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  1. #161
    Player
    SuzakuCMX's Avatar
    Join Date
    Apr 2011
    Location
    Great Gubal Library
    Posts
    2,034
    Character
    Peach Parfait
    World
    Gilgamesh
    Main Class
    Weaver Lv 70
    Quote Originally Posted by Mack View Post
    Leves are story driven, they're still no fun. And Solo or otherwise. If you're enjoying yourself in partying leves its not because of the fact that you're in a party its probably because you're enjoying the company of others, meaning I wont get that satisfaction by grouping up with randoms on a daily basis.
    Leves are not story driven. They have absolutely nothing to do with the story of FFXIV and are just daily quests. "Hey, these guys are pissing in the aquifers, go kill them."

    Quests and side-quests are story driven and I find them fun because despite the fact that they are mostly run from point A to B to C and talk to people, they reveal more backstory and story on the game. Leves do not.
    (3)

    Peach Parfait/Khulan Angura on Gilgamesh

  2. #162
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,064
    Quote Originally Posted by SuzakuCMX View Post
    Leves are not story driven. They have absolutely nothing to do with the story of FFXIV and are just daily quests. "Hey, these guys are pissing in the aquifers, go kill them."

    Quests and side-quests are story driven and I find them fun because despite the fact that they are mostly run from point A to B to C and talk to people, they reveal more backstory and story on the game. Leves do not.
    What are you talking about? leves and side quests are almost the same thing except they become more personal. Leve: Miqote Lisa wants you to retrieve her stolen crap from five Dodos. Quest: Miqote Lisa: Hello! can you please retrieve my stolen crap from five Dodos? they're the same. The only thing intensely story driven in this game is the storyline itself and the class quests but if we're talking side quests and leves they are one and the same, its up to you to decide to read them or not.
    (1)

  3. #163
    Player
    SuzakuCMX's Avatar
    Join Date
    Apr 2011
    Location
    Great Gubal Library
    Posts
    2,034
    Character
    Peach Parfait
    World
    Gilgamesh
    Main Class
    Weaver Lv 70
    Quote Originally Posted by Mack View Post
    What are you talking about? leves and side quests are almost the same thing except they become more personal. Leve: Miqote Lisa wants you to retrieve her stolen crap from five Dodos. Quest: Miqote Lisa: Hello! can you please retrieve my stolen crap from five Dodos? they're the same. The only thing intensely story driven in this game is the storyline itself and the class quests but if we're talking side quests and leves they are one and the same, its up to you to decide to read them or not.
    Here are a sampling of a few side-quests currently in game.

    "Fhruybolg of the Gladiators' Guild has asked for your aid in finding heroes from across the realm to recruit for the coming reformation of the Grand Companies. Speak to the people of Ul'dah and gather what information you can."

    "The ecologically minded U'bokhn tells you of her environmental-action
    group, Desert Shade. Despite their best efforts to have seeds take root in
    Ul'dahn soil, stuffed dodos quickly consume anything resembling and green
    shoot. She asks that you travel to the Nanawa Mines in Thanalan and
    exterminate eight of these pests."

    "The barkeeper of the tavern at Amajina & Sons' Mineral Concern, Tyago Moui, has asked you to aid in gathering material for a bard compiling a series of tales concerning the twelve Archons. To provide inspiration for the bard's depiction of the great warrior Archon Ahldbhar, go and speak to the famed gladiator, Lyngwaek."

    "The sentry Kinnison, who stands watch before the Lotus Stand, is concerned over the well-being of the Seedseers-Gridania's three wood-wandering sages. He requests that you call upon five townspeople who may well have seen or heard from them in recent days. Visit the individuals and learn what you can."

    Now here's some from leves.

    "The fields near Camp Bearded Rock have become infested with rat moles, whose burrowing has severed the roots of various rare herbs native to the area. To protect the herbs and the livelihood of those who harvest them, seek out and exterminate the subterranean pests."

    "The Stillglade Fane is busy making preparations for this moon's Woodgreet Mass, and requires several evenfall fireflies so use in the Rites of Purification. In which two and ten of the luminous creatures are released from a basket over the Fane, their light believed to cleanse the sacred land and prepare it for ceremonies to follow."

    "In an attempt to document the habitats of different varieties of forest-dwelling wavekin in the area, the Limsa Lominsan Fishermen's Guild is hiring adventurers to travel to the cenotes near Camp Emerald Moss, fish the waters, and report to the guild their findings. "

    "To protect his ship against ambushes by pirates and Sahagin alike, the captain of the cargo ship the Dawn Trader has hired several mercenaries to accompany his crew on its next voyage . To ensure the mercenaries have enough equipment to fend off any threats, ship storesman Leveridge Halborn is currently looking to restock his armory with spare weapons and is searching for skilled blacksmiths to create the items. "

    Notice how the Side-quests actually tie-in with something already in place in the story (except An Inconvenient Dodo) while levequests are generally helping an inconsequential NPC do something? Side-quests tie into something larger to do with the story, while levequests do not. Levequests have background lore in them, but side-quests and quests serve to further the lore :/
    (3)

    Peach Parfait/Khulan Angura on Gilgamesh

  4. #164
    Player
    Davorok's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Duh
    Posts
    640
    Character
    Davorok Byrmwilf
    World
    Excalibur
    Main Class
    Gladiator Lv 52
    Quote Originally Posted by Dubont View Post
    Am I saying remove ALL solo aspects of the game? No. What I AM saying is that they need to make the game LESS soloable and more group oriented. For example, you should be able to solo to about...20, then from there you should need to get a party for any decent exp, but still be able to solo, just for about 1/3rd of the exp per hour. This will not only encourage parties and socializing, but it will also help build a community within the game.
    This is pretty much what we will have (supposedly) when the Companies/Dungeons/Instances are introduced. We can currently solo to r50 if we desire, but at r30 will be able to party-up for Dungeons/Instances if we so desire. They have announced r50 content as well which I presume will be a mixture of party-based and soloable.

    We have all become impatient for this content as there is still too little to do in Eorzea and what there is (Guildleves/Behests) has become monotonous. The side-quests are very uninspiring as well.

    This Final Fantasy World is currently on Life Support and needs an I.V. drip of Lore with interconnected quests, Leves and Missions coursing through it's veins. I hope Dr. Yoshi and his staff are able to save this patient from our impatience.
    Once the Heart of Eorzea has been "Rebooted" it will be up to us whether it lives or dies.

    I am hopefull that it will be worth saving but we shall see.
    (0)

    Papa was a rolling stone...wherever he laid his barbut was home.





  5. #165
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    Join Date
    Mar 2011
    Posts
    3,208
    not reading the whole post or thread.

    But levequests are not "quests". They are job or work orders based on how each disiple levels up. Pretty much they are bounties or job requests (war/magic) and work orders (hand/land). Lore about the levequests are they are jobs we adventurers do to keep busy, since the empire only attack ala mhigo(migho?) Pretty much they are ways we can skill up (level up). Like war and magic level up from killing creatures so our levequests will be about killing things. etc etc.

    They are similar to tactics advance/ ff12 bounty system. Where you talk to monte blanc and get orders to go after certain mobs.

    I find them fun. As I see them as what they intended for. It beats not doing them and mindlessly grind stuff w/o a reason. (which is boring)
    (0)

  6. #166
    Player
    Join Date
    Mar 2011
    Posts
    1,387
    Quote Originally Posted by Kilta_Firelotus View Post
    not reading the whole post or thread.

    But levequests are not "quests". They are job or work orders based on how each disiple levels up. Pretty much they are bounties or job requests (war/magic) and work orders (hand/land). Lore about the levequests are they are jobs we adventurers do to keep busy, since the empire only attack ala mhigo(migho?) Pretty much they are ways we can skill up (level up). Like war and magic level up from killing creatures so our levequests will be about killing things. etc etc.

    They are similar to tactics advance/ ff12 bounty system. Where you talk to monte blanc and get orders to go after certain mobs.

    I find them fun. As I see them as what they intended for. It beats not doing them and mindlessly grind stuff w/o a reason. (which is boring)
    I understand the intention behind them, but they could be better.

    I don't find them fun as they are. A game should be fun, correct me if im wrong.
    (0)

  7. #167
    Player Vackashken's Avatar
    Join Date
    Mar 2011
    Posts
    1,165
    Character
    Vackashken Zuth
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Kilta_Firelotus View Post
    I find them fun. As I see them as what they intended for. It beats not doing them and mindlessly grind stuff w/o a reason. (which is boring)
    Level 10 huh...
    (2)

  8. #168
    Player
    Adol's Avatar
    Join Date
    Mar 2011
    Location
    The bedroom
    Posts
    451
    Character
    Matiallais Archdalaix
    World
    Cerberus
    Main Class
    Gladiator Lv 81
    Quote Originally Posted by gifthorse View Post
    I understand the intention behind them, but they could be better.

    I don't find them fun as they are. A game should be fun, correct me if im wrong.
    While I agree that leves are boring for myself, I won't start saying that the "game should be fun". By saying that you're trying to change something which is subjective matter in to objective matter, which isn't correct.

    There will always be people who do not enjoy something or find it fun. Asking for the game to be fun based on what you think is fun is asking for too much.
    (0)

  9. #169
    Player
    Cxplorer's Avatar
    Join Date
    Apr 2011
    Posts
    241
    Character
    Kololo Belbwadous
    World
    Behemoth
    Main Class
    Arcanist Lv 60
    I love the leve system. Is just that they don't give much sp anymore and the monsters are mostly the same. :/
    (0)

  10. #170
    Player
    Nephera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    980
    Character
    Nephera Habasi
    World
    Hyperion
    Main Class
    Lancer Lv 50
    The system is nice for xping but does not stand on its own.
    (0)

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