user of dagger and a user of 2 hand sword. especially since soo many main character of the series was using this sort of weapon.
    and personally they add one of those i will directly do this one ^^
    (1)

  2. #132
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by silentwindfr View Post
    for the hand, someone about engineering?
    A tinkerer or engineer DoH class would be interesting, though finding a use for their craft would be difficult. Engineers in WoW had special mounts they could make for themselves, perks and abilities they could attach to their own gear (rocket jets to their boots to allow them to run faster for a few seconds, a parachute on their back to slow fall if they were knocked off a cliff), not to mention stuff like the explosive sheep (minion-type pets that followed you and would home in and explode on mobs and enemy players that attacked you) and grenades.

    Of course, in WoW's case engineering was more an attachment to your combat class. Not sure how to make it standalone, much less how to have them create a use for themselves in the game.

    ------------------------------

    As for me, Fencer (class) => Red Mage (job). Someone should ask Yoshida about this in a specific manner rather than asking "lulz wh3n rDm?!" like the press has this odd tendency to do.
    (0)
    Last edited by Duelle; 09-18-2013 at 07:26 PM.
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  3. #133
    Player
    Rumpelstiltzkin's Avatar
    Join Date
    Sep 2011
    Location
    Ul´dah
    Posts
    280
    Character
    Bel Rumpelstiltzkin
    World
    Excalibur
    Main Class
    Arcanist Lv 50
    For my brothers I would like THF, RDM, NIN, SAM (Tank) and BST because I know they are super psyched about those. Personally I would like a Chemist healer which uses TP to heal most of all, but if I had to go with something more likely maybe BLU/Morpher. What I really don't want is for them to waste a potential new healer slot on the lame DNC.

    Whatever jobs they add though I just want them to come ASAP, for me it is the most exciting thing I am looking forward to in ARR together with the Gold Saucer that has card game.
    (2)

  4. #134
    Player
    Altheras's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    345
    Character
    Yuyaki Chibiaki
    World
    Midgardsormr
    Main Class
    Conjurer Lv 50
    I'd love to see Wyvern Master, a second job option that requires LNC 30 and maybe BST 15 if they ever add beast. They would be a lancer wielding healer or maybe DD with a wyvern at their side. For heals it could be like the old Drg/Whm in FFXI with the healing breaths. I really miss my FFXI wyvern ; ;

    I also saw the chemist idea, and I have to say I love this one! Maybe do Musketeer 30/Alchemist 15? =D They could be heals!

    Also for the musketeer class we have coming, I would love to see something like the FFXI corsair with the dice rolling, perhaps a gambler style job.
    (0)
    Last edited by Altheras; 09-18-2013 at 07:45 PM.
    Looking for nice people to play with? Come to Shinies! FC and Linkshells on Midgardsormr!
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  5. #135
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    i still don't see why everybody want to see SAM as tank, by nature the Samurai is an attacker... not really a tank. for rdm, yoshida have already talk about the possibility of cross jobs for this one like whm and blm will unlock it

    for the tinkerer/engineer, they can be the one making gun, special equipement for the house,...
    (2)

  6. #136
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by silentwindfr View Post
    i still don't see why everybody want to see SAM as tank, by nature the Samurai is an attacker
    SAM was intended to tank in FFXI but the devs never got around to fixing parry mechanics and the other stuff that would make it work. That and the game does need a new entry into the tank roster.
    for rdm, yoshida have already talk about the possibility of cross jobs for this one like whm and blm will unlock it
    I'm hoping he reconsiders because that means he's not been paying attention to the discussions on RDM throughout beta nor the stuff in my sig.
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  7. #137
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    even if in FF11 it was planned like this, we already have a tank based on the parry is called the warrior and we see the result.
    Dark knight can be more interesting since he can use dark power for cripples monster and make them deal less damage (by example) then even if he is on parry, he will have a chance to shine in endgame.
    even if i think some other choice can be good, but for now it's clear that paladin is the best choice (it sad me but... it's like this, to have a ton hp don't compare to reduce damage taken)

    about the RDM it's a class way too powerfull, they need to plan this carefully and make it a jobs that recquire jobs for geting it is a good idea. as reminder, the Red Mage it's a jack of all trade. he can do melee, healing, buffing, magical attack and debuffing. in a solo game is ok... in a mmorpg it's a trouble to balance it.

    about the tank roster, if you look in the final fantasy series, in the jobs that have appear through all the final fantasy, you don't have a lot.
    when i think about it the two evident choice is dark knight and paladin. outside this, what you have that can do it? viking? berserker? (they are both really close of what we have with the warrior)
    Evade tank and parry tank are never good... they always fall behind the tank with shield. it's a huge problem to choice a class/jobs to add to the roster of the tank.

    and actually what the game lack is debuffing class (and i don't talk of dot, but real debuff)
    (0)

  8. #138
    Player
    SandWolf96's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    26
    Character
    Mirane Mitsuko
    World
    Lich
    Main Class
    Archer Lv 60
    Well, I never played XI, but I heard about Ninja and Samurai and that sounds awesome.
    (0)

  9. #139
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by silentwindfr View Post
    even if in FF11 it was planned like this, we already have a tank based on the parry is called the warrior and we see the result
    False. Going into 2.0 WAR went from parry tank to self-heals tank. WAR's survival is entirely tied to self-healing via cooldowns as well as Inner Beast.
    as reminder, the Red Mage it's a jack of all trade. he can do melee, healing, buffing, magical attack and debuffing.
    Sword, Attack magic, Restorative magic; there's the building blocks for a Red Mage. As per the console FFs a Red Mage would not work in this game. Better to have it lean in one direction and let the armoury system do its thing. Ramsey's idea (the link in my sig) pushes it in part toward DPS the way BRD was, with utility via magic.

    My own suggestion would be to go with that concept and takes it further by giving RDM limited utility via potential off-heals and ways to disrupt enemies. If you're familiar with sword&magic hybrids, the design choices are fairly obvious (most attacks requiring melee range, off-heals being situational and dependent on procs, more focus on front line combat and utility that compliments front line combat).
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  10. #140
    Player
    Mizarys's Avatar
    Join Date
    Sep 2013
    Posts
    10
    Character
    Mizarys Mei
    World
    Cerberus
    Main Class
    Lancer Lv 36
    I'd like the Musketeer atm, though it wouldn't look like Vincent V. from FFVII still would shoot *3* so nice

    But I'd really, really and I mean REALLY would love a full debuff ranged mage, totally the opposite of a healer, something that reduces healing effects, applies slows, AoE stuns/sleeps, I don't know if there's a class with all that atm so excuse me if I'm asking for something that exists xD! Not really a Damage Dealer, but just an Evasion debuffer mage, I would main him so bad!!! And if he could summon undead pets to buff his lack of damage I would fap to him badly *3* Some kind of Necromancer? Lol
    (0)

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