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  1. #11
    Player
    Aleksandr's Avatar
    Join Date
    Feb 2012
    Posts
    140
    Character
    Syaoran Nailo
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by BlazeChronic View Post
    I second this, although I doubt they will veer bring it back. Was an awesome feeling and would love to have it back, but this isn't XI 2.0, unfortunately *cries*
    1.0 did have NMs. They had one that spawned every 15 minutes (low level gear) and ones that spawned less frequently for better gear.
    (2)

  2. #12
    Player
    BlazeChronic's Avatar
    Join Date
    Aug 2013
    Location
    Bastok
    Posts
    124
    Character
    Blaze Chronic
    World
    Adamantoise
    Main Class
    Weaver Lv 50
    Quote Originally Posted by Aleksandr View Post
    1.0 did have NMs. They had one that spawned every 15 minutes (low level gear) and ones that spawned less frequently for better gear.
    I'm aware, they were implemented later, and not on release.

    And they were hard as F. hardly worth the rewards.

    Also, being on a timer sorta ruins the whole hunt... They should be on a timer, but a random one, spanning from like 15 mins to 4-5 hours... That's just my opinion, but if they spawn every 15 mins, it's not very unique when you see one.
    (0)

  3. #13
    Player
    Aleksandr's Avatar
    Join Date
    Feb 2012
    Posts
    140
    Character
    Syaoran Nailo
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by BlazeChronic View Post
    I'm aware, they were implemented later, and not on release.

    And they were hard as F. hardly worth the rewards.

    Also, being on a timer sorta ruins the whole hunt... They should be on a timer, but a random one, spanning from like 15 mins to 4-5 hours... That's just my opinion, but if they spawn every 15 mins, it's not very unique when you see one.
    The lower level ones were a lot of fun. Dropped a lot of good gear and didn't tie people around waiting 4-5 hours sitting doing nothing for a level 25-30 item which in 4-5 hours they could out level.
    (1)

  4. #14
    Player
    Rin_Azel's Avatar
    Join Date
    Sep 2013
    Posts
    54
    Character
    Rin Azel
    World
    Coeurl
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Razzle View Post
    So what you're asking is some kind of hidden FATEs that do not show on map - I think that'd be fun actually ( ' w '-

    That's how Odin works.
    (1)

  5. #15
    Player
    Meimei's Avatar
    Join Date
    Mar 2011
    Posts
    109
    Character
    Natiya Kyska
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Aldwin View Post
    Some of my favorite times from XI were farming notorious monsters. Sometimes alone, sometimes not.

    Killing mobs in an area and then finally seeing the named version of them appear. Or running through a zone and seeing a special mob "up", really added a feel of "adventure" and a unique sense of exploration to the game, at least imo.

    That is all...
    What's wrong with FATE NMs? Everyone can participate, everyone gets rewarded. Even if it is a laggy cluster of people. I like that the game's Notorious Monsters aren't dictated by whoever can claim the fastest (likely by botting.)

    If this isn't satisfactory for you...well, last I checked, FFXI is still up. Feel free to go play that. '-'-b
    (0)

  6. #16
    Player
    Infernodox's Avatar
    Join Date
    Feb 2013
    Posts
    26
    Character
    Rayko Forth
    World
    Cactuar
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Razzle View Post
    So what you're asking is some kind of hidden FATEs that do not show on map - I think that'd be fun actually ( ' w '-

    I believe Odin is a "hidden" FATE. You can tell he's up by the weather condition though.
    (0)

  7. #17
    Player
    ErBear's Avatar
    Join Date
    Aug 2013
    Posts
    248
    Character
    Elu Zaltana
    World
    Sargatanas
    Main Class
    Archer Lv 50
    NM fates are the biggest joke for a "boss" EVER. Seriously. Just killed the big B, and that was the least satisfactory fight I've ever had. FATES are the worst content in the game, worse than gw2. BRING BACK NMS!


    Quote Originally Posted by charley View Post
    notorious monsters. are realy challenging but the probleme now all monster are open target , is hard to have something challenging in ff14 because all target are open
    That's why they bring back faction leves, and have special NM's, with cool drops in them.
    (3)
    Last edited by ErBear; 09-17-2013 at 01:24 AM.

  8. #18
    Player
    charley's Avatar
    Join Date
    May 2011
    Location
    limsa lominsa
    Posts
    45
    Character
    Ultimax Asura
    World
    Behemoth
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Aldwin View Post
    Some of my favorite times from XI were farming notorious monsters. Sometimes alone, sometimes not.

    Killing mobs in an area and then finally seeing the named version of them appear. Or running through a zone and seeing a special mob "up", really added a feel of "adventure" and a unique sense of exploration to the game, at least imo.

    That is all...
    notorious monsters. are realy challenging but the probleme now all monster are open target , is hard to have something challenging in ff14 because all target are open
    (1)

  9. #19
    Player
    Evandis's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    47
    Character
    Evandis Shieldheart
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Meimei View Post
    What's wrong with FATE NMs? Everyone can participate, everyone gets rewarded. Even if it is a laggy cluster of people. I like that the game's Notorious Monsters aren't dictated by whoever can claim the fastest (likely by botting.)

    If this isn't satisfactory for you...well, last I checked, FFXI is still up. Feel free to go play that. '-'-b
    Yeah, because running to a blue glob on the map where 250 other people are spamming it with absolutely no strategy other than zerg is as fun as actually having to have a competent party where people need to actually use their roles and skills to win. Cause showing up 0.01 seconds too late and it is already at 40% and who knows who has hate, is so much fun for a tank.
    (5)

  10. #20
    Player
    Pugmalion1's Avatar
    Join Date
    Aug 2013
    Posts
    55
    Character
    Montucky Coldsnack
    World
    Cactuar
    Main Class
    Archer Lv 38
    I would love to see some sort of hidden monster content in this game that generated a random loot or gear drop. They could be so uncommon that farming them would be a waste of time, as far as I'm concerned, but such a little Easter egg of an event would be a nice touch to a game that I think lacks some motivation to hunt and explore in the overworld once quests start slowing down and the hunting logs get depleted. I mean, I don't hate Fates. Some of them are challenging, especially when you get to them before a lot of people start logging on and they turn into a lag-ridden chore.

    Anyway, want to fight a boss ladybug that will wreck your day? Maybe fulfill some sort of crazy requirements and watch it spawn before your eyes. I don't know what implementation would be, but I certainly think it would be a lot of fun to run across one.
    (1)

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