Ohh, hey, that's me and my video.
How long has this been circulating
I pretty much have to do fortune telling. Or begin moving 2 seconds in advance.Here in australia, we got nightmare level latency.... I would clearly stepped out and even wait fr a bit before the attack was launched ans still getting hit...
I got latency problem even in WoW, but with a little practice, its still manageable... This game on the other hand... Its just....
Well..... I guess im either bad or not pro enuff...
OP: Try lowering your game settings to the lowest for the fight. Helps a lot of people get more fps, including myself.
It really depends on their goal though.
It could have been a financial decision or simply because they have a specific audience in mind.
It's not the devs that decide about cash and what is important and what not.
Just like I believe that devs from SE would have loved to let more players enjoy Final Fantasy Type-0.
It's just that the suits decided translating the game would be a waste of time.
Japanese companies and customers have different standards.
Yoshi P stated that Japanese aren't all that familiar with MMo's, not sure how much truth that holds.
But taking his word, It could also mean their dev team considers this as normal just like the Japanese consumer.
Which is also their main target since they seem to put a lot more effort in them.
If the game bombs here but sells good in Japan they would call it a success.
Japan has a good net structure as well so most will play with 350ms which is pretty doable.
It isn't perfect but hey if you got nothing to compare it to in MMO's and the game is playable most will accept it.
Looking at it from that point, I can image why this was considered acceptable.
When ever I find this playable and their attitude acceptable is a whole different story though.
Sound like a new job to me.I pretty much have to do fortune telling. Or begin moving 2 seconds in advance.
I dont think ill be handing over any money once the free period ends unless there is a major anouncement that they absolutly intend to fix this and appologize for stating numerous times that it would be fixed for 2.0 but failed to do so.
I called technical support and the guy I got told me to buy a new graphics card, that my 560 TI was causing the high ping and lag. I told him I had 60 FPS at all times even on titan, he responded to this with run a DXDIAG and e-mail it to us, giving no other instructions he then told me he was on the phone too long.
You can assume ladies and gentlemen that SE is done fixing anything and that this is final product, he sounded like he had been reading from a card the entire call. At one point the man actually began to tell me that no one lags that he knows of, and that it's got to be a problem on my end despite me reading to him the results of over 15 traceroutes which proved that the timeouts only happened with SE's IP addresses.
I really am researching the laws to see if a class action or anything is possible at this point, I feel completely deceived by a year of promises and I feel like they kicked us off of JP servers to make sure the game was a success in Japan.
I hope more people are of your mind, then I won't have to wait for instances to reserve anymore. ^_^
the position checks and latency in this game is horrible, it's not designed for players having more than a few ms of latency.
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