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  1. #191
    Player
    Bill's Avatar
    Join Date
    Aug 2013
    Location
    Irvine, CA
    Posts
    11
    Character
    Bill War
    World
    Gilgamesh
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Agarcia09 View Post
    Is Warrior viable?
    We've done most of the content with 2 WAR. Once you hit Turn 4 and 5 the mana cost is too harsh and 1 PLD becomes much more optimal. I don't think it's impossible to figure out how to make 2 WAR work, but it's not really a great idea if you want to push cutting edge content (especially undergeared.)
    (0)

  2. #192
    Player ejiboo's Avatar
    Join Date
    Dec 2011
    Posts
    167
    Character
    Eji Boo
    World
    Hyperion
    Main Class
    Marauder Lv 50

    Dat Gear QQ

    Quote Originally Posted by Alise View Post
    Question about WHM. How much HP usually mage in this dungeon in your party have? I m trying to find a balance point between MND and VIT atm, since both are seem to be needed. Unlike other class such as DRG only need STR, BRD only need DEX, PLD only need VIT. most WHM seem to get both VIT and MND.
    instead of balancing your stats you might as well just start grinding Amdapor Keep and saving Tombstones of Philosophy for Darklight gear which is already somewhat optimized for their given classes/jobs. I started out ARR by making some sexy melded gear which...i regretfully found out just can't be better than darklight in most cases because of the item level and the caps on certain stats, especially "main" stats, like mind for healers. There really isn't much freedom with gear right now if you want to have the best you can get. Big shame in my opinion.

    Once i stopped being stubborn and finally bought all of the healer Darklight gear, i saw MAJOR improvements in every area: HP, MP, heals, defense, etc... they kind of horseshoe us into the "tiers" of gear. the only alternative is absurdly expensive/difficult to obtain, crafted equipment and breaking tens, maybe hundreds of top tier materia.
    (1)

  3. #193
    Player
    Ramsey's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    362
    Character
    Ramsey Asterdahl
    World
    Sargatanas
    Main Class
    Armorer Lv 60
    Quote Originally Posted by ejiboo View Post
    ...the only alternative is absurdly expensive/difficult to obtain, crafted equipment and breaking tens, maybe hundreds of top tier materia.
    It's a bit strenuous to obtain, as it needs more tomstones than darklight gear itself, (or gil) but the last bit about materia is simply not true. The crafted HQ gear is already better than (in most cases) or comparable to its corresponding darklight gear. Specifically looking at healer gear:

    Darklight Gloves of Healing
    Vitality +12
    Mind +12
    Piety +11
    Determination +8

    Vanya Gloves of Healing
    Vitality +12
    Mind +12
    Determination +11
    Spell Speed +11
    (2 Materia Slots)

    Now I don't know a whole lot about gearing an end game healer as I don't play a healer, but to me the raw stats already look better. And you already have 2 built in materia slots, you could even slot that piety back in and lose nothing. Without doing any forbidden melding.
    (6)

  4. #194
    Player
    Alise's Avatar
    Join Date
    Mar 2011
    Posts
    1,071
    Character
    Alise Reinhart
    World
    Tonberry
    Main Class
    Gladiator Lv 80
    I have Darklight on my healer already, but I dislike it though. They look kidda bad on her. (Actually all the Cowl does).

    I plan to get AF2 on DPS class for more opportunity to play another role instead of just one. So I hope that I will be able to stay on my WHM in coil of bahamut in the future with just Darklight and not push party too much in danger by not having AF2. (In case if future Coil party are playing with AF2 set mainly, I hope that AF2 won't be the minimum requirement on healer.). I probably get AF2 on MNK or BRD instead to open my DPS role choice, since I don't have their darklight. The main worry I have was just that whether darklight is enough to take the healer role or do I need to seek full upgrade and extend MND status. So far, I not notice much different at all by wearing all VIT accessory or wearing all MDN accessory.
    (0)
    Last edited by Alise; 09-12-2013 at 05:39 PM.

  5. #195
    Player
    carraway's Avatar
    Join Date
    Mar 2011
    Posts
    637
    Character
    Carraway Author
    World
    Excalibur
    Main Class
    Armorer Lv 90
    Quote Originally Posted by Ramsey View Post
    It's a bit strenuous to obtain, as it needs more tomstones than darklight gear itself, (or gil) but the last bit about materia is simply not true. The crafted HQ gear is already better than (in most cases) or comparable to its corresponding darklight gear. Specifically looking at healer gear:

    Now I don't know a whole lot about gearing an end game healer as I don't play a healer, but to me the raw stats already look better. And you already have 2 built in materia slots, you could even slot that piety back in and lose nothing. Without doing any forbidden melding.
    Yeah, whether the allocations on the ilvl 70 crafted gear are unfavorable or favorable to what you're gearing for, the original materia slots make up for it or make them upgrades, and the forbidden melds push it over the top.
    (2)

  6. #196
    Player
    LenneSari's Avatar
    Join Date
    Sep 2013
    Posts
    60
    Character
    Lenne Sari
    World
    Gilgamesh
    Main Class
    Scholar Lv 60
    Hello Everyone. I am a Level 50 Alchmist with over 350 Craftsmanship. I wanted to know if there is any potions that I could craft that you would all benefit from using in doing these end game runs.

    Is there Any benefits for you in using Mega-Potions of Resistance, Mega-Ether, X-Potion, Hi-Potions of Certain Stats?

    Thank you for any input you may have pertaining to this question, and the runs in this Dungeon.
    (0)

  7. #197
    Player
    Elvine's Avatar
    Join Date
    Aug 2013
    Posts
    128
    Character
    Elvine Gilmaker
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 60


    Modified Group 3 clears Turn 4! Wish us luck as we join Group 1 in the Turn 5 wipe fest!
    (4)

  8. #198
    Player
    Ikkenoe's Avatar
    Join Date
    Dec 2011
    Posts
    90
    Character
    Scientific Progress
    World
    Balmung
    Main Class
    Alchemist Lv 21
    Congrats, good luck, and enjoy
    (3)
    Verily Vale @Excalibur

    http://bluegarter.guildwork.com

  9. #199
    Player
    Shinn91's Avatar
    Join Date
    Sep 2013
    Posts
    28
    Character
    Mighty Shinn
    World
    Odin
    Main Class
    Carpenter Lv 50
    do you need accuary in coil?
    (0)

  10. #200
    Player HiirNoivl's Avatar
    Join Date
    Mar 2011
    Posts
    3,642
    Character
    Hiir Noivl
    World
    Mateus
    Main Class
    Marauder Lv 50
    Yes. ^^;;; Or you will miss a lot.
    (0)

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