If people simply pay attention to what they are pricing their stuff for and how big their stacks are, then the market works fine.

If people simply pay attention to what they are pricing their stuff for and how big their stacks are, then the market works fine.



Sadly people don't though.
I made 200 odd thousand yesterday also, I'd still want better selling *and more important better buying* functionality though.
There is one problem. Being able to buy partial stacks, would, allow people who have steady influx of items to control the market since they could just set a few stacks of something for a price, buy everything significantly cheaper than that price, and just keep refilling those stacks as the partial sales go through.
Instead I'd like to see people being able to list a whole stack of items at a total price instead of a unit price (so you could list 99 of an item for 106 gil, instead of either having to sell the whole stack at 1 gil each (at a 5% loss compared to selling it to NPC) or 2 gil each (being the same price as the NPC)) with having the unit price reflecting this (eg 1.07 gil per item). The total cost would still have to be a whole gil. In this way, it would give more pricing freedom for larger stacks of items (essentially allowing them to set a lower per unit price) without penalizing people who might only want to sell a few items at a time.
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