Yep, it's (highest enmity holder) +1.
The best time to use it is to get a combo ready halone set up, provoke and then use halone.
Yep, it's (highest enmity holder) +1.
The best time to use it is to get a combo ready halone set up, provoke and then use halone.
As that +1 threat by spending a provoke, and triggering the 40 sec CD, makes a lot of sense?
Provoke really ought to be used for nothing more than an aggro loss, as Zfz points out as well. Outside of that it is a skill which gives us the least increase in enmity, as it gives only 1. Truthfully though, with exception of the occasional messy trash pack where suddenly a 2nd pack is accidently pulled or an additional mob spawns in from the other end, provoke never ought to be required. Single targets there should be no way a healer can get even close to your level of enmity. And DPS, with having built-in threat meters, should never have any excuse to pull aggro. And a few seconds into the fight after the first halone hit, they are no longer capable anyway if you maintain threat.
I really don't see how you guys are interpreting me wrong.
It's nothing but obvious that the only time you would use provoke is when someone else has some sort of significant aggro lead on you.
Comboed Halone will generate the most aggro so it only makes sense to use that after you have that +1 off of the highest aggro holder so that you have the greatest lead possible in one turn.
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