I'm not being rude at all, I'm tired of people acting like SE is beating them to death for playing. Apparently you didn't play 1.0, that game, was like being beaten with a stick for playing, all the time. The fact that there's an AFK timer, is not even remotely as big of an issue as people here are complaining and making it out to be. Not even close.
If you want something bad enough, you'll get it, you invest the time to get it, etc. Which is precisely why I never got any of the rare mounts in WoW, and only fought a few NM's in XI....because I didn't want to invest the time in waiting....my point is that it's not like there's not ways to kill Odin and Behemoth with an AFK timer....because there is, it's simply sounding like laziness at this point.
I'm not saying that mobs required a Guild to down in WoW, but they gave a bit cooler rewards, and they were pretty damn hard to find some of them. So I actually think it's more than a good enough analogy. Do Odin or Behemoth drop anything that an AFK timer is going to hamper anyone from getting that will make or break their character late game? Nope. So what's the problem then? If you guys want him, or them, you'll get em, but now it requires a bit more effort. AFK'ing your game and going to bed, killing your electric bill, all for one monster that gives little reward, is just silly to begin with.
I've fought Behemoth already (and spammed my screenshot button...lol), and I was randomly teleporting to Coerthas to log for the night after running a few things....did both quests, killed him, had a good time, and I didn't AFK or sit around and go to bed trying to find him, it's not impossible, in the slightest.
I fail to see how I should be "gracious" for people assuming and acting like this is XI-2....it's not, it was never slated to be, in fact, it's been said many times that it was quite the opposite at least when it comes to mechanics and the handling of the game....from the devs.


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