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  1. #1
    Player
    Zer0's Avatar
    Join Date
    Aug 2013
    Posts
    210
    Character
    Ameline Rose
    World
    Coeurl
    Main Class
    Machinist Lv 81
    Honestly I don't see an issue with this at all. You shouldn't be dying in combat anyway. You should be happy you can even get raised in the first place. The tractor effect is in every game ever, you raise at the spot where they casted the spell. I don't see why you're complaining about a common mechanic. However the not being able to be healed thing is meh, really you have to time your raise to be in a situationaly stable time. You shouldn't be allowed to just raise and heal all fight long.
    (4)

  2. #2
    Player
    Majidah's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50
    Quote Originally Posted by Zer0 View Post
    Honestly I don't see an issue with this at all. You shouldn't be dying in combat anyway. You should be happy you can even get raised in the first place. The tractor effect is in every game ever, you raise at the spot where they casted the spell. I don't see why you're complaining about a common mechanic. However the not being able to be healed thing is meh, really you have to time your raise to be in a situationaly stable time. You shouldn't be allowed to just raise and heal all fight long.
    I can't tell if you are a sarcastic genius or a dimwit.
    (2)
    Last edited by Majidah; 09-18-2013 at 01:35 AM.

  3. #3
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Zer0 View Post
    Honestly I don't see an issue with this at all. You shouldn't be dying in combat anyway. You should be happy you can even get raised in the first place. The tractor effect is in every game ever, you raise at the spot where they casted the spell. I don't see why you're complaining about a common mechanic. However the not being able to be healed thing is meh, really you have to time your raise to be in a situationaly stable time. You shouldn't be allowed to just raise and heal all fight long.
    This kind of genius comment will appear in every thread about Raise.

    "it's your fault that you died"

    ok, don't let me see you die in dungeons, no Raise for you.
    (3)

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