all I like see inventory wise is gear tab this fix a lot gear probs
all I like see inventory wise is gear tab this fix a lot gear probs
On your person I think 100 is probably enough. Although I do not see why you should not be able to put more on your retainers. It is not like they are carrying stuff around with them. I think retainers should have 200 slots for storage. Also the amount of items a retainer can sell should be increased too.
I am crafting now actually. And I do it smartly. I sell of stuff I do not need at the moment. I can always go out and hunt items I need. I do not hoard everything. I also try and use gear labled "all classes" that way I can freely switch w/o worry.
You guys are subjected to hoarding. A pretty common thing. You hold any and all items feeling one day you will need it. instead of selling it off and hunting it a later day. Hunting items is something to do in game.
Leveling isn't always about becoming stronger it is also about making lower stuff easier.
I really think you have a point.I am crafting now actually. And I do it smartly. I sell of stuff I do not need at the moment. I can always go out and hunt items I need. I do not hoard everything. I also try and use gear labled "all classes" that way I can freely switch w/o worry.
You guys are subjected to hoarding. A pretty common thing. You hold any and all items feeling one day you will need it. instead of selling it off and hunting it a later day. Hunting items is something to do in game.
Leveling isn't always about becoming stronger it is also about making lower stuff easier.I wonder if the more you craft the easier this gets. Because right now I am hording all the stuff I need for later ranks, which in truth is a good idea right? I mean I will never every last one of those items to make the ranks.
Equipment should not take up inventory slots. If they changed that, I'd probably be fine, but I would still like to see some sort of mass storage like a fat chocobo that can hold 999 items or something similar.
http://i.imgur.com/L3DQO.jpg
the less you craft what you collect the more crap you end up with
im doing 7 crafts right now, soon to be 6(due to finishing them) and i only save mats i need for leveling itself
with the exception of cooking cuz that takes up WAY too much room.
the problem is people save everything that can be crafted period, regardless of if they can use it cuz it can br crafted eventualy, and thats where they run out of room
or they are doing all their combat first and gathering, and will craft when/if they finish them all, in which case no one can save you from that mess lol
My XIVPad: http://xivpads.com?2031148

For every slot of storage space you request you are making the game more expensive to operate because all that crap has to reside on a server somewhere, and at the moment you are playing a game that is FREE. In addition, every expansion of storage requires coding, which takes man-hours away from more significant changes, such as a new battle system and dungeons. (No disrespect to any female software engineers, if any exist.)
An INFINITE amount of storage, c'mon.... I mean...come on! How much crap can you possibly be toting around. If you are that desperate, created a 2ry char, there's another 300 slots right there. It's free, for now, and the code is already written.
Honestly, I'd be fine with gear just taking 0 space. Or, rather, with it having its own area. Gear seriously takes up over half my inventory.


this is cool too, I like this. Current problem not apply to casual players or one-class player, but it apply to those who play multiple class and keep playing now.. SE always try to ask players to play many classes, so they should support them with more inventory. When somebody play this DoH, they ask you that you must play that DoH or else you can't craft many gear, and when you start that DoH, they lock you with another DoH again.. T_TI would like the current 100 slot inventory plus an additional 30-50 slots per class, possibly the top three chosen classes for each player, subdivided into there respective class. The first 12 or so slots for each class would be dedicated to their respective armor slot location and upon equipping a weapon for said class would automatically equip associated armor in that inventory (Armor in you're primary inventory could be allocated across each class if needed at the cost of a class specific inventory slot). The auto sort function would ideally take any raw materials from the primary inventory and allocate them to the appropriate DoL/DoH class inventory for ease of access/crafting/selling.
If this were the case I would like it to be comparable to the Gobbie Bag quest of FFXI, and be quest-able and possibly based on Rank and/or Fame.
FFXIV : ARR all instance boss gameplay video can be found here..
http://www.youtube.com/user/Arikameow/videos?shelf_index=0&sort=dd&view=0
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I wonder if the more you craft the easier this gets. Because right now I am hording all the stuff I need for later ranks, which in truth is a good idea right? I mean I will never every last one of those items to make the ranks.


My XIVPad:



