Quote Originally Posted by Spy View Post
As much as I wouldn't mind NM's again....blame RMT for ruining that pleasure...seriously. Does anyone remember back in RMT days of FFXI where there'd be an RMT standing on every spawn point? Unless the gear was r/e I guess...
yes and it sucked, but it did make snagging it away from them and making buttloads of cash from it pretty intense. I think how it was done in 1.0 was pretty good. We wanted it then and it worked out, and even during 2.0 beta people were clamoring for it (they had a thread with well over 2.5k likes that were for it).

NMs were those things that made you sweat a little, your heart was pounding to get the tag on it, and fighting it to see if you would get that rare drop. Most of the time it ended with disappointment, but when you did get that tag and that rare drop not every schmuck was running around with, that was worth loads of gil....oh boy was it such a good feeling. I cant tell you how many times i unintentionally did a little fist pump when i got something great or when my LS would even just tag the HNM. Honestly that was the best part of the old XI NMs....the rush.

and like z3 said...this game needs more open world content in general that isnt people zerging FATEs. Too much of stuff that isnt just leveling related is instanced.