I can categorically state that animations have never blocked actions for me.. I play an Archer so any of that pish would stick out a mile.
Plus, internet connections DO NOT cause graphical lag. Crap gaming rigs do..
Thanks.

I can categorically state that animations have never blocked actions for me.. I play an Archer so any of that pish would stick out a mile.
Plus, internet connections DO NOT cause graphical lag. Crap gaming rigs do..
Thanks.
cast Heavy Shot and then IMMEDIATELY try to use Bloodletter. or Repelling Shot. or Blunt Arrow.
You will NOT be able to use any of these off-GCD abilities until the animation for Heavy Shot finishes (it takes ~1 full second)
This is not just Heavy Shot but really any attack with an animation.
cast Raging Strikes and then IMMEDIATELY try to cast Barrage.
Both of these are instant with no GCD, but you will have to wait until the animation for Raging Strikes is done before you can cast Barrage (again, around 1-1.5 seconds)
These issues have NOTHING to do with gaming rig. Its the way the game is built.


I play Archer as well, currently level 45. Although it's not my main class, I *have* seen this. I've lost count of the number of times I've hit Heavy Shot and then immediately hit Bloodletter--and Bloodletter doesn't go off. It doesn't show as not ready or anything. It just doesn't happen. I have consistently had to wait a second or so to successfully execute the Bloodletter. I'm not sure I'd call it "gamebreaking" but it's certainly annoying.I can categorically state that animations have never blocked actions for me.. I play an Archer so any of that pish would stick out a mile.
Last edited by Conradus; 09-13-2013 at 10:44 PM.

I play Archer as well, currently level 45. Although it's not my main class, I *have* seen this. I've lost count of the number of times I've hit Heavy Shot and then immediately hit Bloodletter--and Bloodletter doesn't go off. It doesn't show as not ready or anything. It just doesn't happen. I have consistently had to wait a second or so to successfully execute the Bloodletter. I'm not sure I'd call it "gamebreaking" but it's certainly annoying.
Wait, are people actualy complaining they can't shoot at the same time while shooting... Doesn't it make sense to not be able to do an action while the animation is playing? So I'm using Heavy Shot currently (holding my bow and arrow, aiming it and releasing) and while doing that I should be able to use Bloodletter which is another shot with the same bow? Should bloodletter be used instantly while I'm still aiming for Heavy Shot? smh
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