Add Grand Company Chests/GC Option Npcs to Aethright Camps.


Add Grand Company Chests/GC Option Npcs to Aethright Camps.
Hear what your saying but I have been playing for over 13 years in most of all the main mmo's and the ones that have the anti-collision I have not come across any issues apart from 1 instance in Rift,when they enabled mounts inside main buildings.This is a very bad idea. Because then you would have people blocking doorways and entrances not allowing people to enter say the guilds that they need to do for their class quests. And they would have entire Free Companies and Linkshells doing this to grief people just because they get a kick out of it.
The only thing I can see anti-collisioning put in for is NPC's and objects. But doing it for Player Characters is a horrible idea. Trust me.. I've played MMO's where this is enabled and it was literal hell. If you can't deal with people crafting on top of you then honestly that's something you're going to have to deal with.
I can see the point about open door ways and I would imagine that could be sorted by making door's into mini instances that zone you in,but I would guess they need to sort the server issues out first lol. But they really need to at least add something around bells and popular NPC's to stop players standing on them,which in turn can as you say cause grief to other players for kicks and yes I have had that experience in Rift.
As for the crafting if they gave us our own supplier and enabled crafting in our inn rooms I would be the more than happy (wishful thinking) but maybe if/when they bring in FE (guild) halls we will be able to craft in there and able to buy supplies etc. as I really hate having someones character rear end stuck in my face via a monitor......while they stand there on top of you.
Last edited by Avorniel; 09-15-2013 at 05:51 PM.

They really need to pause dungeon timers for CSs. I had to skip the story because people were bitching about not getting through in time. The other problem is not all cutscenes are showing up for reviewing. I don't know whether this is intentional but it's aggravating that I can't watch the last boss go ape all over everything. As it stands I get to watch someone else's youtube video.
Notification of amount of sold items on all retainers near mail icon. I think this would be quite useful.
Increase mail text limit. 200 chars. Too small imo.
Also, "Focus Target" text on Focus Target bar overlaps with action bar of target making it close to impossible to see name of action and its progress.
Last edited by Kuroi_Tsuki; 09-15-2013 at 08:02 PM.
I can't agree more on the Tab targetting point. It's currently all wrong or the developer guy have never played an MMO to know why we want to press Tab.
What do you think of a mobile retainer ringing bell? It could be an item with a 2 hour or 3hour CD.
Last edited by Tigerwong; 09-15-2013 at 07:23 PM.

Totally in agreement with this. Some of the earrings and necklaces (all of the necklaces really) just don't fit with alot of the gear. Sporting all the Blacksmith armor and trying to rock a gaudy gold necklace at the same time really isn't working for me. Lol.
Curiosity might kill the cat, but the cat will get back up. Possibly with treasure.
NAMES
- Option to toggle nameplates for as NPCs, Players, pets, enemies, group, raid, and All.
- Use a contrasting colored nameplate for people in your group and raiding party vs other players. At present your group party members will have a slightly different shade of blue compared to other players. This is hardly detectable. We need a different color, or let us choose the colors we want to use.
FRIEND LIST
- Let us add notes to our friend list as well, so we can jot down crafting orders or make references to good grouping experiences with them
CHAT
- More tabs please. I like to easily view a LS log without having to filter through my other LS's.
- Would love an ability to link items in chat.
VENDOR
- Allow us to sort vendor list by price, item name, item type as well. It's just easier when things are organized.
MISC
- a small timer on the UI for the chocobo minion

- Allow us to reset Chocobo SPs in some way, playing with a tank chocobo may be good if you are playing as a healer or a dps but when you switch to a tank job it becomes pointless, also better enmity generation for it.
Chocobo changing specializations should go hand to hand with our aiblity to change job on the go, it's not fair in a good MMO to have one (wrong?) choice made ruining something without a way to revert it back, even something like an expensive item similar to the Keeper's Hymn would work.
It's a nice boon that they allowed localized settings however they aren't very clear what data relates to what character and thus when importing/exporting to other computers or new installations, it can be a sore trial and error that sometimes still won't work.I am fighting a major problem. I would like to see solution implemented.
I am playing from two different computers - one at home and the second is at work. I found that gear sets and hotbars are stored locally so I have a totally different layout on these 2 computers. So.
- Implement server-side storage of gear sets and class hotbars!
Did not test but I am sure this is also relevant to macros. So bring it on!
A server side option would give you the chance to swap things around a little bit more conveniently and accurately.
Yes, would be super nice if we could change the inventory window layout and adjust it's size.
The 'collections' vault and system in Guild Wars 2 is probably the best ever done in a MMO. FFXIV is in sore need of something similar - even if just the way the system works for a one click 'desposite collectibles' option to get them out of the way nice and quickly.
Either way some management is definitely needed. I want a tackle box for my fishing bait/lures; storage barrels for food and ingredients; pouch bag for potions; logging ropes and wheel barrels for wood/metal etcetc. They could get pretty creative with this and allow us to move more freely with stuff we find so we can stay out in the world and adventure more.
Agreed. I did request this some months ago - they need to unlock the gamepad button remap limitations. Similar to your locking problem, I often go into an auto run when in combat because I hit L1 to switch targets.Sorry since this is probably a repeat, but I would love some way to disable the lock on feature on the controller or at the very least map it somewhere other than the joysticks as so far the only use I've found for it is getting myself hit when trying to dodge aoe. I'd love to be able to map draw weapon/lock on to L1.
This happens with Hyur bangs - they get tucked up under hats.
Last edited by Ranebow; 09-15-2013 at 08:48 PM.
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