Quote Originally Posted by Madruk View Post
If it we're that easy to get there would be no point to doing other things like Coil. Even CT that's coming out in 2.1 is supposed to be ilvl80ish. The AF +1 is meant to supplement or fill in gaps in your current gear that you don't get from the RNG chests.

I agree though, only one viable end game dungeon to actually get said myth tomestones outside of Coil needs to be addressed. This seems more like throwing a bone to people that either can't spend the time to do the higher end content or aren't able to complete it.
I gotta ask then, if this is the case why is it so damn hard to get? If it's just a gap filler, it shouldn't be so insanely troublesome to attain.

Also, it's rather disturbing how many people equate the game's "difficulty" and overall fun-factor with how many times you have to repeat existing content to move on. I dunno, I've always seen such filler repeat content as a cop out, not a value add. I mean, I've enjoyed the relic quests because they're so insanely difficult, and force you to master them (it's incredibly satisfying to spank Ifrit HM and Garuda HM, at least for me -- still working on Titan), but the tomestone requirements just insult to the intelligence of the player community at large.