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  1. #1
    Player
    Kitru's Avatar
    Join Date
    Sep 2013
    Posts
    1,334
    Character
    Kitru Kitera
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Titancleaver View Post
    Mitigation/proper avoidance is definetly a must for a tanking class, how did Blizzard solve this? They gave the DK's absorbation shields.
    It wasn't just absorption shields. It was absorption shields *that scaled with incoming damage* (based upon how much damage you'd taken over the last 10 seconds). A static absorption shield based upon your own stats is no better than self-healing; it's simply a static number and has the exact same problems. To make it equal, it has to actually scale with incoming damage, rather than your outgoing damage or max hp.
    (1)

  2. #2
    Player
    brainchild's Avatar
    Join Date
    Sep 2013
    Posts
    11
    Character
    Second Wind
    World
    Ultros
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Kitru View Post
    It wasn't just absorption shields. It was absorption shields *that scaled with incoming damage* (based upon how much damage you'd taken over the last 10 seconds). A static absorption shield based upon your own stats is no better than self-healing; it's simply a static number and has the exact same problems. To make it equal, it has to actually scale with incoming damage, rather than your outgoing damage or max hp.
    B-B-B-But Blizzard sucks! How could they actually know how to do math/design games compared to Sqex?!

    Since Sqex can't do simple math, I'm glad I rerolled a GLD.
    (0)

  3. #3
    Player
    AlexisLed's Avatar
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    Sep 2013
    Posts
    8
    Character
    Alexis Neo
    World
    Famfrit
    Main Class
    Gladiator Lv 26
    Why now are you compare all this with blizzard ?!This isn't wow thank god, also "reroll" do not solve anything....
    (0)

  4. #4
    Player
    Titancleaver's Avatar
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    Aug 2013
    Posts
    30
    Character
    Titan Fafnirsbane
    World
    Ragnarok
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by AlexisLed View Post
    Why now are you compare all this with blizzard ?!This isn't wow thank god, also "reroll" do not solve anything....
    "This isn't WoW" is the most overused and stupid comment ever, that's not the point of bringing it up. We're bringing it up to compare how tanking classes work. If you're not interested in actually discussing the matter then don't post in this thread.
    (4)

  5. #5
    Player
    Titancleaver's Avatar
    Join Date
    Aug 2013
    Posts
    30
    Character
    Titan Fafnirsbane
    World
    Ragnarok
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Kitru View Post
    It wasn't just absorption shields. It was absorption shields *that scaled with incoming damage* (based upon how much damage you'd taken over the last 10 seconds). A static absorption shield based upon your own stats is no better than self-healing; it's simply a static number and has the exact same problems. To make it equal, it has to actually scale with incoming damage, rather than your outgoing damage or max hp.
    I never said that's not how it worked, I very well know that's how it worked because I tanked as one for a while when not tanking with my Warrior. My point still stands and I'm guessing your only point was to explain how the absorbation shield worked for people who didn't know?
    (0)

  6. #6
    Player
    Kitru's Avatar
    Join Date
    Sep 2013
    Posts
    1,334
    Character
    Kitru Kitera
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Titancleaver View Post
    My point still stands and I'm guessing your only point was to explain how the absorbation shield worked for people who didn't know?
    It was to point out that simply asking for an absorption shield wouldn't do anything. To be useful, a mitigation mechanism needs to scale with incoming damage. As long as there are no one-shot mechanics, you can create an effective self-healing tank that doesn't use absorb shields as long as said self-healing scales with incoming damage rather than gear. It's more important that the mitigation mechanism *scales* rather than whether it's proactive or reactive. Proactive is still *better*, but it's not the most important part.
    (0)

  7. #7
    Player HiirNoivl's Avatar
    Join Date
    Mar 2011
    Posts
    3,642
    Character
    Hiir Noivl
    World
    Mateus
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Kitru View Post
    It was to point out that simply asking for an absorption shield wouldn't do anything. To be useful, a mitigation mechanism needs to scale with incoming damage. As long as there are no one-shot mechanics, you can create an effective self-healing tank that doesn't use absorb shields as long as said self-healing scales with incoming damage rather than gear. It's more important that the mitigation mechanism *scales* rather than whether it's proactive or reactive. Proactive is still *better*, but it's not the most important part.
    This is the main problem with Foresight. I'm sure folks with Allagan gear drops see a huge increase in Foresight's damage mitigation. Anything less than that and it's a paper shield. You're better off going with "Resistance" type gear that blocks "Blunt" "Slashing" etc. Because that does scale with damage.
    (0)

  8. #8
    Player
    Kitru's Avatar
    Join Date
    Sep 2013
    Posts
    1,334
    Character
    Kitru Kitera
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by HiirNoivl View Post
    This is the main problem with Foresight. I'm sure folks with Allagan gear drops see a huge increase in Foresight's damage mitigation. Anything less than that and it's a paper shield. You're better off going with "Resistance" type gear that blocks "Blunt" "Slashing" etc. Because that does scale with damage.
    Someone did the math and found that Foresight provides ~5% physical DR, regardless of how much armor you've got thanks to the DR on physical defense. The problem with Foresight isn't that it doesn't scale; it does. The problem is that it contributes so little even though it *does* scale that you're pretty much never going to notice it.
    (0)

  9. #9
    Player HiirNoivl's Avatar
    Join Date
    Mar 2011
    Posts
    3,642
    Character
    Hiir Noivl
    World
    Mateus
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Kitru View Post
    Someone did the math and found that Foresight provides ~5% physical DR, regardless of how much armor you've got thanks to the DR on physical defense. The problem with Foresight isn't that it doesn't scale; it does. The problem is that it contributes so little even though it *does* scale that you're pretty much never going to notice it.
    Thanks for clarifying more just how Bleh Foresight is and why I still think it's a waste of BAR.

    I have another question too. I put a lot of Determination on one of my gear sets. Do people know if the 15% more HP recovered by Spells off Wrath V scales with Determination? Or is it a flat X player cured you for 100 at Wrath V so you are cured for 115. I would be hopeful that if you're of higher DET, you would get a higher Cure as well as a 15% top on that as well.
    (0)

  10. #10
    Player
    Coramac's Avatar
    Join Date
    Sep 2013
    Posts
    112
    Character
    Coramac Mallestone
    World
    Balmung
    Main Class
    Armorer Lv 50
    Quote Originally Posted by HiirNoivl View Post
    Do people know if the 15% more HP recovered by Spells off Wrath V scales with Determination?
    Defiance is listed as an offensive stat. That, combined with the wording of the stat description, indicate it should only be affecting outgoing heals not incoming heals.
    (0)

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