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  1. #1
    For one thing...a TECH DEMO IS A DEMONSTRATION OF HARDWARE, in this case, that was demonstrating the XBOX 360, note that it was release around 360's release, it is not a promo video nor an early build.

    You can also say what happened with the FFVII PS3 Tech Demo that was also released around the PS3's release which we all know won't be made unless they get the people for it and I can guarantee it will be scaled back.

    FFXIII, FFXIII-2 and FF Versus XIII are CT games, "clipping" is found in every engine.
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  2. #2
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    Allcars's Avatar
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    Quote Originally Posted by Elexia View Post
    For one thing...a TECH DEMO IS A DEMONSTRATION OF HARDWARE, in this case, that was demonstrating the XBOX 360, note that it was release around 360's release, it is not a promo video nor an early build.

    You can also say what happened with the FFVII PS3 Tech Demo that was also released around the PS3's release which we all know won't be made unless they get the people for it and I can guarantee it will be scaled back.

    FFXIII, FFXIII-2 and FF Versus XIII are CT games, "clipping" is found in every engine.
    The point I was trying to make is if that techdemo was made using hardware from 2005, why are we stuck with the graphics we have right now in this game. I know the scale back graphics for the final product, but really its been how many years since they showed that? This game is by no means the best looking mmorpg out on the market. I feel that in order to make the game equally on both platforms the ps3 and pc they didn't bother putting in as much time as they should have with optimizing this engine. I realize there is clipping in every game engine, the fact of the matter is its the games biggest graphical point and they still didn't give it their all,

    The FFVII techdemo just that a techdemo, and it looked nice, but look at the next gen mmo techdemo that they showed off for the 360. the key words here are next gen mmo so even if it wasn't ffxiv it was their next gen mmo at the time.
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