Quote Originally Posted by AsakuraVN View Post
Snip
Mmmm ok. I'll agree that if you have more money leaving the game that isn't circulating than is coming in, then there's a problem. SE needs to balance the money coming in with the money going out if that's the case. If players could repair armor (and charge a fee if they wish), then that would be money circulating instead of money leaving. As it is though, I believe player repairs cost more than quick repairs, which have more money going out than is coming in via SE's means. I understand the problem now.