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  1. #11
    Player
    Deatheye's Avatar
    Join Date
    Jul 2011
    Posts
    93
    Character
    Kitamura Seiju
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Scrubbs View Post
    Mmmm ok. I'll agree that if you have more money leaving the game that isn't circulating than is coming in, then there's a problem. SE needs to balance the money coming in with the money going out if that's the case. If players could repair armor (and charge a fee if they wish), then that would be money circulating instead of money leaving. As it is though, I believe player repairs cost more than quick repairs, which have more money going out than is coming in via SE's means. I understand the problem now.
    Even if Players could easily repair other People stuff, Dark Matter would still be a Problem. Right now it's only worth to reapir your gear yourself if everything is pretty much at 0%. Reason beeing that the NPC repair costs changes depending on how much damage your gear has. I'm making the number up cause I dont know them exactly.
    Lets asume a Darkmatter Piece costs 350. A full repair for an Item from the NPC costs 500.
    If the Item is down to 0% repairing it manually saves you Money, but still costs you 350.
    If the Item is at 50% and you want to get it to full cause you don't know how often you will die in the next dungeon, the NPC only costs you 250.
    Everyway you can generate Gil or aquire Dark Matter actually breakes your gear and allready causes repair costs.
    For some reason it Looks like something is totaly off. SE sad they basically cut down everything by removing one Zero. V1 Players got one Zero removed from the gil they had. But repair did never cost 50'000 in V1.. Actually it was free cause Dark Matter droped in instances.
    You either could use that to repair yourself if you had the crafting class or you could activate a request repair function where someone else could select you and repair the Equipment you had on using your darkmater. I don't understand why the repair Prices did Change to cost so much more, why the reapir request did get removed and why Dark Matter doesn't drop anymore.

    Just knowing this changes makes it pretty obvious that repairing gear costs much more compared to V1.

    Quote Originally Posted by Spirea View Post
    I run dungeons all the time and afk in town; I have over 1 million gil. There are many ways to make gil, each person just needs to find their Niche in the economy. Of course I do agree that once someone hits 50, gil from non-player sources comes to a halt. There is a limited amount of gil in the economy and that 1 million simply means others have spent their 200~k from quests.
    Now think about what this means if someone can't buy anthing anymore from you? Cant do anything in the game anymore cause of broken gear....Cause he can't generate Gil...
    And some part of his 200k didn't go to you but just dissapeared... How are you going to get Money if noone else has anymore to buy stuff from you?

    Really People what's so hard to understand about this? O_O

    Serious I'm starting to get psychosomatic sympthoms about all this People not getting what the supposed Problem is and talking about something totally different...
    (6)
    Last edited by Deatheye; 09-09-2013 at 12:58 PM.