Quote Originally Posted by Sephirah View Post
I love games that have defined roles. If you want to do x, you need y. If you think "balance" means that a war/pld should be able to do the exact same thing regardless of the fight/situation/party make-up, then you don't know what balance is.
And the paladin and warrior have the same defined role. Tank. If you think balance means one class is inferior to another, despite sharing the same role, then you don't know what balance is either. Variety is not an excuse for poor design.

What on earth are the people talking about WoW going on about? This isn't one role trying to become another, this is a tank trying to be on equal ground with the class of the same role. At this point I'm sure someone will want to bring up the main/off tank idea, but the developers have never said that themselves, and it's not even true anyway. What makes warriors such better offtanks exactly? Extra aoe aggro? Aggro is simply not an issue for a skilled player of either class.