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  1. #21
    Player
    Spy's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    1,200
    Character
    Mini Ninja
    World
    Masamune
    Main Class
    Pugilist Lv 50
    As much as I wouldn't mind NM's again....blame RMT for ruining that pleasure...seriously. Does anyone remember back in RMT days of FFXI where there'd be an RMT standing on every spawn point? Unless the gear was r/e I guess...
    (0)
    つ ◕_◕ ༽つ Tackle box or riot! つ ◕_◕ ༽つ

  2. #22
    Player
    Rumpelstiltzkin's Avatar
    Join Date
    Sep 2011
    Location
    Ul´dah
    Posts
    280
    Character
    Bel Rumpelstiltzkin
    World
    Excalibur
    Main Class
    Arcanist Lv 50
    Would love to see it added to the game. Variation is never ever a bad thing, some people might think FATEs are enough, but a lot of us don't. There are so many many ways of having NMs in the game without any of the EXTREMELY FEW issues that were actually present with them in XI.
    (1)

  3. #23
    Player
    Z3M0G's Avatar
    Join Date
    Jul 2011
    Posts
    85
    Character
    Tarek Darichian
    World
    Zalera
    Main Class
    Gladiator Lv 50
    I too would like to see this. I would like to see more open world free-for-all content in general... mobs that must be claimed when attacked, not necessarily Fates where I can 'assist' in taking it down and probably never take a hit in the process.

    I was glad that Fates were added, but they don't seem to be handled right... too easy with a large number of players. Each Fate should limit the number of people who can participate, or something...
    (1)

  4. #24
    Player
    Zanfire's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    821
    Character
    Zanfire Leoz
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Spy View Post
    As much as I wouldn't mind NM's again....blame RMT for ruining that pleasure...seriously. Does anyone remember back in RMT days of FFXI where there'd be an RMT standing on every spawn point? Unless the gear was r/e I guess...
    yes and it sucked, but it did make snagging it away from them and making buttloads of cash from it pretty intense. I think how it was done in 1.0 was pretty good. We wanted it then and it worked out, and even during 2.0 beta people were clamoring for it (they had a thread with well over 2.5k likes that were for it).

    NMs were those things that made you sweat a little, your heart was pounding to get the tag on it, and fighting it to see if you would get that rare drop. Most of the time it ended with disappointment, but when you did get that tag and that rare drop not every schmuck was running around with, that was worth loads of gil....oh boy was it such a good feeling. I cant tell you how many times i unintentionally did a little fist pump when i got something great or when my LS would even just tag the HNM. Honestly that was the best part of the old XI NMs....the rush.

    and like z3 said...this game needs more open world content in general that isnt people zerging FATEs. Too much of stuff that isnt just leveling related is instanced.
    (0)

  5. #25
    Player Trife's Avatar
    Join Date
    Aug 2013
    Posts
    99
    Character
    Trife Darkheart
    World
    Leviathan
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Razzle View Post
    FATEs do that...

    There are many kind of FATEs, and some of them are triggered by certain conditions like killing many of X enemy type.

    Or a chain-trigger of a previous FATE.
    FATE's ruin the whole idea of NM hunting. If one does spawn, it shouldn't be announced to the whole zone....
    (1)

  6. #26
    Player
    Bluejay's Avatar
    Join Date
    Aug 2013
    Posts
    119
    Character
    Jei Sumnter
    World
    Faerie
    Main Class
    Archer Lv 60
    I have to disagree. As it is now, we do have rare spawn monsters. I have encountered several of them. Spawning them as a FATE gives everyone the ability to participate. Do you remember the terrible times we had with NM's in 11? If you were a normal player there was almost no way to even get a chance at one. There would be gil sellers running programs that could tap monsters before they would even spawn on your screen because they were closer to the servers in Japan and had lower ping times. Moving the NM gear to BOE helped some, but it was still an issue of who had the better ping times. You could waste hours trying to track down rare spawns only to pretty much have 0 chance of getting a drop.

    I don't want to go back to the times when you could waste hours of game play trying to find spawns and your latency dictated if you could even try to fight a NM. The FATE mechanism is fine.
    (0)

  7. #27
    Player
    Ryios's Avatar
    Join Date
    Aug 2013
    Location
    VA
    Posts
    1,055
    Character
    Ryios Locke
    World
    Coeurl
    Main Class
    Gladiator Lv 68
    They need to make mob drops worth something before they add NM's back... Then add NM's back... IMO it's ridiculous that I can farm stuff off level 50 mobs and it npc's for 1 gil....
    (0)

  8. #28
    Player
    Evandis's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    47
    Character
    Evandis Shieldheart
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Bluejay View Post
    I have to disagree.
    What were using? AOL? Did you stop playing in 2004? Just about all those issues were resolved without eliminating NMs.
    (0)

  9. #29
    Player
    Ryios's Avatar
    Join Date
    Aug 2013
    Location
    VA
    Posts
    1,055
    Character
    Ryios Locke
    World
    Coeurl
    Main Class
    Gladiator Lv 68
    I played in FFXI and I live in virginia and I have over 200 spook kills, I got my Hairpin from Valkrum Emperor, and I killed the dude in the castle (the beastmen, forget his name or the place) at least 10 times. I made over 10 mil gil killing NM's and I just sat their legitally throwing darts or dia at w/e popped, landed many claims.

    I agree with the OP, they should add them back. It gave people a chance at a unique and rare item that they could sell for big gil, or use it on their character.
    (2)

  10. #30
    Player
    Spy's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    1,200
    Character
    Mini Ninja
    World
    Masamune
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Zanfire View Post
    snip.
    You got me there I do remember that feeling of my heart racing as I waited for that nm to pop...My finger sitting a spell/ability ready like standing in a Quickdraw gunfight.
    (1)
    つ ◕_◕ ༽つ Tackle box or riot! つ ◕_◕ ༽つ

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