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  1. #1
    Player
    Teloc's Avatar
    Join Date
    Dec 2012
    Location
    Ul'dah
    Posts
    62
    Character
    Teloc Arioch
    World
    Gilgamesh
    Main Class
    Arcanist Lv 34
    Quote Originally Posted by thalane View Post
    Q___Q howwww?
    It works by making you hate your life, question your sexual orientation after getting nailed hard by it over and over again. Then makes you come back next week for more. That is how turn 5 works.
    (3)

  2. #2
    Whats a forbidden melding ? sorry for the slightly offtopic question
    (1)

  3. #3
    Player
    Xilrasis's Avatar
    Join Date
    Aug 2013
    Posts
    138
    Character
    Xilra Sis
    World
    Gilgamesh
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Seroz View Post
    Turn 5 how do you work? ;_;
    Press DPS and heal buttons RLY hard.
    (2)

  4. #4
    Player
    Oogre's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    20
    Character
    Oogre Vanguard
    World
    Gilgamesh
    Main Class
    Marauder Lv 50
    Turn 5 = have damage reduction spams or die......
    (0)
    Need....more....booze......

  5. #5
    Player
    thalane's Avatar
    Join Date
    Sep 2013
    Posts
    28
    Character
    Thala Ne
    World
    Shiva
    Main Class
    Marauder Lv 50
    How many waves spawn in Turn 4?
    (0)

  6. #6
    Player ejiboo's Avatar
    Join Date
    Dec 2011
    Posts
    167
    Character
    Eji Boo
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Quote Originally Posted by thalane View Post
    How many waves spawn in Turn 4?
    there are six fun waves of cute cuddlies in turn 4.
    (2)

  7. #7
    Player
    Agarcia09's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    3
    Character
    Leon Grey
    World
    Balmung
    Main Class
    Marauder Lv 50
    Hey guys! I've been playing since 1.0 and had mained lancer until level 38. When ARR came out I decided to level a new class so I decided to go with a tank role and picked MRD. I fell in love with the way Warrior gear looks to their mechanics. Currently I'm level 44 and I'm extremely looking forward to endgame content. With this being said, I'm worried that Warrior is just kind of sub-par compared to Paladin as far as tanking goes. With all this talk of "tuning" and "being pushed to the limits" I feel that Warrior is not capable of holding a role as a "Main Tank", and that parties might rather just use 2 Paladins for these end game raids rather than using a Warrior. I also feel that if I would attempt to "Main Tank" as a Warrior that I will be scoffed at for offering to play a role that is better filled by another class.
    (0)

  8. #8
    Player
    Agarcia09's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    3
    Character
    Leon Grey
    World
    Balmung
    Main Class
    Marauder Lv 50
    Is Warrior viable? If so, then how would Warrior have to be played in order to be of use to a party for end game content? Is it totally unheard of for a party to use a Warrior as a "Main Tank" for different turns in the Binding Coil of Bahamut? If Warrior's sole role to be an "Off Tank", then how much do they really bring to an end game party in terms of usefulness?

    Sorry for all the questions, I just really don't want to waste my time on a class that will always be sub-par. I went through that in FFXI with dragoon, and that was one of the reasons why I had dropped the game prematurely due to having a poor in game experience.

    (Double post due to character limit, sorry)
    (1)

  9. #9
    Player
    Bill's Avatar
    Join Date
    Aug 2013
    Location
    Irvine, CA
    Posts
    11
    Character
    Bill War
    World
    Gilgamesh
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Agarcia09 View Post
    Is Warrior viable?
    We've done most of the content with 2 WAR. Once you hit Turn 4 and 5 the mana cost is too harsh and 1 PLD becomes much more optimal. I don't think it's impossible to figure out how to make 2 WAR work, but it's not really a great idea if you want to push cutting edge content (especially undergeared.)
    (0)

  10. #10
    Player
    Ramsey's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    362
    Character
    Ramsey Asterdahl
    World
    Sargatanas
    Main Class
    Armorer Lv 60
    Just as a note, for those concerned with gearing their FC up to tackle the content, I want to remind people not to overlook crafted gear. I assume most FCs would have at least a few dedicated crafters, and you ought to leverage them! In many/most cases from what I have seen HQ iLvl70 crafted gear outperforms darklight, particularly when melded. And for those without relics the iLvl70 HQ weapons are as good if not better than primal drops.

    The other nice advantage is that the FC can pool together to gear someone in crafted gear, as you don't need to spend the tomstones yourself. And at least in the case of darksteel armor the cost is cheaper for the required coke.

    Quote Originally Posted by Agarcia09 View Post
    Is Warrior viable? If so, then how would Warrior have to be played in order to be of use to a party for end game content? Is it totally unheard of for a party to use a Warrior as a "Main Tank" for different turns in the Binding Coil of Bahamut? If Warrior's sole role to be an "Off Tank", then how much do they really bring to an end game party in terms of usefulness?

    Sorry for all the questions, I just really don't want to waste my time on a class that will always be sub-par. I went through that in FFXI with dragoon, and that was one of the reasons why I had dropped the game prematurely due to having a poor in game experience.

    (Double post due to character limit, sorry)
    This question has been answered already in this thread, if you scroll back a few pages. TL;DR PLD simply has more mitigation at the moment. They just have more "take less damage" buttons. Also foresight is trash. Warrior has more "do damage" buttons though, meaning it's a trade off. At the moment most people are tackling this content with gear lower than what was designed to tackle it. Warrior can perform admirably despite this, but in most cases PLD is the preferred main tank.

    Unless the classes are exactly the same, one will always be better, however marginally. How often they will flip back and forth remains to be seen. (We'll see if WAR gets a buff in 2.1 or PLD gets a nerf.) If you want to be king of the moment, switch to PLD. If you want to be king regardless, level both. If you want to play what you like, level WAR.

    P.S. You can circumvent the char limit with the edit tool. No need to double post.
    (0)
    Last edited by Ramsey; 09-12-2013 at 11:30 AM.

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