The biggest issue is the healing immunity, but still being vulnerable to damage. It's very bad design really. If you are vulnerable to damage, you should be able to be healed.
Don't give me that "time your raise" and "l2p". If it was the opposite, can be healed, but immune to damage, no one would complain (except thise very few masochists) and SE would hotfix it so fast, it would make your head spin because it would be too powerful.


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