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  1. #11
    Player
    Azurymber's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,677
    Character
    Azury Ariella
    World
    Balmung
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Kilta_Firelotus View Post
    I haven played ffxi since feb 2011. But I recall alot of the side grab x item quests. For example.... The rarab hostel tarutaru needs you to grab a stone so she can use it as a pickling stone, to make her little tavers signature food rarab tails (a pickled onion). (no mini cs wasn't involed in this quest)

    seciound (sp it beenm a while) needs to you to get him bat wings. The reason he needs them is he feels a darkness is coming and uses the wings to protect him.

    I do not recall which tarutaru is which but the cornette tarutaru is doing research on the mandragora, an odd plantlife all over vanadiel. And pays you for items found on them to aide in his research.

    Those are not epic stories, but stories about these people and their place in the world. Which is part of the lore of the world of vanadiel.


    The sidequests in ffxiv also serve this purpose.
    there were only a few of those compared to like 40+ story based quests in each city. And they had a purpose. fame generation. FFXI had a lot of "go here and pop an nm" quests, or "go pop a treasure chest" or "explore the world" or talk to all these diff npcs around the world. They almost all promoted exploration of the entire world with good interesting stories and character development.

    This games quests have -no- purpose. It doesn't matter if they are good lore wise. they aren't what an average gamer wants. And thats the problem.

    let me put it another way: everyone complained leves were too boring and repetitive and wanted quests.
    These quests are leves.. just more drawn out. they even have less dialogue than most leves do.
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    Last edited by Azurymber; 05-09-2011 at 04:00 PM.