


Pretty much couldn't they just rework the engine at all? I know they have spent an incredible amount of time on it, but it seems like they kind of have to work around the engine just to get everything to work and be able to port it to the PS3.Crystal tools was designed with the intention to produce seamless cinematic cut-scenes using the in game engine.
That's fine for a single player experience but doesn't lend itself very well to a massive open world like an MMO, as previously mentioned Crystal tools doesn't utilise streaming very well and thats why we have huge copy and paste zones. (lets not forget that the PS3 is limiting this due to memory restraints, something the PC doesn't have an issue with so much)
Final Fantasy XIV = Crystal Tools + PS3 = pretty bad limitations.
Blade and Soul = UE3 + PS3 = much better streaming capabilities and doesn't have such an impact on limiting the PC version.
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